Before I go any further, please do not link me to TokenEnchant. I own it, and I dislike it. That is why I am here.
I need a plugin that has multiple custom enchantments to be applied on a pickaxe. These enchantments are bought with a custom currency called "Shards"
Shards and enchantments work together, To buy an 'explosive' enchant level, you need shards. This will be a paid job. I don't have a budget.
Name: ChillEnchants
Commands And Permissions:
- /enchant (Opens the enchantment GUI)
- Permission Node: shards.gui
- /shards (List all commands)
- Permission Node: shards.help
- Aliases: /sh /s /shard
- /shards balance (Your current shard balance)
- Permission Node: shards.balance
- Aliases: /shard bal
- /shards balance [username] (Another player’s shard balance)
- Permission Node: shards.balance.other
- /shards add [username] [amount] (Adds shards to a player’s balance) shards.add
- /adminenchant [target player] [enchant] [level] (Enchants a player’s pickaxe) shards.enchant
- Aliases: /ae /aenchant
- Target must be holding a pickaxe for the enchantment to go through
Enchantments:
- Explosive (Max 500, The higher the level, the more likely it is to go off. At level 500 it breaks an 8x8x8 hole)
- Jackhammer (Max 500, This will break a whole layer of the mine)
- Sphere (Max 500, This will break a medium sized sphere in the mine)
- Efficiency (Max 500)
- Fortune (Max 500)
- Unbreaking (Max 500)
- AutoPickup
- Haste (Max 5)
Misc:
- Must have featherboard placeholders (So it shows the amount of shards on the board)
- Must work with AutoSell
- Must hook into Mineresetlite
- Uses a GUI to purchase enchantments
- On each block mined, one shard is awarded, Lets say you have explosive, it breaks 10 blocks when it goes off, Instead of getting 1 shard you would get 10. But the shards must be awarded through /awardshards [player] [amount].
- A config to change all messages.
- All player data will be stored in a MySQL database.
- Every enchant that is bought should be put into a db
- The source code should be given when the plugin is complete.
Config:
- Shards chance per block
- Message Format
- MySQL database information
If you have any questions, please feel free to ask.
I need a plugin that has multiple custom enchantments to be applied on a pickaxe. These enchantments are bought with a custom currency called "Shards"
Shards and enchantments work together, To buy an 'explosive' enchant level, you need shards. This will be a paid job. I don't have a budget.
Name: ChillEnchants
Commands And Permissions:
- /enchant (Opens the enchantment GUI)
- Permission Node: shards.gui
- /shards (List all commands)
- Permission Node: shards.help
- Aliases: /sh /s /shard
- /shards balance (Your current shard balance)
- Permission Node: shards.balance
- Aliases: /shard bal
- /shards balance [username] (Another player’s shard balance)
- Permission Node: shards.balance.other
- /shards add [username] [amount] (Adds shards to a player’s balance) shards.add
- /adminenchant [target player] [enchant] [level] (Enchants a player’s pickaxe) shards.enchant
- Aliases: /ae /aenchant
- Target must be holding a pickaxe for the enchantment to go through
Enchantments:
- Explosive (Max 500, The higher the level, the more likely it is to go off. At level 500 it breaks an 8x8x8 hole)
- Jackhammer (Max 500, This will break a whole layer of the mine)
- Sphere (Max 500, This will break a medium sized sphere in the mine)
- Efficiency (Max 500)
- Fortune (Max 500)
- Unbreaking (Max 500)
- AutoPickup
- Haste (Max 5)
Misc:
- Must have featherboard placeholders (So it shows the amount of shards on the board)
- Must work with AutoSell
- Must hook into Mineresetlite
- Uses a GUI to purchase enchantments
- On each block mined, one shard is awarded, Lets say you have explosive, it breaks 10 blocks when it goes off, Instead of getting 1 shard you would get 10. But the shards must be awarded through /awardshards [player] [amount].
- A config to change all messages.
- All player data will be stored in a MySQL database.
- Every enchant that is bought should be put into a db
- The source code should be given when the plugin is complete.
Config:
- Shards chance per block
- Message Format
- MySQL database information
If you have any questions, please feel free to ask.
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