my Staff Mode | RECREATION | Java (NOT SKRIPT) | Sale

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boomchackalackaboom

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my Staff Mode
| RECREATION | Java (NOT SKRIPT) | Sale

Price: 3.0 U.S.D
By: PvPdog

Copies sold: 1


Hello Plugin-Hunters,

I've seen people creating these "Staff Mode" plugins all the time nowadays, but there's one disability that they all have in common, they're written in "Skript". I am not a fan of Skript myself, therefore I learned Java, which is the core language for Minecraft, as it is much more efficient! This plugin is, mark my words, entirely written in Java, meaning that, no dependencies or add-ons are needed for it to function properly.


QWZ1Wx5.jpg


Features:
Compass: teleport to a random player
Book: view/inspect an inventory
Head: when clicked, it opens a GUI where it will display all online staff, and weather they're in staff-mode or not.
Green Thing: This allows you to go invisible/visible
Pickaxe: functions as a tool, it displays statistics of the player such as Health, Food, Gamemode, Is-Riding, Coordinates, and a "Ban Player" feature which I will get back to later in this thread.

Commands:
/staffmode - this is the main and only command! It requires the permission "
advancedstaff.use", and it puts you into the Staff Mode.

The "Ban Player" feature:
This is an item which you will find in the "Examine Player" GUI, when clicked, it will ask you to specify a reason for the player's ban. You can abort by typing "abort", or you can ban for a non-specified reason by typing "misconduct". All this is done in chat!

Config File:
Code:
chat:
  prefix: '&c&lStaffMode &8>'
commands:
  banUsageWithReason: ban {PLAYER} {REASON}
  banUsageNoReason: ban {PLAYER}
the "commands" path above is the information which the "Ban Player" feature will use. Because I have no access to your Ban Manager, I had to create an alternate solution, which was to make you able to specify how your commands work. For example: if you use a Ban Plugin which requires you to type "/ban <reason> <player>", you would have to edit the above to "ban {REASON} {PLAYER}", then the plugin knows how your Ban Manager bans!


Information:
When a player enters Staff Mode, their inventory is saved, and they're given the chain-mail armor, to indicate that they're currently in Staff Mode. The default SM items are also given to them. The system is made so memory loss won't occur. For instance, when leaving in Staff Mode, your UUID is saved in this specific file, so if the Server reloads/restarts why you're off the server for your toilet break, you won't have to worry about retrieving your inventory, because the file knows when you log in, and it will match your UUID and retrieve. This is needed because we all know that whenever you store players in a temporary storage (such as a List, it will disappear on restart, hence causing memory loss).

Ownership:
If you'd like any proof of ownership of the plugin, I would not all all hesitate providing you that!


THANK YOU! MORE INFORMATION WILL BE GIVEN ON REQUEST.
 
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boomchackalackaboom

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Why did you basically Take HIS plugin and decompile it and change items up then try to sell something that is not yours?
Me? It's not decompiled at all! Why do you think that? If you would compare the code, it would look a lot different.
 
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boomchackalackaboom

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Your not giving a vouch copy away
give someone a vouch copy like Shortninja So he can take a look!!11!one!one!1111!11one1!11
I don't have a vouch copy? Do you want to see if I own it?
 
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boomchackalackaboom

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boomchackalackaboom A vouch copy is when you give a copy of your service (in this case, your plugin) to a reputable user so they can vouch for you. These help you get more reputation on the forum. Just don't give vouch copies to users with low rep.

Since you're new and I'm fairly reputable, I'd be more than happy to take a vouch copy for ya. :p

SpeedJava Funny thing is that my plugin, and pretty much every other "staff mode" is not a "punishment plugin". They are moderation tools that help staff carry out their tasks more efficiently. Checking the CPS of a user and banning the user are two TOTALLY different things.
Ok, I'll give you a copy once I get home, but just saying, the static variables are pretty much abused. Doesn't really have any effect on the plugin itself, just bad practice for me.
 
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boomchackalackaboom

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boomchackalackaboom I don't even see why you would sell the plugin in the first place if you KNEW that it's using bad practices. What a shame.
"Bad practices", it doesn't mean bad efficiency, does it? The plugin works as you want it to work, there are no disabilities, and that's what you're paying for. Let's just not discuss it here.
 
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boomchackalackaboom

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boomchackalackaboom That is not the mindset of a real programmer.

Having good conventions is important, and that doesn't cause any defect in efficiency. Yet, you're ignoring basic programming practices which DOES DECREASE PERFORMANCE. Even if it's at a macro level, you still should be knowing the difference between efficient and inefficient..
And I'm telling you, the efficiency level is the same thing. Anyways, I will (not fix it, but....) cleanup a bit. Just please don't take this on here, it's sale trashing. Because it shouldn't affect the selling.
 
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And the worst thing is, his plugin isn't even original.
After seeing the original Staff+ blow up and cause tons of other people to create their own "staff mode" plugins, I decided that
I would create my own"

I have the exact same right to make my own staff mode as well, if I wish so. So he should stop bitching about how I copy, when he copied the idea from the original "staff mode" anyways. It's just dumb.
 
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boomchackalackaboom Bad practice leads to bad efficiency, poor plugins... etc. Its all connected.
Bad practice also just leads to bad practice. Anyways, I understand the point and is now working on the fix/repair/optimization (or whatever you'd like to call it)!
 
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boomchackalackaboom Funny that you cut out the rest of my header on that thread. I said that I recreated mine in order to make it more modular than the others, while yours has only half of the features that the others have.

I've noted plenty of times where I got the idea from, Hydra HCF. Yet, I was the first one to create a publicly available version of the staff mode and Implication was the second. Any other one after Implication is considered a copy because I did not see ANY copies until about a month after mine was released (which proved to sell quite a bit of copies).

Thank you for considering fixing your practices. I have no problem helping other programmers out, even if we got off on the wrong step. If you have any questions, feel free to ask. I will be deleting all of my posts on this thread to make it less trashy.
 
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