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Need Staff For Aresmc!

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_Dark_

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Our Investment Thread - If you are interested
Our Website - You apply here

Summary
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We are a network, mainly based on PvP game-modes like Survival Games, FFA, 1v1s, ect.
Release date for our FFA server was Dec 2nd. We will continue to release game-modes one at a time, this will be the beta phase, once everything is complete we will do a full network
launch, our main advertisers will be YouTubers like SuchSpeed, and Ibeaturscore, and some smaller ones.

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We are looking for well rounded staff members, depending on how experienced you are will determine what rank you will be. We are looking for anywhere from Trial Moderators-Sr. Admins. If you have any questions feel free to PM me or post a comment. Remember to apply on our forums and not to me.

Requirements.
- You must be 14 years or older.
- You must devote at least 1 hours a day, unless on vacation or not home, ect.
- TeamSpeak, Telegram, and a mic are required
- Must know how to File check (AKA Screenshare)

This is not a paid position

If you have any questions feel free to message me.

Staff Manager
Darktagger
 
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_Dark_

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Only 1 hour a day? I have a feeling you're going to be worrying about inactive staff.

That is just the minimum. Having more online time will also help you with promotions! We don't want to stress out our staff we care very much about our staff members.
 

_Dark_

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Im interested... whats the ip?

The ip is Na.aresmc.net however we do have a low player base at the moment however it will grow very much. Once we release SG that is when we will start Advertising! right now we don't advertise at all and get anywhere from 5-50 players and that's with any type of advertising more of anything word of mouth.
 

Naris

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The ip is Na.aresmc.net however we do have a low player base at the moment however it will grow very much. Once we release SG that is when we will start Advertising! right now we don't advertise at all and get anywhere from 5-50 players and that's with any type of advertising more of anything word of mouth.
Ok sounds good Mate.
 

_Dark_

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When all you do is look at chat and mute people, there's nothing to stress out about that. I would recommend keeping a close eye on each staff member's playtime.

Oh trust me we do! I am not the only staff Manager. Also to add me and the other Manager take our job very seriously and make sure we have a very well organized trained staff team!
 

OverTPVP

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Hey, Im intrested in becoming staff on your server. But on your website there is no where to apply.
So how do I apply?
 

Nrevi

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Hey, Im intrested in becoming staff on your server. But on your website there is no where to apply.
So how do I apply?
81HE_12_01_2017.gif

You'll need to register first to the server.
 
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Critiqal

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Username: Critiqal

Admin
-- McPvP - McPvP was the single largest soup PvP ever, and remains a decent contender for Top 10 of all time. I was an administrator during 1.5 up until it was sold to Brawl. I ultimately decided to not go along with the transition, and gave up my position to our friends over at Brawl.

PlatformAdmin -- ArchiveMC - ArchiveMC was a startup made by myself and a good friend of mine. I handled most of the server side config work, making from scratch the zPermissions and custom crates config. However, on top of that, I helped develop the core, and worked on many of the builds eventually featured. We decided to close it down after Map 1 due to Network issues (Manager stole the domain and made his own server), but it was still fairly successful.

HeadAdmin -- StrawhatsPvP - Strawhats was one of the original PotionPvP practice servers, and started a trend that still goes on today. At that time, there were legitimately only two practice servers that once could play on to get better at PotionPvP. Those two were Kohi and Badlion. We decided to start the network to compete with those two, given the player base they had and the potential market opportunity. The project ultimately failed, as we didn't have as much capital as Badlion. However, the server was a success in that it was promoted by a wide range of people, such as Satisfying and others.

Owner -- Podzol Network - The Podzol Network was a project launched by a friend and I back in Minecraft 1.2. We averaged about 70 players constant during prime hours of the day for at least 1 1/2 years. At that time, however, multiplayer was not something that people made lots of money on, and so we had to close the server because of funding issues. We ultimately received $20,000 from a buy out. I received $11,000, and the rest was split among my staff team.

Skype: Sam.Troyer3
 

_Dark_

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Username: Critiqal

Admin
-- McPvP - McPvP was the single largest soup PvP ever, and remains a decent contender for Top 10 of all time. I was an administrator during 1.5 up until it was sold to Brawl. I ultimately decided to not go along with the transition, and gave up my position to our friends over at Brawl.

PlatformAdmin -- ArchiveMC - ArchiveMC was a startup made by myself and a good friend of mine. I handled most of the server side config work, making from scratch the zPermissions and custom crates config. However, on top of that, I helped develop the core, and worked on many of the builds eventually featured. We decided to close it down after Map 1 due to Network issues (Manager stole the domain and made his own server), but it was still fairly successful.

HeadAdmin -- StrawhatsPvP - Strawhats was one of the original PotionPvP practice servers, and started a trend that still goes on today. At that time, there were legitimately only two practice servers that once could play on to get better at PotionPvP. Those two were Kohi and Badlion. We decided to start the network to compete with those two, given the player base they had and the potential market opportunity. The project ultimately failed, as we didn't have as much capital as Badlion. However, the server was a success in that it was promoted by a wide range of people, such as Satisfying and others.

Owner -- Podzol Network - The Podzol Network was a project launched by a friend and I back in Minecraft 1.2. We averaged about 70 players constant during prime hours of the day for at least 1 1/2 years. At that time, however, multiplayer was not something that people made lots of money on, and so we had to close the server because of funding issues. We ultimately received $20,000 from a buy out. I received $11,000, and the rest was split among my staff team.

Skype: Sam.Troyer3

Very Nice are you trying to look for a specific position?
 

Critiqal

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Very Nice are you trying to look for a specific position?

Any administrative position. I have had a lot of experience with an Operator / Platform Admin position. What that would entail is dealing with the server side config / backend work.

However, I can also do staff management work as well. Wherever you need me, and whatever position you have I bet I can handle.
 
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