So i'm trying to get 2 textures on a golden sword when its damaged this is my code and i dont see what im doing wrong. the result of this is a error block.
Code:
{
"parent": "item/handheld",
"textures": {
"layer0": "item/golden_sword"
},
"overrides": [
{ "predicate": {"damaged": 0, "damage": 1}, "model": "item/golden_sword2"},
}
