(NEW IP + UPDATES) Lancer AntiCheat (1.7-1.8.9)

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Clyde

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Note to moderators: If this isn't allowed, feel free to delete this. I just want to get people's opinion on this first. If it's good, I may consider it.


1/2/18, submitted via ticket at 8:50 PM CDT. MP

Yes, this is free by the way if it does release.
https://discord.gg/3Tw6GWd

Test Server: lancer.abollobpn.life:25587

I am not sure if I wanna release this anticheat yet. I am still debating as there's still a lot of things I wanna fix up, change, modify, etc. This is gonna be similar to my previous anticheat that I asked people to test in the General Discussion section of this forum. Collected a lot of data from that to improve my anticheat even more.

Notice how I didn't put blocked? Whoever in the right mind puts "Cheats blocked" needs to rethink what they're trying to sell as it'll eventually be bypassed anyways.

Reach
MultiAura
KillAura (Still a big WIP)*
1 Hit KillAura Detection (For decent/shitty KillAura's, still an accomplishment though as not many anticheats can do that)
NoSwing
Criticals
NoFall
Direction (Hitting from an impossible angle)
Flight (Glide, Hover, Ascension)
Speed
TPAura* (Not fully tested, also spams the hell out of your notifications)
Phase
AimAssist*
SmoothAim
Invalid Movement
Sneak (Checks if you're moving faster than possible while sneaking)
SlowHop

TBA:
Scaffold
Blink
NoClip
Wallhit
PingSpoof

If player ping is too high, some checks false flag.
Reach check needs to be reworked as it's not that accurate at times
AimAssist needs to be more accurate

FAQ:
Is this a janitor fork?
No.

Is this a sloth fork?
No. Anyone who forks, or skids that is pure stupid.

Will this be free if it does release?
Yes.

Proof of ownership?
I'll add it soon if I decide to sell this.

Will you make this open sourced?
I have decided not to. The reason behind this is to make it harder for bypasses to be made (Yes, I know, they'll eventually be made anyways).
 
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Clyde

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Added a beta reach check! Come on and test it when you can! Trying to see if this is more accurate then my previous method.
 

Clyde

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Reach and Direction has been improved greatly! Come try it out :).[DOUBLEPOST=1509849102][/DOUBLEPOST]https://discord.gg/3Tw6GWd
Check out our discord! I'll be posting updates, announcements, etc. there!
 
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TheFates123

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+1
Honestly , This Anti-Cheat is pretty good for a Beta :
- You won't get lag when the anti-cheat send a lot of notifications like NCP
- The movement checks is very smooth af but there are some very little bugs
- The aura checks is very efficience . I was using Triggerbot (9CPS) on his test server and got flagged for 4 secs but it's still having a false flag even you don't use Autoclicker , just click fast
- The packet and reach checks isn't bad at all . It can detects some semi-blatant clients

Totally, 8/10 . This Anti-Cheat is pretty good for a Beta
 

Clyde

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An experimental phase check is being added tomorrow (Or today depending on ur time zone)!
 

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Experimental phase check added! Seems to work good so far, only 2 reported bugs are:
If you go in between gates, you mark as Phase
You login to the server and stuck in a block, you get marked for phase.
If you try to go through open door, you don't get marked for cheating, you just glitch back.
 
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Clyde

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Discord link fixed as I got notified it wasn't working.
 

Clyde

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Slowly but surely this anticheat is getting better! So far we've patched quite a few bypassing modules (Especially Zeus's insane bypasses) and have patched Glide (Somewhat), Flight, a lot of Speed bypasses, etc.

Next up is combat hacks soon!
 

Clyde

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A beta killaura check has been added! Come try it out!
 

Clyde

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AimAssist check added![DOUBLEPOST=1510428833][/DOUBLEPOST]Smooth aim check added (For obvious smooth aims)[DOUBLEPOST=1510433498][/DOUBLEPOST]Timer check added, needs a lot of working on though!
 
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Clyde

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Been a while since the last update, right?

Well here's some news! Almost all speed hacks have been blocked aside from one speed module which I will get to as soon as possible! I also made a new category called "Invalid Movement" which is an extra layer of security to block speed/fly hacks.

Come try out the update on the test server![DOUBLEPOST=1510799681][/DOUBLEPOST]Oh, I also fixed nofall![DOUBLEPOST=1510804774][/DOUBLEPOST]Added a sneak check to see if they're moving faster than they're supposed to!
 
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Clyde

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Lancer server has gone offline and suspended cause some kids decided to think it'd be fun to start abusing Lancer's flaws (Packet crashes, etc. which haven't been patched yet even though I said on the discord DO NOT CRASH THE SERVER). I hope to bring it back up soon, but for now Lancer testing has been halted until further notice.
 

Clyde

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Hey everyone, it's been a bit of time since the last update! Here's what's new:

All forms of speed hacks have been patched (That I know of), KillAura has been greatly improved (But still needs working), Direction & Improbable fight's sensitivity has been lessened as it was quite sensitive! We're nearing launch, so stay tuned!
 

Clyde

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Speed False flags when tree boosting and, bunch of Speed bypasses.
Thanks for the tree bug, will look into it, but "Bunch of speed bypasses" doesn't help, what clients bypass? I know Jigsaw has one bypass that I am looking into.
 
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