Ore Golems | Tiered Golem Spawners | Unique | [HQ] [$5]

Status
This thread has been locked.

TheCrystalStar

Banned
Feedback score
2
Posts
213
Reactions
65
Resources
0
header.jpg

Requires Vault --- Will Not Load without Vault.
about.jpg

Ore Golems is a new plugin aimed to making grinding of Iron Golems much much more unique and interesting. Everything from the amount of items an Ore Golem can drop to the pricing to upgrade is configurable. There are 6 different tiers of Ore Golems, Coal, Redstone, Lapis, Gold, Diamond, and Emerald. Ore Golems will make your the server alive once more, introducing 6 different tiered Golem Spawners will truly give your player's something to do.
features.jpg



    • 6 Different Ore Golem Tiers (Coal, Redstone, Lapis, Gold, Diamond, Emerald)

    • Full Shop System where players can purchase Golem Spawners using EXP or Money.

    • Code is efficiently written, that's right, no memory leaks for your server.

    • Spawner Configuration

    • Golem Drop amount configuration.

    • Golem Name configuration, and much more.
tiers.jpg

Coal
coal.jpg

Redstone
redstone.jpg

Lapis
lapis.jpg

Gold
gold.jpg

Diamond
diamond.jpg

Emerald
emerald.jpg


pictures.jpg


shop1.jpg
shop2.jpg
shop3.jpg
shop5.jpg
shopselect.jpg
paymentselect.jpg
spawnerupgrading.gif

spawnerupgradetext.jpg
golemkill.gif
redstonegolem.jpg

configs.jpg


PHP:
spawners:
  coal:
    name: "&8Coal &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning coal golems."
  redstone:
    name: "&cRedstone &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning redstone golems."
  lapis:
    name: "&3Lapis &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning lapis golems."
  gold:
    name: "&6Gold &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning gold golems."
  diamond:
    name: "&bDiamond &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning diamond golems."
  emerald:
    name: "&aEmerald &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning emerald golems."       
   
golem-names:
  coal: "&8&lCoal &7Golem"
  redstone: "&4&lRedstone &7Golem"
  lapis: "&9&lLapis &7Golem"
  gold: "&e&lGold &7Golem"
  diamond: "&b&lDiamond &7Golem"
  emerald: "&a&lEmerald &7Golem"

drop-when-mined: true

golem-drops:
  coal:
    random: true
    min: 1
    max: 3
    set: 2
  redstone:
    random: true
    min: 3
    max: 5
    set: 5   
  lapis:
    random: true
    min: 1
    max: 2
    set: 1
  gold:
    random: true
    min: 1
    max: 2
    set: 2
  diamond:
    random: false
    min: 1
    max: 2
    set: 1
  emerald:
    random: false
    min: 1
    max: 1
    set: 1

upgrade-prices:
  iron-to-coal:
    exp: 1000 
    money: 100000
  coal-to-redstone:
    exp: 2000 
    money: 200000
  redstone-to-lapis:
    exp: 3000 
    money: 300000
  lapis-to-gold:
    exp: 4000 
    money: 400000
  gold-to-diamond:
    exp: 5000 
    money: 500000
  diamond-to-emerald:
    exp: 6000 
    money: 600000
   
shop-prices: 
  coal:
    exp: 20000
    money: 250000
  redstone:
    exp: 40000
    money: 500000   
  lapis:
    exp: 60000
    money: 1000000   
  gold:
    exp: 80000
    money: 1250000     
  diamond:
    exp: 100000
    money: 1500000     
  emerald:
    exp: 120000
    money: 2000000

