I've been looking forward to releasing my AutoEconomy plugin for over a year now.
Most of that time has been put into creating the core functionality which makes item worths and therefore the economy fluctuate precisely.
As a result, the current method of buying items is restricted to commands, which I've made more suitable by implementing a tabbing feature.
When this ran on the late MCM Minecraft SMP server, nobody seemed to mind at all; however, I know how popular shop GUIs are. So I'd like to offer a GUI shop method of purchasing items.
Unfortunately, I've been so busy with all the other aspects of the plugin, that this aesthetic bit just isn't at the top of my priorities. Plus, it'd be a great future update.
Until then, I'd still like to offer an alternative for anyone whose purchase of this plugin is made/broken by their ability to use a GUI shop for it without any significant effort on their part.
That's why I'm here, requesting someone to make me a sexy, navigable series of shop menus specifically for this plugin.
I need 1 to open up when someone does /shop, and show all the categories, and 1 for each of the categories.
How they're categorized, and any other menus created past that I don't mind(too much), as long as all attainable items are featured.
Each item, when left-clicked, just needs to run /buy ITEM_NAME -c
Or maybe /buy ITEM_NAME 16 -c for stuff like dirt and sand and invaluable stuff like that.
And right click runs the same command but without the confirm tag. (-c)
And as long as it turns out looking like something worth paying someone to do for me, you'll be paid for it.
I confess, I'm not much of a configurations guy; so if anyone's got any idea about how much $ I should be offering for this to be done, please let me know.
If it helps at all, I intend on selling the entire AutoEconomy plugin for around $25-$35 a copy.
Most of that time has been put into creating the core functionality which makes item worths and therefore the economy fluctuate precisely.
As a result, the current method of buying items is restricted to commands, which I've made more suitable by implementing a tabbing feature.
When this ran on the late MCM Minecraft SMP server, nobody seemed to mind at all; however, I know how popular shop GUIs are. So I'd like to offer a GUI shop method of purchasing items.
Unfortunately, I've been so busy with all the other aspects of the plugin, that this aesthetic bit just isn't at the top of my priorities. Plus, it'd be a great future update.
Until then, I'd still like to offer an alternative for anyone whose purchase of this plugin is made/broken by their ability to use a GUI shop for it without any significant effort on their part.
Code:
####################
# - Auto Economy - # Item Prices
####################
# - by Justis
# All item prices are stored in here, saved on server shutdown, loaded on startup.
# -1 To disable an item
# Item prices can be either independent(a whole number), or derived from other item prices(referencing other prices).
# The default dependent expressions represent vanilla crafting/smelting/etc. If your server does not modify these mechanics, it is not recommended that you change them here.
# Upon the transaction of an item, there will be a change in its price, determined by the change algorithm set in the config.myml
# This change will be applied in whole, to transacted independent items.
# Dependent items will have this change dispersed to the items which make up it's current price.
# This dispersal will be proportionate to those items' worth out of the transacted's total.
# There are some items whose creation calls for any item out of a specific set, e.g. a bed accepting any type of wood and any type of wool.
# To get the price of a bed, and distribute change proportionately, an additional step is necessary per individual item group.
# These items are defined in groups.myml. More information on change distribution available there.
# Important, but hopefully common sense:
# Under no circumstances should an item directly or indirectly depend on it's own price. All dependent items should lead back to an independent item.
