Hey, I'm Tristan and I'm the co-founder/head of development for ReallyNetwork. We are a minigames and custom UHC that tries to offer the best (custom) experience to our players.
We founded our community (mainly french) at the start of the pandemic and started growing a lot, with over 500 members right now, and UHC games running between 20-30 people every week. We are now having a little break so that the network is ready for a new awesome season in 2021.
Our main goal is to allow users to play games they create, by customizing UHC games, adding RPG roles, having private games with their friends on servers they have (nearly) full control of.
We are currently looking for a few developers who are looking to invest their free time in this project. We are financing our network with our own money so the position is not currently remunerated, even if our final goal is to have at least a little revenue to pay the servers themselves. The reason we are looking for new people is that we are growing, more game modes are coming and we want things to be as stable as they can get.
If you are interested, here are a few technologies that our network uses across all projects that may come in handy. Since our community is mainly French, speaking it is a plus point but not a must since we try to spread the community internationally.
- Redis
- MongoDB
- Java
- Spigot, Paper, Waterfall
- React for our web app (panel that allows users to manage their games online)
Or contact me if you need more information: PlayBossWar#0649
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