lang:
  empty-cart: "&cCannot complete, a cart total of 1 is required to buy!"
  spawner-upgraded: "&ESpawner has been upgraded to &6{tier}"
  money-removed: "&c&l- ${amount}"
  exp-removed: "&c&l- {amount} &f&lEXP"
  not-enough-money: "&cYou do not have enough money to upgrade that spawner."
  not-enough-exp: "&cYou do not have enough exp to upgrade that spawner."
  number-not-valid: "&cPlease enter a valid number"
  no-permission: "&cYou do not have permission to use that command."
  player-only: "&4Consoles cannot use that command, only players can."
  give: "&e/OG give <Player> <Tier> <#>"
  giveall: "&e/OG giveall <Tier> <#>"
  gave-player: "&eYou gave &6{player} &fx&d{amount} &b{tier} &eOre Golem Spawners."
  gaveall: "&eYou gave everyone &fx&d{amount} &b{tier} &eOre Golem Spawners."
  upgraded: "&eYou upgraded that &c{oldtier} &eGolem Spawner to a &b{newtier} &eGolem Spawner."
  bought: "&eYou successfully bought &fx&a{amount} &6&l{tier} &eGolem Spawner(s)"
  spawner-placed: "&eYou placed a &b{tier} &eGolem Spawner."
  player-offline: "&cThat player is either offline or invalid."
  invalid-tier: "&cThat spawner tier is invalid (coal, redstone, lapis, gold, diamond, and emerald)"
  spawner-broken: "&eYou broke a &b{tier} &eGolem Spawner."
  spawner-maxed: "&eThat spawner is already at max level &7(&aEmerald&7)"
api.jpg



    • SpawnerBreakEvent

    • SpawnerPlaceEvent

    • SpawnerUpgradeEvent
PHP:
    /*
     * Examples on how to use API
     */

    // SpawnerBreakEvent
    @EventHandler
    public void onSpawnerBreak(SpawnerBreakEvent e) {

        Player p = e.getPlayer();
        int x = e.getBlock().getX();
        int y = e.getBlock().getY();
        int z = e.getBlock().getZ();
        p.sendMessage("You mined a " + e.getTier().getTier() + " spawner at " + x + " " + y + " " + z);
    }

    // SpawnerPlaceEvent
    @EventHandler
    public void onSpawnerPlace(SpawnerPlaceEvent e) {

        Player p = e.getPlayer();
        p.sendMessage("You just placed a " + e.getTier().getTier() + " Ore Golem Spawner");
    }

    // SpawnerUpgradeEvent
    @EventHandler
    public void onSpawnerUpgrade(SpawnerUpgradeEvent e) {

        Player p = e.getPlayer();
        if (!p.getName().equals("TheCrystalStar")) {
            return;
        }

        String tier = "";

        for (MetadataValue value : e.getSpawner().getMetadata("OreGolem")) {
            tier = value.asString();
        }

        if (!tier.equals("Diamond")) {
            return;
        }

        if (e.getUpgradeMethod() == UpgradeMethod.EXP || e.getUpgradeMethod() == UpgradeMethod.MONEY) {
            e.setCancelled(true);
            p.sendMessage("Trollololo..... You ain't upgrading anything!");
        }
    }

Permissions


    • OreGolems.cmd

    • OreGolems.cmd.give

    • OreGolems.cmd.buy

    • OreGolems.cmd.upgrade

    • OreGolems.cmd.giveall

    • OreGolems.cmd.admin

    • OreGolems.cmd.list

    • OreGolems.cmd.shop
servers.jpg




    • None
tos.jpg



    • You may not redistribute this plugin under any circumstance.

    • You may not claim this plugin as yours.

    • You may not resell this plugin.

    • Do not ask for help in reviews.

    • Leaving bad, UN-thought reviews will result in receiving no support, Please PM me before reviewing badly -.-

    • You may not decompile this plugin under any circumstance.

    • Breaking any of these rules will have you removed from the buyer's list and reported.
dmca-badge-w100-5x1-06.png


 
Last edited:
PebbleHost
High performance, consistent uptime and fast support. Minecraft hosting that just works.

EnchantBook

Premium
Feedback score
13
Posts
705
Reactions
108
Resources
0
header.jpg

Requires Vault --- Will Not Load without Vault.
about.jpg

Ore Golems is a new plugin aimed to making grinding of Iron Golems much much more unique and interesting. Everything from the amount of items an Ore Golem can drop to the pricing to upgrade is configurable. There are 6 different tiers of Ore Golems, Coal, Redstone, Lapis, Gold, Diamond, and Emerald. Ore Golems will make your the server alive once more, introducing 6 different tiered Golem Spawners will truly give your player's something to do.
features.jpg



    • 6 Different Ore Golem Tiers (Coal, Redstone, Lapis, Gold, Diamond, Emerald)

    • Full Shop System where players can purchase Golem Spawners using EXP or Money.