# Failure to provide an endpoint from which to derive the price will result in a Stack Overflow.
## Using ingredients as anything other than an addend may create microscopic black holes in the fabric of space-time.
ACACIA_BOAT: ACACIA_PLANK*5
ACACIA_DOOR: ACACIA_PLANK*6/3
ACACIA_FENCE: (ACACIA_PLANK*4+STICK*2)/3
ACACIA_FENCE_GATE: STICK*4+ACACIA_PLANK*2
ACACIA_LEAVES: 4
ACACIA_LOG: 3.5
ACACIA_PLANK: ACACIA_LOG/4
ACACIA_SAPLING: ACACIA_LEAVES*0.1
ACACIA_SLAB: ACACIA_PLANK*3/6
ACACIA_STAIRS: ACACIA_PLANK*6/4
ACTIVATOR_RAIL: (IRON_INGOT*6+STICK*2+REDSTONE_TORCH)/6
AIR: -1
ALLIUM: 5.5
ANDESITE: (COBBLESTONE+DIORITE)/2
ANVIL: IRON_INGOT*4+IRON_BLOCK*3
APPLE: 5.5
ARMOR_STAND: STICK*5+STONE_SLAB
ARROW: (FEATHER+FLINT+STICK)/4
AZUR_BLUET: 5.8
BAKED_POTATO: POTATO+@SMELT
BANNER: WOOL*6+STICK
BARRIER: -1
BEACON: GLASS*5+OBSIDIAN*3+NETHER_STAR
BED: @ANY_PLANK*3+@ANY_WOOL*3
BEDROCK: -1
BEETROOT: 3.5
BEETROOT_SEED: 3.5
BEETROOT_SOUP: BEETROOT*6+BOWL
BIRCH_BOAT: BIRCH_PLANK*5
BIRCH_DOOR: BIRCH_PLANK*6/3
BIRCH_FENCE: (BIRCH_PLANK*4+STICK*2)/3
BIRCH_FENCE_GATE: STICK*4+BIRCH_PLANK*2
BIRCH_LEAVES: 4
BIRCH_LOG: 3.5
BIRCH_PLANK: BIRCH_LOG/4
BIRCH_SAPLING: BIRCH_LEAVES*10
BIRCH_SLAB: BIRCH_PLANK*3/6
BIRCH_STAIRS: BIRCH_PLANK*6/4
BLACK_CARPET: BLACK_WOOL*2/3
BLACK_SHULKER_BOX: SHULKER_SHELL*2+CHEST+INK_SACK
BLACK_STAINED_CLAY: HARDENED_CLAY+INK_SACK
BLACK_STAINED_GLASS: (GLASS*8+INK_SACK)/8
BLACK_STAINED_GLASS_PANE: BLACK_STAINED_GLASS*6/16
BLACK_WOOL: WHITE_WOOL+INK_SACK
BLAZE_POWDER: BLAZE_ROD/2
BLAZE_ROD: 9
BLUE_CARPET: BLUE_WOOL*2/3
BLUE_ORCHID: 4
BLUE_SHULKER_BOX: SHULKER_SHELL*2+CHEST+LAPIS_LAZULI
BLUE_STAINED_CLAY: HARDENED_CLAY+LAPIS_LAZULI
BLUE_STAINED_GLASS: (GLASS*8+LAPIS_LAZULI)/8
BLUE_STAINED_GLASS_PANE: (BLUE_STAINED_GLASS*6)/16
BLUE_WOOL: WOOL+LAPIS_LAZULI
BLUE_WOOL: WOOL+INK_SACK
BONE: 9
BONE_BLOCK: BONE*9
BONE_MEAL: BONE/3
BOOK: LEATHER+PAPER*3
BOOK_AND_QUILL: BOOK+INK_SACK+FEATHER
BOOKSHELF: @ANY_PLANK*6+BOOK
BOW: STRING*3+STICK*3
BOWL: @ANY_PLANK*3/4
BREAD: WHEAT*3
BREWING_STAND: COBBLESTONE*3+BLAZE_ROD
BRICK: CLAY_BALL+@SMELT
BRICK_BLOCK: BRICK*4
BRICK_SLAB: BRICK_BLOCK*3/6
BRICK_STAIRS: BRICK_BLOCK*6/4
BROWN_CARPET: BROWN_WOOL*2/3
BROWN_MUSHROOM: 6
BROWN_MUSHROOM_BLOCK: BROWN_MUSHROOM*2
BROWN_SHULKER_BOX: SHULKER_SHELL*2+CHEST+COCOA_BEANS
BROWN_STAINED_CLAY: HARDENED_CLAY+COCOA_BEANS
