alright, basically i'm looking for a 2000 x 2000 round(ish) map that contains 4-5 biomes, those being: mesa, snowy, jungle, forest & desert - i want everything to be proportional to a player in minecraft. most custom terrain i see being created is structured in a way that is not reasonably proportional to a minecraft player, things like trees, mountains & sometimes flat space. while it looks cool, it isn't practical for what i'm looking for on my map as those sort of features are just too large and take away from the experience (this is a new server concept combining prison with hardcore factions, so this map will be used for claims & pvp). so to better explain that if you're still confused, i'm aiming for the most organic/natural appearing terraforming job, but just with minor enhancements to normal minecraft terrain, like more valleys, hills, & larger mountains (not huge). i'm not against the idea of unique/custom trees, but they would have to be the same size as normal trees in that designated biome. there is only 1 aspect of the map that would not be proportional to a minecraft player, which are the mountains that surround the outlying edge of the map. these will reach close to sky limit, as each side (north, south, east & west) will have designated areas where users can climb up the mountain/warp to it to reach a mine.
let me know if you got that, tried explaining the best i could
let me know if you got that, tried explaining the best i could