    • Code is efficiently written, that's right, no memory leaks for your server.

    • Spawner Configuration

    • Golem Drop amount configuration.

    • Golem Name configuration, and much more.
tiers.jpg

Coal
coal.jpg

Redstone
redstone.jpg

Lapis
lapis.jpg

Gold
gold.jpg

Diamond
diamond.jpg

Emerald
emerald.jpg


pictures.jpg


shop1.jpg
shop2.jpg
shop3.jpg
shop5.jpg
shopselect.jpg
paymentselect.jpg
spawnerupgrading.gif

spawnerupgradetext.jpg
golemkill.gif
redstonegolem.jpg

configs.jpg


PHP:
spawners:
  coal:
    name: "&8Coal &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning coal golems."
  redstone:
    name: "&cRedstone &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning redstone golems."
  lapis:
    name: "&3Lapis &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning lapis golems."
  gold:
    name: "&6Gold &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning gold golems."
  diamond:
    name: "&bDiamond &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning diamond golems."
  emerald:
    name: "&aEmerald &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning emerald golems."       
   
golem-names:
  coal: "&8&lCoal &7Golem"
  redstone: "&4&lRedstone &7Golem"
  lapis: "&9&lLapis &7Golem"
  gold: "&e&lGold &7Golem"
  diamond: "&b&lDiamond &7Golem"
  emerald: "&a&lEmerald &7Golem"

drop-when-mined: true

golem-drops:
  coal:
    random: true
    min: 1
    max: 3
    set: 2
  redstone:
    random: true
    min: 3
    max: 5
    set: 5   
  lapis:
    random: true
    min: 1
    max: 2
    set: 1
  gold:
    random: true
    min: 1
    max: 2
    set: 2
  diamond:
    random: false
    min: 1
    max: 2
    set: 1
  emerald:
    random: false
    min: 1
    max: 1
    set: 1

upgrade-prices:
  iron-to-coal:
    exp: 1000 
    money: 100000
  coal-to-redstone:
    exp: 2000 
    money: 200000
  redstone-to-lapis:
    exp: 3000 
    money: 300000
  lapis-to-gold:
    exp: 4000 
    money: 400000
  gold-to-diamond:
    exp: 5000 
    money: 500000
  diamond-to-emerald:
    exp: 6000 
    money: 600000
   
shop-prices: 
  coal:
    exp: 20000
    money: 250000
  redstone:
    exp: 40000
    money: 500000   
  lapis:
    exp: 60000
    money: 1000000   
  gold:
    exp: 80000
    money: 1250000     
  diamond:
    exp: 100000
    money: 1500000     
  emerald:
    exp: 120000
    money: 2000000

lang:
  empty-cart: "&cCannot complete, a cart total of 1 is required to buy!"
  spawner-upgraded: "&ESpawner has been upgraded to &6{tier}"
  money-removed: "&c&l- ${amount}"
  exp-removed: "&c&l- {amount} &f&lEXP"
  not-enough-money: "&cYou do not have enough money to upgrade that spawner."
  not-enough-exp: "&cYou do not have enough exp to upgrade that spawner."
  number-not-valid: "&cPlease enter a valid number"
  no-permission: "&cYou do not have permission to use that command."
  player-only: "&4Consoles cannot use that command, only players can."
  give: "&e/OG give <Player> <Tier> <#>"
  giveall: "&e/OG giveall <Tier> <#>"
  gave-player: "&eYou gave &6{player} &fx&d{amount} &b{tier} &eOre Golem Spawners."
  gaveall: "&eYou gave everyone &fx&d{amount} &b{tier} &eOre Golem Spawners."
  upgraded: "&eYou upgraded that &c{oldtier} &eGolem Spawner to a &b{newtier} &eGolem Spawner."
  bought: "&eYou successfully bought &fx&a{amount} &6&l{tier} &eGolem Spawner(s)"
  spawner-placed: "&eYou placed a &b{tier} &eGolem Spawner."
  player-offline: "&cThat player is either offline or invalid."
  invalid-tier: "&cThat spawner tier is invalid (coal, redstone, lapis, gold, diamond, and emerald)"
  spawner-broken: "&eYou broke a &b{tier} &eGolem Spawner."
  spawner-maxed: "&eThat spawner is already at max level &7(&aEmerald&7)"
api.jpg



