I would need someone to help me with the optimization of my minecraft server.
I'm using it for a Minecraft event with about thirty players connected simultaneously, with a pre-generated map measuring 10,000 x 10,000. My server runs on a local machine with 32GB of RAM and two processors, and 16 cores.
The server is running 1.21 under Paper (it will be updated).
The event is a farm event where players must achieve achievements like killing X mobs or crafting X items. Therefore, the spawn rate must be reasonable, but this is one of the main reasons for lag.
Thanks in advance if anyone can help me.
I'm using it for a Minecraft event with about thirty players connected simultaneously, with a pre-generated map measuring 10,000 x 10,000. My server runs on a local machine with 32GB of RAM and two processors, and 16 cores.
The server is running 1.21 under Paper (it will be updated).
The event is a farm event where players must achieve achievements like killing X mobs or crafting X items. Therefore, the spawn rate must be reasonable, but this is one of the main reasons for lag.
Thanks in advance if anyone can help me.
