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Mineroyal - Requesting Experienced spigot developer.

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James 1

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K8kkaiE.png

Mineroyal Recruitment Thread.
Hi, thanks for stopping by and taking a gander at my thread. My name's James, and I've been working in the server industry for about 5 years, you might know me from one of my larger projects called HCFPvP, or some of my more smaller ones like Mineroyal, AnthraxPvp, HappyKraft, or Xesteria. This project in particular, Mineroyal, started out as a Star wars factions server in early 2016 complete with light sabers, star wars floating bikes, droids, and guns. It averaged about 20 players concurrently for about the first day and just fell off. I've tried working on it over the years trying to re-make it and hopefully re-release but due to a number of things happening it kind of kept getting pushed to the side for whatever reason. However, I still believe that maybe I can make something of it and I really like the name and the possible branding I could do with it should it become successful.



FAQ

What's your mission statement?

My mission is to create a skyblock server that people love to play and is feature rich and will keep players entertained for months. I'm not in the server game for a pump and dump (Poor tons of advertising in and then sell the server or let it die). I'm playing for the long game. I personally believe that the future for the game is bright, and I'd like to be apart of it. As for Mineroyal, I'm starting off like most skyblock servers but with a few core differences that differentiate us and keep the players hyped, entertained, and loyal which will help build a community. I aim to start small and focus on constantly innovating and improving. I don't expect us to become number one over night and nor do i want that. What I'm looking for is to grow a brand that specifically focuses on providing great entertainment. A reflection on if we're doing that will be our players entertainment and engagement. I want to be customer centric the same way that amazon is centered around proving value for the customer.


How big is the network?

Currently, it's not online, and hasn't been for 3 plus years. So, none. :)


How many staff do you have?

None. After many different attempts at making servers of the years, I've learnt that hiring people to be apart of your project before it's actually complete just adds unnecessary stress, takes time away from working on the server because you constantly have to hold peoples hands and provide updates to make the staff don't get upset and riot then inevitably leaving. Instead, I hire staff once the server is completely finished and has been thoroughly tested to remove the majority of the kinks, and then hire a bunch of staff to not only build hype but also host in an house beta where the staff can familiarize themselves with the server and learn how to properly do their job.


How long have i been making servers for?

Like many others, I started making servers with my friends in early 2013 with hamachi, but due to it being just a fun little thing I was doing with my friends it didn't result in anything but a fun introduction. Then, a few more of my friends and I created a server that we called AnthraxPvP, were we learned that we could get domains and mask our public server ipv4 address which was pretty cool, but it that didn't stop any booters LMFAO. Then came HappyKraft which was created at the time to try and get all the players from a server that I was playing at the time that got sold to come join mine which ended up competing with another one of my acquaintances that had the same idea. Unfortunately, much to my dismay, mine didn't do nearly as well as his. He was better prepared, more knowledgeable, better with people, and knew how to hype up a server. Needless to say, both our servers died off and it was back to the drawing board.

A few months later I started applying to become managers at servers to gain experience and knowledge of how some of the bigger servers worked, and I ended up landing a managerial position at a 50-100 player base skyblock server. (I got the job because i lied about my work history and said I worked as an admin at a really large factions server). It started fine as the expectations of a new hire are fairly low. I was able to keep up the act for about two weeks before I was inevitably fired. It was completely deserved as I was pretty much a glorified admin. Nonetheless, I gained a lot of experience, I learned about Xenforo, taught myself how to use putty, work efficiently within CLI, and learn other Linux distributions. To this day, I feel bad about lying to get myself in the door. However, I wouldn't change it as I learned a lot, and gained a lot of experience. That's not to say I would do again, as I realized how much grief I caused the owner because I was under qualified and that meant he'd have to find a replacement.

After that, I ended up buying a factions server called ForceFactions which was a faction server that contained StarWars related stuff like Ebikes, lightsabers, droids, and guns. I wanted to build a brand and I didn't want to only have a factions server so i rebranded the server the name under my new company called Mineroyal. The server took off to a 20 playerbase with about 15 dollars worth of advertising and made me about $185. Which wasn't pretty bad on the first day. The problem was that a lot of the 20 players that came on didn't want to play some just came to see the cool concept and then naturally over time the server dwindled, and the pretty much go shelved.