    • SpawnerBreakEvent

    • SpawnerPlaceEvent

    • SpawnerUpgradeEvent
PHP:
    /*
     * Examples on how to use API
     */

    // SpawnerBreakEvent
    @EventHandler
    public void onSpawnerBreak(SpawnerBreakEvent e) {

        Player p = e.getPlayer();
        int x = e.getBlock().getX();
        int y = e.getBlock().getY();
        int z = e.getBlock().getZ();
        p.sendMessage("You mined a " + e.getTier().getTier() + " spawner at " + x + " " + y + " " + z);
    }

    // SpawnerPlaceEvent
    @EventHandler
    public void onSpawnerPlace(SpawnerPlaceEvent e) {

        Player p = e.getPlayer();
        p.sendMessage("You just placed a " + e.getTier().getTier() + " Ore Golem Spawner");
    }

    // SpawnerUpgradeEvent
    @EventHandler
    public void onSpawnerUpgrade(SpawnerUpgradeEvent e) {

        Player p = e.getPlayer();
        if (!p.getName().equals("TheCrystalStar")) {
            return;
        }

        String tier = "";

        for (MetadataValue value : e.getSpawner().getMetadata("OreGolem")) {
            tier = value.asString();
        }

        if (!tier.equals("Diamond")) {
            return;
        }

        if (e.getUpgradeMethod() == UpgradeMethod.EXP || e.getUpgradeMethod() == UpgradeMethod.MONEY) {
            e.setCancelled(true);
            p.sendMessage("Trollololo..... You ain't upgrading anything!");
        }
    }
Permissions


    • OreGolems.cmd

    • OreGolems.cmd.give

    • OreGolems.cmd.buy

    • OreGolems.cmd.upgrade

    • OreGolems.cmd.giveall

    • OreGolems.cmd.admin

    • OreGolems.cmd.list

    • OreGolems.cmd.shop
servers.jpg




    • None
tos.jpg



    • You may not redistribute this plugin under any circumstance.

    • You may not claim this plugin as yours.

    • You may not resell this plugin.

    • Do not ask for help in reviews.

    • Leaving bad, UN-thought reviews will result in receiving no support, Please PM me before reviewing badly -.-

    • You may not decompile this plugin under any circumstance.

    • Breaking any of these rules will have you removed from the buyer's list and reported.
dmca-badge-w100-5x1-06.png


My shop does not include lapis Lazuli, would I be able to remove the lapis upgrade from the chain?
 

TheCrystalStar

Banned
Feedback score
2
Posts
213
Reactions
65
Resources
0
My shop does not include lapis Lazuli, would I be able to remove the lapis upgrade from the chain?
Nope the chain is always followed but I could always add that feature later on
 
Banned forever. Reason: Scamming (https://builtbybit.com/threads/thecrystalstar-scam-report.276555/)

EnchantBook

Premium
Feedback score
13
Posts
705
Reactions
108
Resources
0
Nope the chain is always followed but I could always add that feature later on
I will buy if you tell me how to add lapis lazuli to shopguiplus xD[DOUBLEPOST=1496844884][/DOUBLEPOST]
Nope the chain is always followed but I could always add that feature later on
found out how[DOUBLEPOST=1496845096][/DOUBLEPOST]
header.jpg

Requires Vault --- Will Not Load without Vault.
about.jpg

Ore Golems is a new plugin aimed to making grinding of Iron Golems much much more unique and interesting. Everything from the amount of items an Ore Golem can drop to the pricing to upgrade is configurable. There are 6 different tiers of Ore Golems, Coal, Redstone, Lapis, Gold, Diamond, and Emerald. Ore Golems will make your the server alive once more, introducing 6 different tiered Golem Spawners will truly give your player's something to do.
features.jpg



    • 6 Different Ore Golem Tiers (Coal, Redstone, Lapis, Gold, Diamond, Emerald)

    • Full Shop System where players can purchase Golem Spawners using EXP or Money.

