[CLOSED 10.12.18]
Greetings,
We are making a puzzle mini game which contains levels / stages.
After each level there is a checkpoint.
We need a simple plugin which can save which level a player is at when leaving the game mode.
Here is an example of what we want:
-Command to enter puzzle-mode.
-Command to set checkpoint teleport location mentioned above. Admin command.
-Command to update a player's current level once he presses a button and activates a command block. The command should only work when ran by command block or admin, not by player.
-Command to exit puzzle-mode.
/puzzle enter
Once run the player is teleported to level checkpoint.
/puzzle checkpoint {level variable}
Once run the command set a teleport checkpoint at the executing player's location
/puzzle save {level variable}
Once run by command block saves the {level variable} in flatfile, for closest player.
Again, this one should not be accessible by players.
/puzzle exit
Once run, player is teleported to the location for Checkpoint 0 (example: /puzzle save 0).
We offer USD 15 for the job, as it should be quick and easy.
If you're able to improve or make a better version of the plugin, we are willing to extend to USD 20,-
Discord: LeLemmingBacon#9082
Greetings,
We are making a puzzle mini game which contains levels / stages.
After each level there is a checkpoint.
We need a simple plugin which can save which level a player is at when leaving the game mode.
Here is an example of what we want:
-Command to enter puzzle-mode.
-Command to set checkpoint teleport location mentioned above. Admin command.
-Command to update a player's current level once he presses a button and activates a command block. The command should only work when ran by command block or admin, not by player.
-Command to exit puzzle-mode.
/puzzle enter
Once run the player is teleported to level checkpoint.
/puzzle checkpoint {level variable}
Once run the command set a teleport checkpoint at the executing player's location
/puzzle save {level variable}
Once run by command block saves the {level variable} in flatfile, for closest player.
Again, this one should not be accessible by players.
/puzzle exit
Once run, player is teleported to the location for Checkpoint 0 (example: /puzzle save 0).
We offer USD 15 for the job, as it should be quick and easy.
If you're able to improve or make a better version of the plugin, we are willing to extend to USD 20,-
Discord: LeLemmingBacon#9082
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