Early 2017 I ended up setting out on hiring a couple of developers to help bring back Mineroyal but with a lot more funding, and improve it tenfold. Around that time I ended up meeting two developers one by the name of Dico, and Jack. They were recommended to me by another developer I had worked with the past and the pretty much told me anything I wanted to hear and promised things that they never were able to follow through with. They gave me a date they'd have everything finished by and I planned for release to about one month after that and started booking tons of YouTubers. $14,000 later all the advertising was booked and ready for advertising of the server. Throughout the months leading to the server's release, the developers barely did anything. I'm partially to blame for just allowing it to go on for so long, but they kept on feeding me excuses and empty promises about all the delays. Because of the fact I already had agreements and contracts with them and the YouTubers I felt pressured into staying with them because at the time I thought it was my only hope to stick with them. Needless to say, they kept on doing nothing, and about 1 month away from release I decided to abandon Mineroyal, and buy a server that already had proven success. HCFPvP.

HCFPvP was a hardcore faction server that peaked with 1000 players online in 2015. The server had been resold twice before it ended up in my hands but didn't matter because the original files hadn't stayed with the sever but instead ones that came from the previous owners and seemed to work from their launch about 3 months before my acquisition. I got my current devs to look over the files and stress test the server, and make sure the server worked. Sure enough, they said yes, and we made minor editions before release. Release day hits. 3,000 unique players connect in 15 minutes. Problem is. The network can't handle that many people, and the HCF server itself kept on crashing. It was a shit show. All in all. The server was poorly managed, and it is my fault for how it resulted.

The take away: Despite the failure described was not all of it was bad. I learnt a huge amount of management techniques, responsibilities, core principals, ways to deal with people, contracting, and a whole a bunch of other things that are ingrained in my mind that aren't easily put to words. It's unfortunate that my last server cost me as much as it did, but I wouldn't change anything about it as I learned invaluable information that I'm confident will help me years to come on my future projects. In terms of moving ahead I'm going to take things one step at time, more cautiously, be player eccentric, and make sure everything runs perfectly.

Through all the experiences mentioned above, I learned a great deal of what it takes to make a server succeed as well as that it can just as easily flop and result in nothingness. Which is exactly why I think I'm the right person for you to partner with, because I'm in it for the long haul. I understand that failure is possible, but that doesn't matter to me anymore as I understand it's merely a speed bump. I don't expect my server to become the best overnight, I'm in fact completely comfortable if it doesn't do great the first time round because I will stop at nothing to fix whatever problem might occur. However, by me saying that that doesn't mean i won't not do everything in my power to try not make sure that won't happen. Point is, this isn't just another business or another project. This is my dream, this is my life, I've been playing minecraft since i was a kid, and I don't intend on stopping any time soon.


Do developers need to sign a contract?

As of right now, no. In the future, yes. When the server is actually up contracts will have to be signed.


Do developers need to do deal with core plugins?

Yes. Everything needs to work with one another.


Do the developers need to work with any apis?

Yes, MVWDPlaceholderApi, and PlaceholderApi (PAPI). There be others that I'm not aware of.


Do you have your own community forum website? Do you plan to make one?

Currently, I don't have one. I don't think I will, but potentially. I think discord is kind of replacing xenforo, but if I'm persuaded otherwise or if theres a reason to setup a forum/website we'll do it.



Requirements:

-Several years of work experience with java, SpigotAPi, MySQL, Bungee, and
-Must have Plugins to show of capabilities or have worked at medium or large servers.
-Hard, but smart worker. I'm looking for developers that complete projects in a timely fashion.
-Na Sleep schedule (That way communication is more consistent and easier.)
-Willing to work long term.

Projects YOU will make. completion time 1 - 1.5 weeks. (Negotiable)

- MrIslandBorder plugin
- MrAlways day plugin (No, /gamerule doDaylighCycle false doens't work)
- MrTimedfly plugin
- MrVoidTP plugin
- MRCoinflip plugin
- MRItemCoinflip plugin
- MRChat
- MrTags Plugin
- MRTrade Plugin

($150-$600) My budget is completely negotiable and I'm willing to go higher to a more experienced developer.

Contact will be through spigot and then through discord if we decide to work together.
 
