Mine Smash Factions

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Jam

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Hiya,

Let’s keep this short and simple. I own a server called “Mine Smash,” and since high school started, I realized that I would not have sufficient time to manage and care for my own server anymore, hence I figured I had to sell it.
Server has a logo and a server icon, a fully designed minecraftmarket theme (alternative to buycraft) and when purchasing you'll receive everything mentioned above, as well as files, domain etc.

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Life-Essence I:

effect: +2 Hearts

apply: breastplate

tooltip: "Whats wrong with a little extra life?"

duration: unlimited



Hastega I:

effect: Haste I

duration: unlimited

apply: tools

tooltip:



Thunder I:

effect: chance to strike your enemy with a bolt of lightning

chance: 30%

apply: swords

tooltip: "BEGONE"

#note: Make it balanced, where it doesn't happen too often, but happens often enough that it feels like its worth it.



Astral Pouch I:

effect: gives the player increased saturation

duration: unlimited saturation I

apply: helmet

tooltip: "Your belly is embued with astral energy, and somehow on your head."

note:



Grind I:

effect: gives you more experience (10% more experience from mobs)

apply: swords, and axes

tooltip: "Probably a quality of life book."




Tier2:

Life-Essence II:

effect: +4 Hearts

duration: unlimited

apply: breastplate

tooltip: "Whats wrong with a little extra life?"

note: breastplate & leggings only



Hastega II:

effect: permanent Haste II

duration: unlimited

apply: tools



Thunder II:

effect: greater chance to strike your enemy with a bolt of lightning

apply: swords and axes

chance: 45%

tooltip: "BEGONE"

note: Make it balanced, where it doesn't happen too often, but happens often enough that it feels like its worth it.



Astral Pouch II:

effect: gives the player greatly increased saturation

duration: unlimited saturation II

apply: helmet

tooltip: "Your belly is embued with astral energy, and somehow on your head."

note:



Mercury I:

effect: permanent fire resistance

apply: any armor

tooltip: "Sometimes, things just don't have to make sense"

note:



Charge I:

effect: sometimes shoots a fireball instead of an arrow

chance: 40%

apply: bow

tooltip: "Artificial Ghast Simulator"

note: maybe shoots one every 5 or so arrows



Pathogen I:

effect: sometimes shoots poison arrows

chance: 60%

apply: bow

tooltip: "Made from snake venom! and a lottery machine..."

note:



Scavenger I:

effect: mined blocks go into your inventory

apply: pickaxes

tooltip: "Dig it all, get it all"

note:



Shield I:

effect: +1 Absorption Heart

duration: permanent

apply: any armor

tooltip: "No matter where you may be you are never alone."



Goggles I:

effect: permanent night vision

apply: Helmet

tooltip: "Because goggles look cooler. Yeah, I said it."



Revive I:

effect: Gives +4 hearts, Regen II for 3 seconds, And + 1/2 of an Absorption heart when at half a heart.

chance: 8%

apply: any armor

tooltip: "That was close."

note: only happens once per life.


Tier3:

Dual-Wielding I:

effect: has a chance to do double damage to the target

chance: 10 - 20%

apply: swords only

tooltip: "What off-hand should of been"

note: Make it balanced where it has a low chance to deal dd to the target but still be useable. If high enough chance it could be too overpowered.



Malachite I:

effect: has a chance to inflict wither II, for 2 seconds

effect2: has a chance to inflict weakness II, for 2 seconds

effect3: has a chance to inflict poison II, for 2 seconds

duration1: 2s

duration2: 2s

duration3: 2s

chance1: 20%

chance2: 60&

chance3: 20%

tooltip: "Death pursues its victim"

apply: swords, and axes only.

note: When a player is struck by a sword with Malachite, it has a chance to deal effect 1, 2, or 3. This can only occur every 6 seconds.



Life-Essence III:

effect: +6 Hearts

duration: unlimited

apply: breastplate

tooltip: "Whats wrong with a little extra life?"



Hastega III:

effect: permanent Haste III

duration: unlimited

apply: tools-only (pickaxe)

tooltip: "We're not just going fast, we're going three times as fast champ!"



Shield II:

effect: +2 Absorption Hearts

duration: permanent

apply: breastplate

tooltip: "No matter where you may be you are never alone."



Zipper I:

effect: has a chance to shoot two arrows instead of one

chance: 20 - 40%

tooltip: "zippidy doo"

note: one arrow shoots after the other (kind of like a burst)



Bore I:

effect: allows you to mine in a 3x3 area

apply: Pickaxe

tooltip: "Just a little bit more, eh?"

note:



Astral Pouch III:

effect: unlimited saturation III, never get hungry

apply: Helmet

tooltip: "Your belly is embued with astral energy, and somehow on your head."


Revengeance I:

effect-detail: Has a chance to give you either Strength I, Strength II, Strength III, for various time frames when struck by an opponent. The more they hit you, the higher the chance will be.

effect1: Strength I

duration1: 4 seconds

chance: 5%

each-hit-scale: each hit adds an extra 5%

effect2: Strength II

duration2: 3 seconds

chance2: 3%

each-hit-scale: each hit adds an extra 3%

effect3: Strength III

duration3: 2 seconds

chance: 1%

each-hit-scale: each hit adds an extra 1%

apply: breastplate only

tooltip: "Be condemned to hell, foolish mortal"

note: Each buff can only be triggered once, and once all three are triggered their percentages reset to 0.

Some enchants may be tweaked but there are all of the main concepts.


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If I have left anything out, please do tell me!

Current Bid Of: $85.00 USD by: Ivanliuu
Starting Bid: $50.00 USD.
Bidding Increments of: $10.00 USD.
BIN: $275.00 USD. - Completely negotiable etc.
 
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Jam

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playerbase?
Use to have one, doesn't exist anymore because I had no time to find more advertisements etc, you get the point. I do believe it's fully possible to get a playerbase on the server.
 

Neek

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$75

Edit: Any website?
 
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