MineBomb HELP

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YourPanda

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Hi,

I am trying to setup MineBomb on my server, and I have two issues. When you throw down a default bomb, it wont explode. And, when I try to change the bomb types and names etc. The plugin wont work right. Can someone please tell me what to do? This is the default config with just some changes in the messages. If you can explain to me how I can change the MineBomb names to the following:

- Grenade
- Bomb
- Nuke

That would be great! Also, if you know how to make it so that the MineBombs are all Fire Charges. And, also how I can make it so they will explode in my mines.



Config:

# This is a template config file
# define your parameter and its value like:
Messages:
ErrorMsg : "&8[&7Ghost&cBomb&8] &e» &7Some error occured."
Cooldown: "&8[&7Ghost&cBomb&8] &e» &7You have to wait for &c%remaining% &7seconds."
CannotThrow: "&8[&7Ghost&cBomb&8] &e» &7You do not have a permission to throw &c%material%&7!. Ask an admin to give you a permission &c(%perm%)&7!"
NoPlayer: "&8[&7Ghost&cBomb&8] &e» &7Player &c%player% &7 is not online!"
NoSuchBomb: "&8[&7Ghost&cBomb&8] &e» &7No such Bomb &8(&c%type% &8) &7is available!"
BombGiven: "&8[&7Ghost&cBomb&8] &e» &c%player% &7received &c%amount% &7Ghost&cbombs &7of type &c%type%&7!"

HelpMessages:
banner:
msg: "=== &e[&aMineBomb Commands List (%version%)&e] &r==="
help:
msg: "&a/minebomb help : displays this help menu."
reload:
msg: "&a/minebomb reload : reloads config file."
permission: "minebomb.reload"
debug:
msg: "&a/minebomb debug <true|false> : turn on / off the debug mode."
permission: "minebomb.debug"
give:
msg: "&c/minebomb give <player> <type> <num> &8: &7gives <num> of bombs (of <type>) to <player."
permission: "minebomb.admin"
list:
msg: "&a/minebomb list : lists available bomb types."

# wether grenade
# this is not implemented yet.
damage_entity: false

# WorldGaurd option
# UseBlockBreak will check block-break region flag
# UseCanBuild will check build region flag
UseBlockBreak: true
UseCanBuild: true

# parameters for explosive effect
visual: true
sound: true
pickup: true
smelt: true
stone_to_stone: true
natural_drop: false

#if this option is true, the new TEExplodeEvent will be used
# TEExplosiveEvent is more efficient thatn producing
# many BlockBreakEvent.
UseTEExplodeEvent: true
PickupTEExplodedBlocks: true


###Throwing method
# To use right click to throw SneakToThrow:false, RightClickToThrow: true
# (defualt) To use shift-right click to throw SneakToThrow:true, RightClickToThrow: true
# To use 'q' to throw SneakToThrow:false, RightClickToThrow: false
# if you're using projectile object like enderpearl, snowball as a bomb
# make sure to enable the above "SneakToThrow" option
SneakToThrow: true
RightClickToThrow: true

# use sneak for throw and non sneak to chuck.
UseEnchantGlow: true

# Explosion exempted blocks:
ExemptedBlocks:
- ENDER_CHEST

# in order to use each grenade, a player needs to have a use permission:
# minebomb.use.grenade_small, minebomb.use.grenade_middle,
Bombs:
Grenade_Small:
item: EGG
type: Sphered
level: 1
cooldown: 0
damage: 10
name: "&aSmall Grenade"
lore:
- "&bType: %type%"
- "&bLevel: %level%"
- "&e'q' to throw!"
Grenade_Middle:
item: ENDER_PEARL
type: Sphered
level: 3
cooldown: 0
damage: 10
Grenade_Large:
item: EYE_OF_ENDER
type: Sphered
level: 5
cooldown: 0
damage: 10




Thanks,
YourPanda | GhostPrison.com - Owner
 
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Hawkk

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It's something within the WorldGuard region

Try changing the WorldGuard region to "block-break: allow"
 
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