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James 1

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Banned forever. Reason: Scamming (https://builtbybit.com/threads/gyruix-scam-report.553110/)

DarkKnights22

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Mineroyal Recruitment Thread.

Hi, thanks for stopping by and taking a gander at my thread. My name's James, and I've been working in the server industry for about 5 years, you might know me from one of my larger projects called HCFPvP, or some of my more smaller ones like Mineroyal, AnthraxPvp, HappyKraft, or Xesteria. This project in particular, Mineroyal, started out as a Star wars factions server in early 2016 complete with light sabers, star wars floating bikes, droids, and guns. It averaged about 20 players concurrently for about the first day and just fell off. I've tried working on it over the years trying to re-make it and hopefully re-release but due to a number of things happening it kind of kept getting pushed to the side for whatever reason. However, I still believe that maybe I can make something of it and I really like the name and the possible branding I could do with it should it become successful.

FAQ
What's your mission statement?

My mission is to create a skyblock server that people love to play and is feature rich and will keep players entertained for months. I'm not in the server game for a pump and dump (Poor tons of advertising in and then sell the server or let it die). I'm playing for the long game. I personally believe that the future for the game is bright, and I'd like to be apart of it. As for Mineroyal, I'm starting off like most skyblock servers but with a few core differences that differentiate us and keep the players hyped, entertained, and loyal which will help build a community. I aim to start small and focus on constantly innovating and improving. I don't expect us to become number one over night and nor do i want that. What I'm looking for is to grow a brand that specifically focuses on providing great entertainment. A reflection on if we're doing that will be our players entertainment and engagement. I want to be customer centric the same way that amazon is centered around proving value for the customer.

How big is the network?
Currently, it's not online, and hasn't been for 3 plus years. So, none. :)

How many staff do you have?
None. After many different attempts at making servers of the years, I've learnt that hiring people to be apart of your project before it's actually complete just adds unnecessary stress, takes time away from working on the server because you constantly have to hold peoples hands and provide updates to make the staff don't get upset and riot then inevitably leaving. Instead, I hire staff once the server is completely finished and has been thoroughly tested to remove the majority of the kinks, and then hire a bunch of staff to not only build hype but also host in an house beta where the staff can familiarize themselves with the server and learn how to properly do their job.

How long have i been making servers for?
Like many others, I started making servers with my friends in early 2013 with hamachi, but due to it being just a fun little thing I was doing with my friends it didn't result in anything but a fun introduction. Then, a few more of my friends and I created a server that we called AnthraxPvP, were we learned that we could get domains and mask our public server ipv4 address which was pretty cool, but it that didn't stop any booters LMFAO. Then came HappyKraft which was created at the time to try and get all the players from a server that I was playing at the time that got sold to come join mine which ended up competing with another one of my acquaintances that had the same idea. Unfortunately, much to my dismay, mine didn't do nearly as well as his. He was better prepared, more knowledgeable, better with people, and knew how to hype up a server. Needless to say, both our servers died off and it was back to the drawing board.

A few months later I started applying to become managers at servers to gain experience and knowledge of how some of the bigger servers worked, and I ended up landing a managerial position at a 50-100 player base skyblock server. (I got the job because i lied about my work history and said I worked as an admin at a really large factions server). It started fine as the expectations of a new hire are fairly low. I was able to keep up the act for about two weeks before I was inevitably fired. It was completely deserved as I was pretty much a glorified admin. Nonetheless, I gained a lot of experience, I learned about Xenforo, taught myself how to use putty, work efficiently within CLI, and learn other Linux distributions. To this day, I feel bad about lying to get myself in the door. However, I wouldn't change it as I learned a lot, and gained a lot of experience. That's not to say I would do again, as I realized how much grief I caused the owner because I was under qualified and that meant he'd have to find a replacement.

After that, I ended up buying a factions server called ForceFactions which was a faction server that contained StarWars related stuff like Ebikes, lightsabers, droids, and guns. I wanted to build a brand and I didn't want to only have a factions server so i rebranded the server the name under my new company called Mineroyal. The server took off to a 20 playerbase with about 15 dollars worth of advertising and made me about $185. Which wasn't pretty bad on the first day. The problem was that a lot of the 20 players that came on didn't want to play some just came to see the cool concept and then naturally over time the server dwindled, and the pretty much go shelved.

