Invisibility nametag fix

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Rasturize

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Currently running a 1.8.8 server using ViaVersion & ViaRewind, having an issue where any player running 1.8 is able to see the nametag above a player's head when they're invisible (from a potion). Anyone able to fix this or show me a plugin that does would be greatly appreciated.
 
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This is a well known bug in 1.8 Minecraft and below. The issue was fixed in 1.9. The issue occurs because of an ignored data watcher flag (which tells the client what to render, and what not to).

Developer of NametagEdit was unable to fix that (try updating maybe it's fixed), but I believe it's fixed in AnimatedNames plugin.
 
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Rasturize

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This is a well known bug in 1.8 Minecraft and below. The issue was fixed in 1.9. The issue occurs because of an ignored data watcher flag (which tells the client what to render, and what not to).

Developer of NametagEdit was unable to fix that (try updating maybe it's fixed), but I believe it's fixed in AnimatedNames plugin.
Need to stick with NTE unless there's basically a replica that fixes it. Otherwise an addon plugin for it would be good.
 
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Rasturize

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Actually having source to a spigot is simple fix.
Today/tomorrow I may send the fix, however Rasturize would you mind telling what you use nametagedit for?
- Showing ranks above names or faction relarions?
Ranks above names and in tablist, especially for the sort priority.
 
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YoloSanta

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Actually having source to a spigot is simple fix.
Today/tomorrow I may send the fix, however Rasturize would you mind telling what you use nametagedit for?
- Showing ranks above names or faction relarions?
Couldn’t you use packets for this since name tags are client side instead of making a whole server jar for this
 

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Reqult

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Hmm maybe but nametagedit is screwing so it is useless.
Simple fix in spigot unless protocol is screwing it as well...[DOUBLEPOST=1539205572][/DOUBLEPOST]
You are showing the users for their ranks?

If so I will make simple nametag modifier and release it
Yea I show their Ranks and in the future I want to show their tags too.
 

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Couldn’t you use packets for this since name tags are client side instead of making a whole server jar for this
Yes. Example using ProtocolLib:

Code:
// PacketPlayOutScoreboardTeam
PacketContainer container = new PacketContainer(PacketType.Play.Server.SCOREBOARD_TEAM);

// 0 = Create, 1 = Destroy, 2 = Update
container.getIntegers().write(1, 0);
container.getStrings()
        .write(0, target.getName()) // Scoreboard name (has to be unique)
        .write(4, "never");         // EnumNameTagVisibility

// Team member names
container.getSpecificModifier(Collection.class).write(0, Lists.newArrayList(target.getName()));
 
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