NoCheatPlus Config

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Pexify

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I am looking for NoCheatPlus config mainly use for HCF to stop hacks like phase and ghost clients and skid clients. Drop a comment and I'll get to you with prices depend on what the config includes!
 
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MarkElf

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Thank you for the tags Obey and Alehxss and support.

Pexify Feel free to check my signature. There really isn't any one else offering configurations for NCP on these foums, or in general (meaning spigot and other sites that I know of).
 

MoeXIV

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If you DM me I can give you a preview, you can test it out and we can work out a good price.
 

RushDrive

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If you DM me I can give you a preview, you can test it out and we can work out a good price.
He's just redistributing Papa's config which does nothing but spam false phase positives when players tp places. If you want a config that lts players fly without any issue, I strongly recommend buying it.
 

MoeXIV

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He's just redistributing Papa's config which does nothing but spam false phase positives when players tp places. If you want a config that lts players fly without any issue, I strongly recommend buying it.
Absolutely not? I've designed and perfected my own NCP config. Just because me and Papa are partners does not mean that I sell his equipment, and personally I take offence to that.

If you'd still like to try it / buy it let me know, I can assure you there's next to no NCP configs better designed for HCF (that's readily available for purchase) then mine.
 

RushDrive

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Absolutely not? I've designed and perfected my own NCP config. Just because me and Papa are partners does not mean that I sell his equipment, and personally I take offence to that.

If you'd still like to try it / buy it let me know, I can assure you there's next to no NCP configs better designed for HCF (that's readily available for purchase) then mine.
That's interesting, but can you show the line for survivalfly to demonstrate doing so?
 

MoeXIV

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That's interesting, but can you show the line for survivalfly to demonstrate doing so?
I sure can, I "blurred" out some of the numbers in my check to prevent stealing but as you can see their a lot different.
Anything replaced with !!! is essentially blurred for purchasing sake.

Papas: vl>1 log:flyshortnocancel:0:3:cf vl>12000 cancel
Mine: vl>!!! log:flyshort:0:1:ic cancel vl>!!! log:flyshort:0:1:ic cancel vl>!!! log:flyshortother:0:1:ic log:flyban:0:!!!:ic cmd:broadcast:!!!:!!! cmd:flyremove:!!!:!!!
 

Caicy

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I sure can, I "blurred" out some of the numbers in my check to prevent stealing but as you can see their a lot different.
Anything replaced with !!! is essentially blurred for purchasing sake.

Papas: vl>1 log:flyshortnocancel:0:3:cf vl>12000 cancel
Mine: vl>!!! log:flyshort:0:1:ic cancel vl>!!! log:flyshort:0:1:ic cancel vl>!!! log:flyshortother:0:1:ic log:flyban:0:!!!:ic cmd:broadcast:!!!:!!! cmd:flyremove:!!!:!!!
Lol dont quote when you dont have mine
This is mine: log:flyshort:3:5:f cancel vl>100 log:flyshort:0:5:if cancel vl>400 log:flylong:0:5:cif cancel
 

MarkElf

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Mine: vl>!!! log:flyshort:0:1:ic cancel vl>!!! log:flyshort:0:1:ic cancel vl>!!! log:flyshortother:0:1:ic log:flyban:0:!!!:ic cmd:broadcast:!!!:!!! cmd:flyremove:!!!:!!!
That is quite literally going to spam whoever has nocheatplus.notify after reaching whatever VL you set.
 

MoeXIV

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That is quite literally going to spam whoever has nocheatplus.notify after reaching whatever VL you set.
Behind the "!!!" holds the key to finding the perfect notification value. Clearly since you can't see it, there's no way for you to know if it's going to spam or not, and may I add-on; it doesn't.
 

MarkElf

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Behind the "!!!" holds the key to finding the perfect notification value. Clearly since you can't see it, there's no way for you to know if it's going to spam or not, and may I add-on; it doesn't.
I'm really starting to question your knowledge on the topic as I stated it would spam the player after reached the preset VL, spam refering to "0:1:ic" which will spam users with a notification every second to players with the notification permission node and console without checking for a repeating VL, which you obviously don't want for SurvivalFly since it will never repeat.
 

ImErik

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From asking nicely for an NCP config to toxicity... Jeez
 

MoeXIV

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I'm really starting to question your knowledge as I stated it would spam the player after reached the preset VL, spam refering to "0:1:ic" which will spam users with a notification every second to players with the notification permission node and console without checking for a repeating VL, which you obviously don't want for SurvivalFly since it will never repeat.
My bad, I thought I had the !!! in that area too - I take 100% fault for that and I apologise.

As of now (with the tests we've done) it's not as spammy as one would think. I will most likely change it to be even more less spammy. We only tested the recent change for survivalfly with 1 client, although the change was not too big, looking back at it most fly hacks work differently so I do see where you're coming from.

I do appreciate you bringing that up as that will remind me to test more clients with that fly check to prevent possible spam, but to be fair; the client we used to test that recent update did not spam whatsoever.
 
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MarkElf

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Oh shit, I thought I had the !!! in that area too - I take fault for that.

As of now (with the tests we've done) it's not as spammy as one would think. I will most likely change it to be even more less spammy. We only tested the recent change for survivalfly with 1 client, although the change was not too big, looking back at it most fly hacks work differently so I do see where you're coming from.

I do appreciate you bringing that up as that will remind me to test more clients with that fly check to prevent possible spam, but to be fair; the client we used to test that recent update did not spam whatsoever.

I don't actually think NCP accepts 1 message per second, but the general concept is there. Keep in mind that messages disappear after 10 seconds when reconsidering the value you want to use.

The only actual way to improve NCP's performance is through optimizing values, not VLs which handle notifications, of which SurvivalFly, which handles most movement checks is likely the last thing you want to touch as it's well defined by default unless you have long hours to test values and know what you are doing. I spent roughly 8 hours to work out decent values for Fastbreak and Fastplace without creating false positives.

I have a similar setup to reset their VL and kick them for an a message that I will likely change into something more clever that I would rather not share currently, so you did have some common sense there, but also assuming by the command names, why would you have a usless string for resetting it and another for banning? You don't need to reset a player's VL if they are going to be banned, it inefficiently is a bit of unnecessary work for the server it is ran on.
 
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