Early 2017 I ended up setting out on hiring a couple of developers to help bring back Mineroyal but with a lot more funding, and improve it tenfold. Around that time I ended up meeting two developers one by the name of Dico, and Jack. They were recommended to me by another developer I had worked with the past and the pretty much told me anything I wanted to hear and promised things that they never were able to follow through with. They gave me a date they'd have everything finished by and I planned for release to about one month after that and started booking tons of YouTubers. $14,000 later all the advertising was booked and ready for advertising of the server. Throughout the months leading to the server's release, the developers barely did anything. I'm partially to blame for just allowing it to go on for so long, but they kept on feeding me excuses and empty promises about all the delays. Because of the fact I already had agreements and contracts with them and the YouTubers I felt pressured into staying with them because at the time I thought it was my only hope to stick with them. Needless to say, they kept on doing nothing, and about 1 month away from release I decided to abandon Mineroyal, and buy a server that already had proven success. HCFPvP.

HCFPvP was a hardcore faction server that peaked with 1000 players online in 2015. The server had been resold twice before it ended up in my hands but didn't matter because the original files hadn't stayed with the sever but instead ones that came from the previous owners and seemed to work from their launch about 3 months before my acquisition. I got my current devs to look over the files and stress test the server, and make sure the server worked. Sure enough, they said yes, and we made minor editions before release. Release day hits. 3,000 unique players connect in 15 minutes. Problem is. The network can't handle that many people, and the HCF server itself kept on crashing. It was a shit show. All in all. The server was poorly managed, and it is my fault for how it resulted.

The take away: Despite the failure described was not all of it was bad. I learnt a huge amount of management techniques, responsibilities, core principals, ways to deal with people, contracting, and a whole a bunch of other things that are ingrained in my mind that aren't easily put to words. It's unfortunate that my last server cost me as much as it did, but I wouldn't change anything about it as I learned invaluable information that I'm confident will help me years to come on my future projects. In terms of moving ahead I'm going to take things one step at time, more cautiously, be player eccentric, and make sure everything runs perfectly.

Through all the experiences mentioned above, I learned a great deal of what it takes to make a server succeed as well as that it can just as easily flop and result in nothingness. Which is exactly why I think I'm the right person for you to partner with, because I'm in it for the long haul. I understand that failure is possible, but that doesn't matter to me anymore as I understand it's merely a speed bump. I don't expect my server to become the best overnight, I'm in fact completely comfortable if it doesn't do great the first time round because I will stop at nothing to fix whatever problem might occur. However, by me saying that that doesn't mean i won't not do everything in my power to try not make sure that won't happen. Point is, this isn't just another business or another project. This is my dream, this is my life, I've been playing minecraft since i was a kid, and I don't intend on stopping any time soon.

Do developers need to sign a contract?
As of right now, no. In the future, yes. When the server is actually up contracts will have to be signed.

Do developers need to do deal with core plugins?
Yes. Everything needs to work with one another.

Do the developers need to work with any apis?
Yes, MVWDPlaceholderApi, and PlaceholderApi (PAPI). There be others that I'm not aware of.

Do you have your own community forum website? Do you plan to make one?
Currently, I don't have one. I don't think I will, but potentially. I think discord is kind of replacing xenforo, but if I'm persuaded otherwise or if theres a reason to setup a forum/website we'll do it.


Requirements:
-Several years of work experience with java, SpigotAPi, MySQL, Bungee, and
-Must have Plugins to show of capabilities or have worked at medium or large servers.
-Hard, but smart worker. I'm looking for developers that complete projects in a timely fashion.
-Na Sleep schedule (That way communication is more consistent and easier.)
-Willing to work long term.

Projects YOU will make. completion time 1 - 1.5 weeks. (Negotiable)

- MrIslandBorder plugin
- MrAlways day plugin (No, /gamerule doDaylighCycle false doens't work)
- MrTimedfly plugin
- MrVoidTP plugin
- MRCoinflip plugin
- MRItemCoinflip plugin
- MRChat
- MrTags Plugin
- MRTrade Plugin

($150-$600) My budget is completely negotiable and I'm willing to go higher to a more experienced developer.

Contact will be through spigot and then through discord if we decide to work together.