BROWN_STAINED_GLASS: (GLASS*8+COCOA_BEANS)/8
BROWN_STAINED_GLASS_PANE: BROWN_STAINED_GLASS*6/16
BROWN_WOOL: WOOL+COCOA_BEANS
BUCKET: IRON_INGOT*3
CACTUS: 3
CACTUS_GREEN: CACTUS*@SMELT
CAKE: WHEAT*3+SUGAR*2+&MILK*3
CARROT: 0.02
CARROT_STICK: FISHING_ROD+CARROT
CAULDRON: IRON_INGOT*7
CHAINMAIL_BOOTS: 400
BuyRate: 3
CHAINMAIL_CHESTPLATE: 800
BuyRate: 3
CHAINMAIL_HELMET: 500
BuyRate: 3
CHAINMAIL_LEGGINGS: 700
BuyRate: 3
CHARCOAL: @ANY_LOG+@SMELT
CHEST: @ANY_PLANK*8
CHISELED_QUARTZ_BLOCK: QUARTZ_SLAB*2
CHISELED_RED_SANDSTONE: RED_SANDSTONE_SLAB*2
CHISELED_SANDSTONE: SANDSTONE*2
CHISELED_STONE_BRICK: STONE_BRICK*2
CHORUS_FLOWER: 26.5
CHORUS_FRUIT: 0.8
CHORUS_PLANT: -1
CLAY: CLAY_BALL*4
CLAY_BALL: 1
CLOCK: GOLD_INGOT*4+REDSTONE
CLOWNFISH: 10
COAL: 1
COAL_BLOCK: COAL*9
# The 2.2 pertains to the vanilla average of what a coal ore will drop, assuming a fortune III pickaxe
COAL_ORE: COAL*2.2
COARSE_DIRT: 6.1
COBBLESTONE: 0.16
COBBLESTONE_SLAB: COBBLESTONE*3/6
COBBLESTONE_STAIRS: COBBLESTONE*6/4
COBBLESTONE_WALL: COBBLESTONE*6/6
COBWEB: STRING*4
COCOA_BEANS: 3.2
COMMAND_BLOCK: -1.0
COMMAND_BLOCK_CHAIN: -1.0
COMMAND_BLOCK_REPEATING: -1.0
COMPASS: IRON_INGOT*4+REDSTONE
COOKED_BEEF: RAW_BEEF+@SMELT
COOKED_CHICKEN: RAW_CHICKEN+@SMELT
COOKED_FISH: RAW_FISH+@SMELT
COOKED_MUTTON: RAW_MUTTON+@SMELT
COOKED_PORKCHOP: RAW_PORKCHOP+@SMELT
COOKED_RABBIT: RAW_RABBIT+@SMELT
COOKED_SALMON: RAW_SALMON+@SMELT
COOKIE: (WHEAT*2+COCOA_BEANS)/8
CRACKED_STONE_BRICK: 15.3
CRAFTING_TABLE: @ANY_PLANK*4
CREEPER_HEAD: -1
CYAN_CARPET: CYAN_WOOL*2/3
CYAN_DYE: (LAPIS_LAZULI+CACTUS_GREEN)/2
CYAN_SHULKER_BOX: SHULKER_SHELL*2+CHEST+CYAN_DYE
CYAN_STAINED_CLAY: HARDENED_CLAY+CYAN_DYE
CYAN_STAINED_GLASS: (GLASS*8+CYAN_DYE)/8
CYAN_STAINED_GLASS_PANE: CYAN_STAINED_GLASS*6/16
CYAN_WOOL: WOOL+CYAN_DYE
DANDELION: 4
DANDELION_YELLOW: (@DANDELION_YELLOW_COMBO+DANDELION)/2
DARK_OAK_BOAT: DARK_OAK_PLANK*5
DARK_OAK_DOOR: DARK_OAK_PLANK*6/3
DARK_OAK_FENCE: (DARK_OAK_PLANK*4+STICK*2)/3
DARK_OAK_FENCE_GATE: STICK*4+DARK_OAK_PLANK*2
DARK_OAK_LEAVES: 4
DARK_OAK_LOG: 3.5
DARK_OAK_PLANK: DARK_OAK_LOG/4
DARK_OAK_SAPLING: DARK_OAK_LEAVES*10
DARK_OAK_SLAB: DARK_OAK_PLANK*3/6
DARK_OAK_STAIRS: DARK_OAK_PLANK*6/4
DARK_PRISMARINE: PRISMARINE_SHARD*8+INK_SACK
DAYLIGHT_SENSOR: @ANY_WOOD_SLAB*3+GLASS*3+QUARTZ*3
DEAD_BUSH: STICK*2
DEAD_SHRUB: STICK*2
