Hi!
I have a 3kx3k terrain and i need those build to be on those locations.
Each town must be composed of at least 8-9 houses and a town hall
Each village must be composed of at least 4-5 houses
Each building - particularly houses - should not be copypasted with worldedit: if you do so,
please make sure the pasted build feels different in shape from the original one
---------
/tp @p 1197.5 85 781.5
Rich/Well-developed, big medieval town. Must contain:
- A marketplace (medium size)
- A blacksmith / crafting area
Should be linked (by a road or something) to a port a few dozens of blocks south
---------
/tp @p -197.5 90 413.5
Medieval village, no particular conditions.
---------
/tp @p -1228.5 111 195.5
Medium medieval town, no particular conditions.
---------
/tp @p -847.5 135 -988.5
Well-developed big "viking" town. Must contain:
- A relatively "big" marketplace
- Blacksmith / Crafting area
- Stables
- Military building(s)
- Defensive walls around the town
- Linked by a road/path to a watchtower located at -473.5, 85, -562.5
- Should feel quite open, spaced
---------
/tp @p 1046.5 90 -393.5
Medium "Egyptian" town. Must contain:
- A well in its center - or at least around it
- A military barrack
- Should be a bit more "compact" than other towns or villages, give the feeling that players
don't have much space to move in when inside the town
---------
/tp @p 370.5 95 -290.5
Medieval village should be surrounded by defensive wooden walls
---------
/tp @p 844.5 85 294.5
Medieval village, no particular conditions.
If you're interested, please PM ME or add me discord: RedFox#0001 and let me know that you added me so i can accept you.
I have a 3kx3k terrain and i need those build to be on those locations.
Each town must be composed of at least 8-9 houses and a town hall
Each village must be composed of at least 4-5 houses
Each building - particularly houses - should not be copypasted with worldedit: if you do so,
please make sure the pasted build feels different in shape from the original one
---------
/tp @p 1197.5 85 781.5
Rich/Well-developed, big medieval town. Must contain:
- A marketplace (medium size)
- A blacksmith / crafting area
Should be linked (by a road or something) to a port a few dozens of blocks south
---------
/tp @p -197.5 90 413.5
Medieval village, no particular conditions.
---------
/tp @p -1228.5 111 195.5
Medium medieval town, no particular conditions.
---------
/tp @p -847.5 135 -988.5
Well-developed big "viking" town. Must contain:
- A relatively "big" marketplace
- Blacksmith / Crafting area
- Stables
- Military building(s)
- Defensive walls around the town
- Linked by a road/path to a watchtower located at -473.5, 85, -562.5
- Should feel quite open, spaced
---------
/tp @p 1046.5 90 -393.5
Medium "Egyptian" town. Must contain:
- A well in its center - or at least around it
- A military barrack
- Should be a bit more "compact" than other towns or villages, give the feeling that players
don't have much space to move in when inside the town
---------
/tp @p 370.5 95 -290.5
Medieval village should be surrounded by defensive wooden walls
---------
/tp @p 844.5 85 294.5
Medieval village, no particular conditions.
If you're interested, please PM ME or add me discord: RedFox#0001 and let me know that you added me so i can accept you.