I would do all of those plugins, however my time is limited. Lmk when you need developers (Add me on Discord @DarkKnights22#1607)
 

James 1

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I would do all of those plugins, however my time is limited. Lmk when you need developers (Add me on Discord @DarkKnights22#1607)
Wondeful I added you!
 
Banned forever. Reason: Scamming (https://builtbybit.com/threads/gyruix-scam-report.553110/)

sammmmy

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Would easily be able to complete these plugins for you. Feel free to add me on discord ThatKawaiiSam#1337
 

Onlylars

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I could do all of these plugins! i see myself as an Experienced and Fast Plugin Developer just write me a message on Discord i will reply as fast as i can
Discord: Onlylars#7095
 

Nimo

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Add me on discord, we can talk about everything from there on: Nimo#2697
Just a few informations about myself: into Java development for 4years+, studying computer science atm and I´m also a web developer.

Kind regards
Nimo
 

901cosmic

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K8kkaiE.png

Mineroyal Recruitment Thread.

Hi, thanks for stopping by and taking a gander at my thread. My name's James, and I've been working in the server industry for about 5 years, you might know me from one of my larger projects called HCFPvP, or some of my more smaller ones like Mineroyal, AnthraxPvp, HappyKraft, or Xesteria. This project in particular, Mineroyal, started out as a Star wars factions server in early 2016 complete with light sabers, star wars floating bikes, droids, and guns. It averaged about 20 players concurrently for about the first day and just fell off. I've tried working on it over the years trying to re-make it and hopefully re-release but due to a number of things happening it kind of kept getting pushed to the side for whatever reason. However, I still believe that maybe I can make something of it and I really like the name and the possible branding I could do with it should it become successful.

FAQ
What's your mission statement?

My mission is to create a skyblock server that people love to play and is feature rich and will keep players entertained for months. I'm not in the server game for a pump and dump (Poor tons of advertising in and then sell the server or let it die). I'm playing for the long game. I personally believe that the future for the game is bright, and I'd like to be apart of it. As for Mineroyal, I'm starting off like most skyblock servers but with a few core differences that differentiate us and keep the players hyped, entertained, and loyal which will help build a community. I aim to start small and focus on constantly innovating and improving. I don't expect us to become number one over night and nor do i want that. What I'm looking for is to grow a brand that specifically focuses on providing great entertainment. A reflection on if we're doing that will be our players entertainment and engagement. I want to be customer centric the same way that amazon is centered around proving value for the customer.

How big is the network?
Currently, it's not online, and hasn't been for 3 plus years. So, none. :)

How many staff do you have?
None. After many different attempts at making servers of the years, I've learnt that hiring people to be apart of your project before it's actually complete just adds unnecessary stress, takes time away from working on the server because you constantly have to hold peoples hands and provide updates to make the staff don't get upset and riot then inevitably leaving. Instead, I hire staff once the server is completely finished and has been thoroughly tested to remove the majority of the kinks, and then hire a bunch of staff to not only build hype but also host in an house beta where the staff can familiarize themselves with the server and learn how to properly do their job.

How long have i been making servers for?
Like many others, I started making servers with my friends in early 2013 with hamachi, but due to it being just a fun little thing I was doing with my friends it didn't result in anything but a fun introduction. Then, a few more of my friends and I created a server that we called AnthraxPvP, were we learned that we could get domains and mask our public server ipv4 address which was pretty cool, but it that didn't stop any booters LMFAO. Then came HappyKraft which was created at the time to try and get all the players from a server that I was playing at the time that got sold to come join mine which ended up competing with another one of my acquaintances that had the same idea. Unfortunately, much to my dismay, mine didn't do nearly as well as his. He was better prepared, more knowledgeable, better with people, and knew how to hype up a server. Needless to say, both our servers died off and it was back to the drawing board.

A few months later I started applying to become managers at servers to gain experience and knowledge of how some of the bigger servers worked, and I ended up landing a managerial position at a 50-100 player base skyblock server. (I got the job because i lied about my work history and said I worked as an admin at a really large factions server). It started fine as the expectations of a new hire are fairly low. I was able to keep up the act for about two weeks before I was inevitably fired. It was completely deserved as I was pretty much a glorified admin. Nonetheless, I gained a lot of experience, I learned about Xenforo, taught myself how to use putty, work efficiently within CLI, and learn other Linux distributions. To this day, I feel bad about lying to get myself in the door. However, I wouldn't change it as I learned a lot, and gained a lot of experience. That's not to say I would do again, as I realized how much grief I caused the owner because I was under qualified and that meant he'd have to find a replacement.

