Looking for someone that is familiar with MythicMobs/MMOCore API - Preferably a Developer but if you know a lot about configuring these plugins I could use your help as well. I am using MMOCore to create classes, each of these classes has a set of skills, the skills are made using MythicMobs (but used by players). MythicMobs has a default set of "mechanics" for creating skills with, but some of the skills I need are too complex to be created using these default mechanics. With the API, custom mechanics can be created and loaded.
I'd like to commission somebody who can help me configure these skills and possibly code in new mechanics for the more complex ones.
Example: "Soultaker (Passive): Deaths within 6 blocks of you fill your soul charge. Players fill 25%, while mobs fill 2%. Your weapon, Reap, and Shadelash deal additional damage with soul charge, at a 1-1% ratio" - There is no onNearbyDeath mechanic, therefore this would be impossible. I'm not even sure if it's possible to have one skill affect another either without code (maybe I am wrong).
Discord: Bosef#5242
I'd like to commission somebody who can help me configure these skills and possibly code in new mechanics for the more complex ones.
Example: "Soultaker (Passive): Deaths within 6 blocks of you fill your soul charge. Players fill 25%, while mobs fill 2%. Your weapon, Reap, and Shadelash deal additional damage with soul charge, at a 1-1% ratio" - There is no onNearbyDeath mechanic, therefore this would be impossible. I'm not even sure if it's possible to have one skill affect another either without code (maybe I am wrong).
Discord: Bosef#5242
