Making Cheap Plugins From Basic to Minigames!

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MoeMix

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Hey! So I'm on break from college and I'm literally bored out of my mind. So in light of this I decided why don't I code lots of plugins and minigames for people that want some!?

I'm doing these for a pretty cheap price. Then again if you're like that one guy that wants a Skywars plugin like Hypixel then it probably won't be AS cheap but I can still work around your budget :)

So, do you want a custom gamemode? Or any specific type of plugin? Hit me up!!

Experience
I've been developing for Bukkit and Spigot for over 3 years now so I have some experience under my belt.

Don't Believe Me?
https://github.com/moemixmc. I do all kinds Java things! Still skeptical? Well, that sucks cause all the other servers I've developed for didn't give me permission to release source code haha

Contact
So if you're interested go ahead and PM me with your Skype and we'll talk details on there. If you have any questions drop em down below! Thanks guys.​
 
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Shortninja

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MinezCity That is not how you use static. The only reason why something should be static is if you want it to be the same for every instance of that class and so it stays that way for the lifetime of the program.

There is really no time in which you ever need to use public static in any Java program that I have found. The only real applicable use is when you declare the main method. Other reasons are just for ease of access (API's) or so a class isn't instantiated.

Even with the idea of "ease of access", you should rarely have more than a few public statics in your plugin. Actually, I usually only have one, which is for getting my plugin instance (Singleton). But, even at that, you don't even need one because you can pass the plugin instance through constructors.


Player objects shouldn't be stored, even if you clear them. The objects change in a way that you can't always control, so storing soft links to those objects is the only real safe way.
 
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