After that, I ended up buying a factions server called ForceFactions which was a faction server that contained StarWars related stuff like Ebikes, lightsabers, droids, and guns. I wanted to build a brand and I didn't want to only have a factions server so i rebranded the server the name under my new company called Mineroyal. The server took off to a 20 playerbase with about 15 dollars worth of advertising and made me about $185. Which wasn't pretty bad on the first day. The problem was that a lot of the 20 players that came on didn't want to play some just came to see the cool concept and then naturally over time the server dwindled, and the pretty much go shelved.

Early 2017 I ended up setting out on hiring a couple of developers to help bring back Mineroyal but with a lot more funding, and improve it tenfold. Around that time I ended up meeting two developers one by the name of Dico, and Jack. They were recommended to me by another developer I had worked with the past and the pretty much told me anything I wanted to hear and promised things that they never were able to follow through with. They gave me a date they'd have everything finished by and I planned for release to about one month after that and started booking tons of YouTubers. $14,000 later all the advertising was booked and ready for advertising of the server. Throughout the months leading to the server's release, the developers barely did anything. I'm partially to blame for just allowing it to go on for so long, but they kept on feeding me excuses and empty promises about all the delays. Because of the fact I already had agreements and contracts with them and the YouTubers I felt pressured into staying with them because at the time I thought it was my only hope to stick with them. Needless to say, they kept on doing nothing, and about 1 month away from release I decided to abandon Mineroyal, and buy a server that already had proven success. HCFPvP.

HCFPvP was a hardcore faction server that peaked with 1000 players online in 2015. The server had been resold twice before it ended up in my hands but didn't matter because the original files hadn't stayed with the sever but instead ones that came from the previous owners and seemed to work from their launch about 3 months before my acquisition. I got my current devs to look over the files and stress test the server, and make sure the server worked. Sure enough, they said yes, and we made minor editions before release. Release day hits. 3,000 unique players connect in 15 minutes. Problem is. The network can't handle that many people, and the HCF server itself kept on crashing. It was a shit show. All in all. The server was poorly managed, and it is my fault for how it resulted.

The take away: Despite the failure described was not all of it was bad. I learnt a huge amount of management techniques, responsibilities, core principals, ways to deal with people, contracting, and a whole a bunch of other things that are ingrained in my mind that aren't easily put to words. It's unfortunate that my last server cost me as much as it did, but I wouldn't change anything about it as I learned invaluable information that I'm confident will help me years to come on my future projects. In terms of moving ahead I'm going to take things one step at time, more cautiously, be player eccentric, and make sure everything runs perfectly.

Through all the experiences mentioned above, I learned a great deal of what it takes to make a server succeed as well as that it can just as easily flop and result in nothingness. Which is exactly why I think I'm the right person for you to partner with, because I'm in it for the long haul. I understand that failure is possible, but that doesn't matter to me anymore as I understand it's merely a speed bump. I don't expect my server to become the best overnight, I'm in fact completely comfortable if it doesn't do great the first time round because I will stop at nothing to fix whatever problem might occur. However, by me saying that that doesn't mean i won't not do everything in my power to try not make sure that won't happen. Point is, this isn't just another business or another project. This is my dream, this is my life, I've been playing minecraft since i was a kid, and I don't intend on stopping any time soon.

Do developers need to sign a contract?
As of right now, no. In the future, yes. When the server is actually up contracts will have to be signed.

Do developers need to do deal with core plugins?
Yes. Everything needs to work with one another.

Do the developers need to work with any apis?
Yes, MVWDPlaceholderApi, and PlaceholderApi (PAPI). There be others that I'm not aware of.

Do you have your own community forum website? Do you plan to make one?
Currently, I don't have one. I don't think I will, but potentially. I think discord is kind of replacing xenforo, but if I'm persuaded otherwise or if theres a reason to setup a forum/website we'll do it.