DETECTOR_RAIL: (IRON_INGOT*6+REDSTONE+STONE_PLATE)/6
DIAMOND: 72.5
DIAMOND_AXE: DIAMOND*3+STICK*2
DIAMOND_BLOCK: DIAMOND*9
DIAMOND_BOOTS: DIAMOND*4
DIAMOND_CHESTPLATE: DIAMOND*8
DIAMOND_HELMET: DIAMOND*5
DIAMOND_HOE: DIAMOND*2+STICK*2
DIAMOND_HORSE_ARMOR: 160
DIAMOND_LEGGINGS: DIAMOND*7
DIAMOND_ORE: DIAMOND*2.2
DIAMOND_PICKAXE: DIAMOND*3+STICK*2
DIAMOND_SHOVEL: DIAMOND+STICK*2
DIAMOND_SWORD: DIAMOND*2+STICK
DIORITE: COBBLESTONE+QUARTZ
DIRT: 0.013
DISK_11: 60
DISK_13: 30
DISK_BLOCKS: 60
DISK_CAT: 30
DISK_CHIRP: 60
DISK_FAR: 60
DISK_MAL: 60
DISK_MELLOHI: 60
DISK_STALL: 60
DISK_STRAD: 60
DISK_WAIT: 60
DISK_WARD: 60
DISPENSER: COBBLESTONE*7+BOW+REDSTONE
DOUBLE_TALLGRASS: 6.5
DRAGON_EGG: 5000
DRAGON_HEAD: 800
DRAGONS_BREATH: 420
DROPPER: COBBLESTONE*7+REDSTONE
EGG: 0.04
ELYTRA: 3500
EMERALD: 23.5
EMERALD_BLOCK: EMERALD*9
EMERALD_ORE: EMERALD*2.2
ENCHANTED_BOOK: BOOK
BuyRate: -1
# Enchantment types coming soon.
ENCHANTED_GOLDEN_APPLE: GOLD_BLOCK*8+APPLE
ENCHANTMENT_TABLE: BOOK+DIAMOND*2+(OBSIDIAN*4
END_CRYSTAL: GLASS*7+EYE_OF_ENDER+GHAST_TEAR
END_FRAME: -1
END_ROD: (POPPED_CHORUS_FRUIT+BLAZE_ROD)/4
END_STONE: 2
END_STONE_BRICKS: END_STONE*4/4
ENDER_CHEST: EYE_OF_ENDER+OBSIDIAN*8
ENDER_PEARL: 0.01
BuyRate: 500
EXP_BOTTLE: 9
EYE_OF_ENDER: ENDER_PEARL+BLAZE_POWDER
FEATHER: 5
FERMENTED_SPIDER_EYE: SPIDER_EYE+SUGAR+BROWN_MUSHROOM
FERN: 5.5
FIRE_CHARGE: GUNPOWDER+COAL+BLAZE_POWDER
FIREWORK: (GUNPOWDER+PAPER)/3
FIREWORK_STAR: 16
FISHING_ROD: STICK*3+STRING*2
FLINT: GRAVEL
FLINT_AND_STEEL: FLINT+IRON_INGOT
FLOWER_POT: BRICK*3
FURNACE: COBBLESTONE*8
GHAST_TEAR: 115
GLASS: @ANY_SAND+@SMELT
GLASS_BOTTLE: GLASS
GLASS_PANE: GLASS*6/16
GLOWSTONE: GLOWSTONE_DUST*4
GLOWSTONE_DUST: 1.25
GOLD_AXE: GOLD_INGOT*3+STICK*2
GOLD_BLOCK: GOLD_INGOT*9
GOLD_BOOTS: GOLD_INGOT*4
GOLD_CHESTPLATE: GOLD_INGOT*8
GOLD_HELMET: GOLD_INGOT*5
GOLD_HOE: GOLD_INGOT*2+STICK*2
GOLD_HORSE_ARMOR: 91
GOLD_INGOT: 3.3
GOLD_LEGGINGS: GOLD_INGOT*7
GOLD_NUGGET: GOLD_INGOT/9
GOLD_ORE: GOLD_INGOT
GOLD_PICKAXE: GOLD_INGOT*3+STICK*2
GOLD_PLATE: GOLD_INGOT*2
GOLD_SHOVEL: GOLD_INGOT+STICK*2
GOLD_SWORD: GOLD_INGOT*2+STICK
GOLDEN_APPLE: GOLD_NUGGET*8+APPLE
GOLDEN_CARROT: GOLD_NUGGET*8+CARROT
GRANITE: (DIORITE+QUARTZ)/2
GRASS: 0.015
GRASS_PATH: GRASS
GRAVEL: 2.5
GRAY_CARPET: GRAY_WOOL*2/3
GRAY_DYE: CACTUS
GRAY_SHULKER_BOX: SHULKER_SHELL*2+CHEST+GRAY_DYE
