I GURANTEE 100% SATISFACTION OR YOU DO NOT PAY ANYTHING.
All paperwork/investment related matters will come AFTER Project Completion.
-- WHAT YOU GET FROM ME --
5 days of planning, communication and decision making to help determine the flow of project, and what can and cannot be done.
31 days, guaranteeing a daily 4 hours MINIMUM production on your MMO project.
A fully working, playable, enjoyable MMO capable of scaling to millions of players running on a scalable Master Server implantation.
The game will be created in the game engine of your choice:
Unity OR Godot.
WHAT IT WILL COST
$512 for the full completed project.
$25 a month for your server costs.
REQUIREMENTS
I am not doing this to baby-sit you. I am creating your game, and giving you the controls when I am done.
• You will be expected to spend no less than 30 minutes a day in a call discussing with me about the project, so that I can coach and teach you about each system as the development happens.
• You will be expected to be learning in tandem to sharpen your game development knowledge and learn the basic concepts of C# programming.
• You will be expected to create a clearly detailed and documented plan for your game design.
• You will be expected to document and create concept diagrams for each interface design your game will require.
• Your game design should be simple, simplified, reasonable and worth developing.
• You will be expected to bring all graphics, 3D models, images, icons, logos, material for representation and audio.
• Your game must be TOP DOWN or SIDE SCROLLING PERSPECTIVE.
• COMMUNICATE TO ME DIRECTLY OVER VOICE CHAT BEFORE BEGINNING ANY GAME DESIGN PLANS SO THAT DIRECTION AND INSIGHT CAN BE GIVEN.
Remember that I am guaranteeing your 100% satisfaction, and I will not receive any payment until after the project is completed, and you have convinced me that you are completely satisfied with the work.
PORTFOLIO
You may contact me at Velcer#7906.
All paperwork/investment related matters will come AFTER Project Completion.
-- WHAT YOU GET FROM ME --
5 days of planning, communication and decision making to help determine the flow of project, and what can and cannot be done.
31 days, guaranteeing a daily 4 hours MINIMUM production on your MMO project.
A fully working, playable, enjoyable MMO capable of scaling to millions of players running on a scalable Master Server implantation.
The game will be created in the game engine of your choice:
Unity OR Godot.
WHAT IT WILL COST
$512 for the full completed project.
$25 a month for your server costs.
REQUIREMENTS
I am not doing this to baby-sit you. I am creating your game, and giving you the controls when I am done.
• You will be expected to spend no less than 30 minutes a day in a call discussing with me about the project, so that I can coach and teach you about each system as the development happens.
• You will be expected to be learning in tandem to sharpen your game development knowledge and learn the basic concepts of C# programming.
• You will be expected to create a clearly detailed and documented plan for your game design.
• You will be expected to document and create concept diagrams for each interface design your game will require.
• Your game design should be simple, simplified, reasonable and worth developing.
• You will be expected to bring all graphics, 3D models, images, icons, logos, material for representation and audio.
• Your game must be TOP DOWN or SIDE SCROLLING PERSPECTIVE.
• COMMUNICATE TO ME DIRECTLY OVER VOICE CHAT BEFORE BEGINNING ANY GAME DESIGN PLANS SO THAT DIRECTION AND INSIGHT CAN BE GIVEN.
Remember that I am guaranteeing your 100% satisfaction, and I will not receive any payment until after the project is completed, and you have convinced me that you are completely satisfied with the work.
PORTFOLIO
Material is for demonstration purposes only.
My ability to produce high quality cinematics
Multiplayer physics based collision demonstration
Timelapse of productivity
Timelapse of productivity
Timelapse of productivity
Using pattern recognition to WIN easily on pocketoption.com
Creating a stock market algorithm that accurately predicts 5% rises and drops.
My ability to create a game in only 8 hours.
My abilities 5 years ago:
My ability to induce a seizure
Nice login screen
Building an inventory system (PLEASE IGNORE THE FORTNITE INTRO)
My first attempt at an MMO
My ability to produce high quality cinematics
Multiplayer physics based collision demonstration
Timelapse of productivity
Timelapse of productivity
Timelapse of productivity
Using pattern recognition to WIN easily on pocketoption.com
Creating a stock market algorithm that accurately predicts 5% rises and drops.
My ability to create a game in only 8 hours.
My abilities 5 years ago:
My ability to induce a seizure
Nice login screen
Building an inventory system (PLEASE IGNORE THE FORTNITE INTRO)
My first attempt at an MMO
You may contact me at Velcer#7906.
- Type
- Offering
- Provided by
- Team
- Language
-
- C#
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