Requirements:
-Several years of work experience with java, SpigotAPi, MySQL, Bungee, and
-Must have Plugins to show of capabilities or have worked at medium or large servers.
-Hard, but smart worker. I'm looking for developers that complete projects in a timely fashion.
-Na Sleep schedule (That way communication is more consistent and easier.)
-Willing to work long term.

Projects YOU will make. completion time 1 - 1.5 weeks. (Negotiable)

- MrIslandBorder plugin
- MrAlways day plugin (No, /gamerule doDaylighCycle false doens't work)
- MrTimedfly plugin
- MrVoidTP plugin
- MRCoinflip plugin
- MRItemCoinflip plugin
- MRChat
- MrTags Plugin
- MRTrade Plugin

($150-$600) My budget is completely negotiable and I'm willing to go higher to a more experienced developer.

Contact will be through spigot and then through discord if we decide to work together.
For your MRChat + MRTags plugins, there are alternatives like deluxetags/deluxechat, both have *MOST* of the features you need, for your trade plugin there is a free alternative for it, its called Trade+, for your VoidTP plugin, there is a free alternative called AntiVoid, and for your islandborder plugin there is a plugin called Island Border, now for your coinflip plugin there is a plugin called Casino that has all that and more, I believe if I am right I just saved you $100+ :)
 

GyuriX

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People, please be aware with this server owner before coding him plugins:

I gave him a significant package discount, if he orders all the plugins from me which he wanted. He not only did not order them all from me, but that way also abused the discount I gave him.

And that would only be the smaller problem. The bigger problem is that he did not actually pay for the plugins I have completed and sent him fully working on a test server. He uses some kind of weird plugin, which blocks proper Item GUI refreshing stuff and he refuses to pay me for the plugins I coded him, because of that issue, which is absolutely NOT RELATED to the plugins I gave him, since they work absolutely fine on the test server I sent him.


I have coded him all of these plugins:
upload_2019-12-12_12-2-30.png


But he only paid me for the CoinFlip plugin. So he owes me now 67.70 EUR and I needed to open a scam report about this incident.

In case you decide to work with him even after reading this message, please be extremely careful with him, because he sets unrealistic expectations about how much should the plugin match his documentation, even things which can be done in several ways, if they are not done absolutely exactly the way he thought they should he will not be satisfied with it and will ask you to keep changing things until it matches 100% with his expectations. That would cause everything you code for him to take even 2-3x the time it would take you otherwise, if you were coding it to anyone else.

I never ever had such bad experience with any client before in my 6 years of coding plugins, so I want you to be aware of this and feel free to contact me in case you want to hear more info about this incident.