GRAY_STAINED_CLAY: HARDENED_CLAY+GRAY_DYE
GRAY_STAINED_GLASS: (GLASS*8+GRAY_DYE)/8
GRAY_STAINED_GLASS_PANE: CYAN_STAINED_GLASS*6/16
GRAY_WOOL: WOOL+GRAY_DYE
GREEN_CARPET: GREEN_WOOL*2/3
GREEN_SHULKER_BOX: SHULKER_SHELL*2+CHEST+CACTUS_GREEN
GREEN_STAINED_CLAY: HARDENED_CLAY+CACTUS_GREEN
GREEN_STAINED_GLASS: (GLASS*8+CACTUS_GREEN)/8
GREEN_STAINED_GLASS_PANE: GREEN_STAINED_GLASS*6/16
GREEN_WOOL: WOOL+CACTUS_GREEN
GUNPOWDER: 4.6
HARDENED_CLAY: CLAY+@SMELT
HAY_BALE: WHEAT*9
HOPPER: IRON_INGOT*5+CHEST
HUMAN_HEAD: -1
ICE: 12
INK_SACK: 10
IRON_AXE: IRON_INGOT*3+STICK*2
IRON_BARS: IRON_INGOT*6/16
IRON_BLOCK: IRON_INGOT*9
IRON_BOOTS: IRON_INGOT*4
IRON_CHESTPLATE: IRON_INGOT*8
IRON_DOOR: IRON*6/3
IRON_HELMET: IRON_INGOT*5
IRON_HOE: IRON_INGOT*2+STICK*2
IRON_HORSE_ARMOR: 58
IRON_INGOT: 1.42
IRON_LEGGINGS: IRON_INGOT*7
IRON_NUGGET: IRON_INGOT/9
IRON_ORE: IRON_INGOT
IRON_PICKAXE: IRON_INGOT*3+STICK*2
IRON_PLATE: IRON_INGOT*2
IRON_SHOVEL: IRON_INGOT+STICK*2
IRON_SWORD: IRON_INGOT*2+STICK
IRON_TRAPDOOR: IRON_INGOT*4
ITEM_FRAME: LEATHER+STICK*8
JACK_O_LANTERN: TORCH+PUMPKIN
JUKEBOX: @ANY_PLANK+DIAMOND
JUNGLE_BOAT: JUNGLE_PLANK*5
JUNGLE_DOOR: JUNGLE_PLANK*6/3
JUNGLE_FENCE: JUNGLE_PLANK*4+STICK*2/3
JUNGLE_FENCE_GATE: STICK*4+JUNGLE_PLANK*2
JUNGLE_LEAVES: 4
JUNGLE_LOG: 3.5
JUNGLE_PLANK: JUNGLE_LOG/4
JUNGLE_SAPLING: JUNGLE_LEAVES*23.98
JUNGLE_SLAB: JUNGLE_PLANK*3/6
JUNGLE_STAIRS: JUNGLE_PLANK*6/4
LADDER: STICK*7/3
LAPIS_BLOCK: LAPIS_LAZULI*9
LAPIS_LAZULI: 0.82
LAPIS_ORE: LAPIS_LAZULI*2.2
LARGE_FERN: 6.58
LAVA_BUCKET: BUCKET+&LAVA
LEAD: 62.47
LEATHER: RABBIT_HIDE*4
LEATHER_BOOTS: LEATHER*4
LEATHER_CHESTPLATE: LEATHER*8
LEATHER_HELMET: LEATHER*5
LEATHER_LEGGINGS: LEATHER*7
LEVER: STICK+COBBLESTONE
LIGHT_BLUE_CARPET: LIGHT_BLUE_WOOL*2/3
LIGHT_BLUE_DYE: (LIGHT_BLUE_DYE_COMBO+BLUE_ORCHID)/2
LIGHT_BLUE_SHULKER_BOX: SHULKER_SHELL*2+CHEST+LIGHT_BLUE_DYE
LIGHT_BLUE_STAINED_CLAY: HARDENED_CLAY+LIGHT_BLUE_DYE
LIGHT_BLUE_STAINED_GLASS: (GLASS*8+LIGHT_BLUE_DYE)/8
LIGHT_BLUE_STAINED_GLASS_PANE: LIGHT_BLUE_STAINED_GLASS*6/16
LIGHT_BLUE_WOOL: WOOL+LIGHT_BLUE_DYE
LIGHT_GRAY_CARPET: LIGHT_GRAY_WOOL*2/3
LIGHT_GRAY_DYE: @LIGHT_GRAY_DYE_COMBO+
LIGHT_GRAY_SHULKER_BOX: SHULKER_SHELL*2+CHEST+LIGHT_GRAY_DYE
LIGHT_GRAY_STAINED_CLAY: HARDENED_CLAY+LIGHT_GRAY_DYE
LIGHT_GRAY_STAINED_GLASS: GLASS*8+LIGHT_GRAY_DYE/8
LIGHT_GRAY_STAINED_GLASS_PANE: LIGHT_GRAY_STAINED_GLASS*6/16
