Hi, I'm the owner of MineArch Prison, and I am selling my premade setup as i'm no longer going to use it due to my life getting hectic, as I recently had a baby, and things are just too busy for me to continue development with them. Here's just a couple things that highlight what's involved
- Hand-drawn logo + server logo
- Animated hand-drawn logo + server logo (its cool on the website, trust me - it's compressed to reduce load times & data usage but it still looks fantastic!)
- minearch.org domain
- Modified Enjin website (needs to be paid for, but trust me.. as far as enjin goes, it's extremely well done - it needs upgrading to use the theme that was made for it though..)
- Custom Core
- Custom "Dematerializer" plugin (Read more about this below)
- Custom guard bribing system & guard station (where player loot is stored) - WITH a lockpick so players can "break in" to the guard station and loot the evidence room to receive their loot + anyone elses loot if it hasn't been looted (players loot only goes in if killed by a guard, players can also bribe a guard for their stuff back)
- Custom enchanting system & currency + GUI (with help from TokenEnchant)'
- Custom built mines, donor mines and spawn
- All ranks & donor ranks set up
- Custom texture pack with 3d modelled pickaxes (was a work in progress - basically players could upgrade their pickaxe with currency and be able to use powers with them and stuff... this was abandoned due to lack of time, but the 3d pickaxes are still there, the powers were not lol.)
- Perfectly modified NPC "guards" that patrol the spawn (PvP is enabled almost everywhere but players need to be careful in order to not be murdered - but, players can't attack without a sword or a bow)
- Player levelling - Each pickaxe & weapon requires a certain level for use. If you're not at that level, you can't use it... Gain levels by mining ores
- Custom warps system
- Custom discord bot
DEMATERIALIZER:
Bored of crates? Us too! It's overused and overdone.. so I sought out for something new & exciting based upon my own ideas & some others ideas.. introducing the dematerializer
(Video made when it was in developmental stages, it's bug-free now and has some cool particle effects too!)
Basically, the deal is - A player can earn a shard (or whatever you want to call it) from mining (can be disabled and can be given to players via command - can be received from voting) and they hold the item in their hand. They then walk up to the dematerializer portal, drop it... and the animations kick in! once the animations have finished, which will reveal the rewards they can choose from, the player simply looks at what they want reward they want to receive (rarity of items can be set through tiers also) then they just.. punch it!!
More animations happen, and then the item pops in their inventory. Pretty cool, right?
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Not going to lie, it needs some work to be done with it, as I did not have time with it, but when i say it needs work done with it, i mean if you have a developer to improve the work i've already done.. then work on it. Otherwise, go with what i've already made and release. If needed, i CAN show you a walk-through in-game via a locally hosted server with a screenshare.
Pictures of the spawn & some of the mines - They were much more detailed after these pictures of the mines were taken:
Pictures of the animated logo & server-icon (uncompressed 110Mb): unable to upload to imgur????
Pictures of the static logo & server-icon:
SB: $300 USD
BIN: $500USD
End of bidding: 30/9/19
Terms: No refunds, F&F - Server needs minor work done on it, 95% complete almost ready for release!
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