    • Code is efficiently written, that's right, no memory leaks for your server.

    • Spawner Configuration

    • Golem Drop amount configuration.

    • Golem Name configuration, and much more.
tiers.jpg

Coal
coal.jpg

Redstone
redstone.jpg

Lapis
lapis.jpg

Gold
gold.jpg

Diamond
diamond.jpg

Emerald
emerald.jpg


pictures.jpg


shop1.jpg
shop2.jpg
shop3.jpg
shop5.jpg
shopselect.jpg
paymentselect.jpg
spawnerupgrading.gif

spawnerupgradetext.jpg
golemkill.gif
redstonegolem.jpg

configs.jpg


PHP:
spawners:
  coal:
    name: "&8Coal &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning coal golems."
  redstone:
    name: "&cRedstone &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning redstone golems."
  lapis:
    name: "&3Lapis &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning lapis golems."
  gold:
    name: "&6Gold &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning gold golems."
  diamond:
    name: "&bDiamond &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning diamond golems."
  emerald:
    name: "&aEmerald &7Golem Spawner"
    lore:
      - "&7Place this spawner to start"
      - "&7spawning emerald golems."       
   
golem-names:
  coal: "&8&lCoal &7Golem"
  redstone: "&4&lRedstone &7Golem"
  lapis: "&9&lLapis &7Golem"
  gold: "&e&lGold &7Golem"
  diamond: "&b&lDiamond &7Golem"
  emerald: "&a&lEmerald &7Golem"

drop-when-mined: true

golem-drops:
  coal:
    random: true
    min: 1
    max: 3
    set: 2
  redstone:
    random: true
    min: 3
    max: 5
    set: 5   
  lapis:
    random: true
    min: 1
    max: 2
    set: 1
  gold:
    random: true
    min: 1
    max: 2
    set: 2
  diamond:
    random: false
    min: 1
    max: 2
    set: 1
  emerald:
    random: false
    min: 1
    max: 1
    set: 1

upgrade-prices:
  iron-to-coal:
    exp: 1000 
    money: 100000
  coal-to-redstone:
    exp: 2000 
    money: 200000
  redstone-to-lapis:
    exp: 3000 
    money: 300000
  lapis-to-gold:
    exp: 4000 
    money: 400000
  gold-to-diamond:
    exp: 5000 
    money: 500000
  diamond-to-emerald:
    exp: 6000 
    money: 600000
   
shop-prices: 
  coal:
    exp: 20000
    money: 250000
  redstone:
    exp: 40000
    money: 500000   
  lapis:
    exp: 60000
    money: 1000000   
  gold:
    exp: 80000
    money: 1250000     
  diamond:
    exp: 100000
    money: 1500000     
  emerald:
    exp: 120000
    money: 2000000

lang:
  empty-cart: "&cCannot complete, a cart total of 1 is required to buy!"
  spawner-upgraded: "&ESpawner has been upgraded to &6{tier}"
  money-removed: "&c&l- ${amount}"
  exp-removed: "&c&l- {amount} &f&lEXP"
  not-enough-money: "&cYou do not have enough money to upgrade that spawner."
  not-enough-exp: "&cYou do not have enough exp to upgrade that spawner."
  number-not-valid: "&cPlease enter a valid number"
  no-permission: "&cYou do not have permission to use that command."
  player-only: "&4Consoles cannot use that command, only players can."
  give: "&e/OG give <Player> <Tier> <#>"
  giveall: "&e/OG giveall <Tier> <#>"
  gave-player: "&eYou gave &6{player} &fx&d{amount} &b{tier} &eOre Golem Spawners."
  gaveall: "&eYou gave everyone &fx&d{amount} &b{tier} &eOre Golem Spawners."
  upgraded: "&eYou upgraded that &c{oldtier} &eGolem Spawner to a &b{newtier} &eGolem Spawner."
  bought: "&eYou successfully bought &fx&a{amount} &6&l{tier} &eGolem Spawner(s)"
  spawner-placed: "&eYou placed a &b{tier} &eGolem Spawner."
  player-offline: "&cThat player is either offline or invalid."
  invalid-tier: "&cThat spawner tier is invalid (coal, redstone, lapis, gold, diamond, and emerald)"
  spawner-broken: "&eYou broke a &b{tier} &eGolem Spawner."
  spawner-maxed: "&eThat spawner is already at max level &7(&aEmerald&7)"
api.jpg



