After a long time we've can show you some interesting parts of our network setup and tell you our main goals.
Firstly our team currently(25.09.2021) maintain only one developer and model designer.
That means that time of development and designing unique systems take a much more time that in big team.
Secondly, we decide to draw own models and write own applications(Including plugins), this will give us a option to quickly fix bugs, make edits to plugins or other systems according to the client's needs.
Thirdly, main point of this setup is Quick and Simple network(Big or Small) managment, means that we give you an options to fastly run a multiple Lobby(Could any type of servers group) servers if you need it, close whole network on maintenance(For multiply proxys) with only one command, or manage it from web interface. Hight-Customization! Mostly all plugins has a deep and hight costomization, that means that you can edit every line in gui or message in chat.
Fourthly, as we know minecraft has a many players from different nationalities, and not all can understand English or Spanish. We solve this problem by addidng to all plugins localization support, means that you can translate to different languages, and this will be displayed for each player in their language that they have chosen from available. Not everyone wants to see players of other nationalities on their server, but it's worth trying, it's a good way to attract players.
Part of Servers, we spent a many time working on Lobby server, we tried to create a features that will make player stay longer in the lobby explore it and have a good time during a this adventure. So what makes our lobby unique?
- Cosmetics! As a all plugins, cosmetics was written by us, and we created some new interesting types of cosmetics. Titles (Drawed titles, displayed in Tab, Overhead and chat), Companions(Mini-Pets that following you everywhere), Glowing(Native Minecraft glowing, but adapted in our cosmetics system), Balloons and more.
- Treasure hunting, treasures are scattered throughout the island, for finding which, you will be given a reward
- Island Characters. To make player stay longer in lobby, this characters make functions as a trader for a some goods and giving them quests or dialy rewards.
- Hub Activities. This plugin provide a different types of acitivities, you can create a Horse Carousel or spawn a Tic-Tac-Toe tables. (we plan to add 2-3 more activities)
- A unique dialogue system that has not yet been in minecraft. A way of communicating with the island characters.
Cross-server features. This featuers is more like to make players gameplay more simpler and easier. It not depend on what server type you currently are, it works everywhere.
- Mail System. Players now can communicate between themselves with mail system. Send mail to your friend if they currently offline, and when he join next time to server, he will be notified, that receive new letter.
- Network Inventory and Items. This is like vanila minecraft inventory, but has a much more slots and you can access it everywhere and there will be stored only Network Items(Cosmetics, Ancient Treasuse(Mystery Boxes), Ranks Vauchers and other types of items, you can add your own). We see the development of this system as a way of exchange between the player for certain goods, a way of giving gifts from the administration, and other uses).
This post were created to show you future product and to receive some feedback. If you would like to see it in game, just pm me. Need to know more information? leave a comment!
Firstly our team currently(25.09.2021) maintain only one developer and model designer.
That means that time of development and designing unique systems take a much more time that in big team.
Secondly, we decide to draw own models and write own applications(Including plugins), this will give us a option to quickly fix bugs, make edits to plugins or other systems according to the client's needs.
Thirdly, main point of this setup is Quick and Simple network(Big or Small) managment, means that we give you an options to fastly run a multiple Lobby(Could any type of servers group) servers if you need it, close whole network on maintenance(For multiply proxys) with only one command, or manage it from web interface. Hight-Customization! Mostly all plugins has a deep and hight costomization, that means that you can edit every line in gui or message in chat.
Fourthly, as we know minecraft has a many players from different nationalities, and not all can understand English or Spanish. We solve this problem by addidng to all plugins localization support, means that you can translate to different languages, and this will be displayed for each player in their language that they have chosen from available. Not everyone wants to see players of other nationalities on their server, but it's worth trying, it's a good way to attract players.
---= X =---
Part of Servers, we spent a many time working on Lobby server, we tried to create a features that will make player stay longer in the lobby explore it and have a good time during a this adventure. So what makes our lobby unique?
- Cosmetics! As a all plugins, cosmetics was written by us, and we created some new interesting types of cosmetics. Titles (Drawed titles, displayed in Tab, Overhead and chat), Companions(Mini-Pets that following you everywhere), Glowing(Native Minecraft glowing, but adapted in our cosmetics system), Balloons and more.
Cross-server features. This featuers is more like to make players gameplay more simpler and easier. It not depend on what server type you currently are, it works everywhere.
- Mail System. Players now can communicate between themselves with mail system. Send mail to your friend if they currently offline, and when he join next time to server, he will be notified, that receive new letter.
- Network Inventory and Items. This is like vanila minecraft inventory, but has a much more slots and you can access it everywhere and there will be stored only Network Items(Cosmetics, Ancient Treasuse(Mystery Boxes), Ranks Vauchers and other types of items, you can add your own). We see the development of this system as a way of exchange between the player for certain goods, a way of giving gifts from the administration, and other uses).
This post were created to show you future product and to receive some feedback. If you would like to see it in game, just pm me. Need to know more information? leave a comment!
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