I'm looking for a developer to modify FlamePaper 1.8 at the source level to replicate accurate 1.8-style knockback mechanics similar to Minemen Club or InvadedLands. This includes tuning horizontal and vertical knockback, enabling proper bow boosting, and ensuring consistent velocity behavior. This is not a plugin job — it requires direct edits to server internals (NMS), so experience working with obfuscated Minecraft 1.8 code and Paper or Spigot forks is essential. If you've done server-side PvP tuning or have experience working on competitive servers, even better. I’m looking to get started as soon as possible and am offering paid work for fast, reliable results. Please reach out here or provide your Discord.
- Type
- Requesting
- Provided by
- Individual
- Language
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- Java