    • SpawnerBreakEvent

    • SpawnerPlaceEvent

    • SpawnerUpgradeEvent
PHP:
    /*
     * Examples on how to use API
     */

    // SpawnerBreakEvent
    @EventHandler
    public void onSpawnerBreak(SpawnerBreakEvent e) {

        Player p = e.getPlayer();
        int x = e.getBlock().getX();
        int y = e.getBlock().getY();
        int z = e.getBlock().getZ();
        p.sendMessage("You mined a " + e.getTier().getTier() + " spawner at " + x + " " + y + " " + z);
    }

    // SpawnerPlaceEvent
    @EventHandler
    public void onSpawnerPlace(SpawnerPlaceEvent e) {

        Player p = e.getPlayer();
        p.sendMessage("You just placed a " + e.getTier().getTier() + " Ore Golem Spawner");
    }

    // SpawnerUpgradeEvent
    @EventHandler
    public void onSpawnerUpgrade(SpawnerUpgradeEvent e) {

        Player p = e.getPlayer();
        if (!p.getName().equals("TheCrystalStar")) {
            return;
        }

        String tier = "";

        for (MetadataValue value : e.getSpawner().getMetadata("OreGolem")) {
            tier = value.asString();
        }

        if (!tier.equals("Diamond")) {
            return;
        }

        if (e.getUpgradeMethod() == UpgradeMethod.EXP || e.getUpgradeMethod() == UpgradeMethod.MONEY) {
            e.setCancelled(true);
            p.sendMessage("Trollololo..... You ain't upgrading anything!");
        }
    }
Permissions


    • OreGolems.cmd

    • OreGolems.cmd.give

    • OreGolems.cmd.buy

    • OreGolems.cmd.upgrade

    • OreGolems.cmd.giveall

    • OreGolems.cmd.admin

    • OreGolems.cmd.list

    • OreGolems.cmd.shop
servers.jpg




    • None
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How do I buy?
 
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TheCrystalStar

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I will buy if you tell me how to add lapis lazuli to shopguiplus xD[DOUBLEPOST=1496844884][/DOUBLEPOST]
found out how[DOUBLEPOST=1496845096][/DOUBLEPOST]
How do I buy?
You can purchase here
http://www.mc-market.org/resources/3710/

As for shopguiplus idk how that works but you can always give yourself the lapis ore golem spawner then add it to the shop I assume.
 
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TheCrystalStar

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Commands does not even work xD
I don't appreciate you making a broad statement like that. You are the only one having this issue, I've testing it multiple times and commands work fine.

Hence why we are talking through pm rn to figure out what's wrong.
 
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Caicy

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Please add me on skype @ theletzkill I want to purchase but I kinda want it edited to my liking
 

TheCrystalStar

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Update #1 - Added Silk Spawners support to Ore Golems.
 
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TheCrystalStar

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Looks like a nice/unique plugin. But I would suggest making it so you can disable certain spawners.
So maybe like, you can't upgrade to diamond but you go to emerald?
 
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Dltedacc

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So maybe like, you can't upgrade to diamond but you go to emerald?
That should be an option.

As well another option should be separate spawners instead tier I'd rather players be able to buy an iron golem spawner, or a redstone spawner for a different price. Then maybe they could buy an emerald spawner. Whatever they want.[DOUBLEPOST=1496874715][/DOUBLEPOST]Also, does the plugin work with MergedSpawners?
 
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TheCrystalStar

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That should be an option.

As well another option should be separate spawners instead tier I'd rather players be able to buy an iron golem spawner, or a redstone spawner for a different price. Then maybe they could buy an emerald spawner. Whatever they want.

They can do that, they can buy using exp or money through a shop system /oregolems shop
 
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