Hey i was wondering on how much you think $400 would get me for a new faction server release? i am not looking for anything currently but for the future
Thats about 26$ per player, I feel like you could get 15 players with no advertising budget.
The only way I advertised was through discord, yes, but didn't spend anythingThat depends on various factors though, could be the way you just managed out your social media for the server (discord server if any, twitter etc.) or anything alike, it all depends on the person
I spent about $300 in advertising (trailers, streams, Discord Ads) and hit over 100 players on launch. ~ 20 players concurrent from there.
From my experience, I’d highly advise in trying to focus on putting that money to Media Owners, as you can easily hit 100+ players, but maintaining a concurrent playerbase is very hard to do without routine advertising.
Best of luck!
That depends on various factors though, could be the way you just managed out your social media for the server (discord server if any, twitter etc.) or anything alike, it all depends on the person
Hey i was wondering on how much you think $400 would get me for a new faction server release? i am not looking for anything currently but for the future
I spent 300$ and got 500 on release.15-30 if done right
I can get you 20+ players on server with just one streamHey i was wondering on how much you think $400 would get me for a new faction server release? i am not looking for anything currently but for the future
Well...tell us your secrets?? Who to hire?It's way easier than you think to get players, you just need to hire the right people.
Don't trust that guy, anyone who says getting players is easy is wrong. Even so, getting players might not be extremely difficult (I currently have .org and we had over 400 joins in less than 24 hours), but player retention is mad difficult.Well...tell us your secrets?? Who to hire?![]()
Do you have discord?Don't trust that guy, anyone who says getting players is easy is wrong. Even so, getting players might not be extremely difficult (I currently have .org and we had over 400 joins in less than 24 hours), but player retention is mad difficult.
