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Positions Open! Java, JavaFX and Web Developers Needed!

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Trev

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A little about ourselves:

FairPlay was created by a team of individuals who dedicate their time to catching cheaters in Minecraft. The tool was created for player's privacy, security and assurance that closet cheating would be drastically decreased. Anti-Cheats can be slow, inaccurate and unreliable. The FairPlay tool gives server owners a convenient way of catching cheaters while keeping their players information safe. Staff teams can allocate more time to other important tasks, rather than bother finding new screen share methods for the most recent client. Overall, we have it covered.

The idea behind FairPlay was to create an exclusive screen share tool that would benefit large servers. Large servers hardly screen share since it is an invasion of privacy and it is putting a lot of trust in their staff members. If a staff member fails to catch a cheater, it reflects negatively on the server. That is where we come in... FairPlay is a company that was made to take the burden off of the servers. If a user bypasses a screen share, it will reflect our ability not the server's.

When creating FairPlay, we wanted to take a different approach to screen sharing. The team was tired of wasting player's time, detection methods getting patched and invading someone's privacy by looking through their computer. Our tool solves all of this! In most cases the player won't even have to share their screens. Our tool uploads the important information to our website interface, where it is further reviewed to determine if the player is cheating. The website keeps track of each user who is screen shared and if they were cheating or not. This is convenient for staff members dealing with ban appeals and players getting screen shared regularly.

There will never be a tool that will end cheating once and for all. If we can remove the majority, we are one step closer to a better community.

To inquire, contact me through any of these platforms:

Telegram: @itstwalks
Discord: Trev#8061
Email: [email protected]
Twitter: @FairPlaySupport
 
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Trev

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Or just make a client-side anticheat like CheatBreaker?

Of course we have looked at that approach, the resources required for a project like that far exceed what we have currently.

It is always an option for us later down the line.
 
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