My Discord is gyuriX#8413
 

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James 1

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I gave him a significant package discount, if he orders all the plugins from me which he wanted. He not only did not order them all from me, but that way also abused the discount I gave him.
Giving someone a discount when they order a ton of work from you is fairly standard in the development industry. Please do explain how one can abuse a discount? lol?
And that would only be the smaller problem. The bigger problem is that he did not actually pay for the plugins I have completed and sent him fully working on a test server.
We had a payment agreement where we'd work on one plugin at a time. I'd send you 50% of the down payment to get you making the plugin, and then the other 50% once the plugin is finished. Then you'd send the source. The problem is that with plugin that you sent didn't work with on my server. I removed every single plugin on my server besides yours and it still didn't work, and then you started demanding that I pay you extra to solve an issue with your plugin.
He uses some kind of weird plugin, which blocks proper Item GUI refreshing stuff and he refuses to pay me for the plugins I coded him, because of that issue, which is absolutely NOT RELATED to the plugins I gave him, since they work absolutely fine on the test server I sent him.
That is in fact completely untrue, and you know for a fact that this untrue as I mentioned to you that your plugin doesn't work when the only plugin that i had on in the first place is yours.
I have coded him all of these plugins:
294928
You went ahead and started making plugins ahead of when you should have, and violated the terms of our deal. Not to mention you tried to make me agree that I should expect you to only get 90% of the plugin exactly how i want it even though i gave you detailed documentation for every plugin.
But he only paid me for the CoinFlip plugin. So he owes me now 67.70 EUR and I needed to open a scam report about this incident.
I don't owe you that at all. You didn't complete the plugins by the due date at december 3rd. Another terms of service violation.
In case you decide to work with him even after reading this message, please be extremely careful with him, because he sets unrealistic expectations about how much should the plugin match his documentation, even things which can be done in several ways, if they are not done absolutely exactly the way he thought they should he will not be satisfied with it and will ask you to keep changing things until it matches 100% with his expectations.
Listen, I gave you clear and concise instructions. Everything is outlined in the documentation. You wouldn't follow the videos that i provided showcasing the plugin, you wouldn't follow the document, you would add in stuff as you go to make it easier on me, you forced me to use your plugin called Spigotlib even though you thought it wouldn't be compatible with my plugins, you wouldn't ask me questions if you didn't understand something, you specifically went against my wishes of storing the coinflip matches in server memory lmfao, you also went ahead on your own accord and added stuff i didn't request nor I want, you also got super upset with me at the fact that i wanted you to follow the documentation, you told me to allow that 95% of my plugin wouldn't be how I requested and that i should be grateful that you're working on my stuff, and you kept on reminding me over and over about you shouldn't have given me a discount, and then half way through the deal you tried to extort me out of an extra $300 because you stated that this would take a lot more time and you thought you could push me around inorder to skimp out on work quality.
That would cause everything you code for him to take even 2-3x the time it would take you otherwise, if you were coding it to anyone else.
I just wanted you to follow the documentation. You never did and thats why it took you that much more time, because you expected me to be a push over. And that normally works that you could push me around because you normally have all the control when you receive 50% of the entire deal up front. I can't imagine how badly i wouldn't been scammed if I'd have done that with you.
I never ever had such bad experience with any client before in my 6 years of coding plugins, so I want you to be aware of this and feel free to contact me in case you want to hear more info about this incident.
Honestly GyuriX you only have yourself to blame. You didn't follow the payment agreement, and nor did you even complete the plugins on time.[DOUBLEPOST=1576157360][/DOUBLEPOST]
For your MRChat + MRTags plugins, there are alternatives like deluxetags/deluxechat, both have *MOST* of the features you need, for your trade plugin there is a free alternative for it, its called Trade+, for your VoidTP plugin, there is a free alternative called AntiVoid, and for your islandborder plugin there is a plugin called Island Border, now for your coinflip plugin there is a plugin called Casino that has all that and more, I believe if I am right I just saved you $100+ :)
Deluxetags is a pretty crappy plugin, and deluxechat could work but it wouldn't be very hard to make or expensive so its better to have it made that way i can upgrade/addon and i don't have extra bull shit/junk with the plugin. Trade+ does look very similar. The antivoid misses a bunch of the functionalities im looking for. Island border is an extremely extremely bad plugin. The developer is absolute garbage I've had so many issues with that plugin.
 
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TheGGAccount

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Just want to say, 90% of your thread contains unnecessary information for developers. It makes people lose interest very quickly when they have to spend 10 minutes reading someone's life story.
 

James 1

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Just want to say, 90% of your thread contains unnecessary information for developers. It makes people lose interest very quickly when they have to spend 10 minutes reading someone's life story.
I got ridiculed on another forum for not having this useless information.[DOUBLEPOST=1576158148][/DOUBLEPOST]
I got ridiculed on spigotmc for not having this useless information.
Literally a fucking masacre
 
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TheGGAccount

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I got ridiculed on spigotmc for not having this useless information.[DOUBLEPOST=1576158148][/DOUBLEPOST]
Literally a fucking masacre
The people over at spigot love a good story.

This is more-so a marketplace forum than a discussion forum so it helps getting straight to the point.
 

James 1

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The people over at spigot love a good story.

This is more-so a marketplace forum than a discussion forum so it helps getting straight to the point.
Yeah
 
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GyuriX

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That is in fact completely untrue, and you know for a fact that this untrue as I mentioned to you that your plugin doesn't work when the only plugin that i had on in the first place is yours.

I don't know what you did remove and what not, but I have sent you the test server on which you have tested in front of my eyes (we were in Discord screensharing) and had seen that it worked.
 

James 1

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I don't know what you did remove and what not, but I have sent you the test server on which you have tested in front of my eyes (we were in Discord screensharing) and had seen that it worked.
I sent you pictures of my plugins folder only yours was in it. Not working.
 
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James 1

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Still looking.
 
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