LIGHT_GRAY_WOOL: WOOL+LIGHT_GRAY_DYE
LILAC: 4.4
LILY_PAD: 6.5
LIME_CARPET: LIME_WOOL*2/3
LIME_DYE: (CACTUS_GREEN+BONE_MEAL)/2
LIME_SHULKER_BOX: SHULKER_SHELL*2+CHEST+LIME_DYE
LIME_STAINED_CLAY: HARDENED_CLAY+LIME_DYE
LIME_STAINED_GLASS: (GLASS*8+LIME_DYE)/8
LIME_STAINED_GLASS_PANE: LIME_STAINED_GLASS*6/16
LIME_WOOL: WOOL+LIME_DYE
LINGERING_POTION: POTION+DRAGONS_BREATH
MAGENTA_CARPET: MAGENTA_WOOL*2/3
MAGENTA_DYE: (@MAGENTA_DYE_COMBO+ALLIUM)/2
MAGENTA_SHULKER_BOX: SHULKER_SHELL*2+CHEST+MAGENTA_DYE
MAGENTA_STAINED_CLAY: HARDENED_CLAY+MAGENTA_DYE
MAGENTA_STAINED_GLASS: (GLASS*8+MAGENTA_DYE)/8
MAGENTA_STAINED_GLASS_PANE: MAGENTA_STAINED_GLASS*6/16
MAGENTA_WOOL: WOOL+MAGENTA_DYE
MAGMA_BLOCK: 3.6
MAGMA_CREAM: SLIME_BALL+BLAZE_POWDER
MAP: PAPER*8+COMPASS
# A negative buyrate will disable the buying of this item, but allow for players to sell it regularly.
# Keep in mind this will also disable the buying of any item that depends on this item. (In this case, none though)
MAP_USED: PAPER*8+COMPASS
BuyRate: -1
MAP: PAPER*8+COMPASS
MELON: 0.38
MELON_BLOCK: MELON*9
MELON_SEED: MELON
MILK_BUCKET: BUCKET+&MILK
MINECART: IRON*5
MINECART_CHEST: MINECART+CHEST
MINECART_COMMAND: MINECART+COMMAND_BLOCK
MINECART_FURNACE: MINECART+FURNACE
MINECART_HOPPER: MINECART+HOPPER
MINECART_TNT: MINECART+TNT
MOB_SPAWNER: -1
# Mob spawner types coming soon
MOSSY_COBBLESTONE: VINES+COBBLESTONE
MOSSY_COBBLESTONE_WALL: MOSSY_COBBLESTONE*6/6
MOSSY_STONE_BRICK: STONE_BRICK+VINES
MUSHROOM_SOUP: BOWL+RED_MUSHROOM+BROWN_MUSHROOM
MYCELIUM: 11.3
NAMETAG: 533.4
NETHER_BRICK: 1.6
NETHER_BRICK_BLOCK: NETHER_BRICK*4
NETHER_BRICK_FENCE: NETHER_BRICK_BLOCK*6/6
NETHER_BRICK_SLAB: NETHER_BRICK_BLOCK*3/6
NETHER_BRICK_STAIRS: NETHER_BRICK_BLOCK*6/4
NETHER_STAR: WITHER_SKELETON_HEAD*3+&KILL_WITHER
# The added 100 is for killing the wither. Whatever this value is will not change, it is a constant.
NETHER_WART: 1.6
NETHER_WART_BLOCK: NETHER_WART*9
NETHERRACK: 0.11
NOTE_BLOCK: @ANY_PLANK*8+REDSTONE
OAK_BOAT: OAK_PLANK*5
OAK_DOOR: OAK_PLANK*6/3
OAK_FENCE: (OAK_PLANK*4+STICK*2)/3
OAK_FENCE_GATE: STICK*4+OAK_PLANK*2
OAK_LEAVES: 0.72
OAK_LOG: 3.5
OAK_PLANK: OAK_LOG/4
OAK_SAPLING: OAK_LEAVES*10
OAK_SLAB: OAK_PLANK*3/6
OAK_STAIRS: OAK_PLANK*6/4
OBSERVER: COBBLESTONE*6+REDSTONE*2+QUARTZ
OBSIDIAN: 13.19
ORANGE_CARPET: ORANGE_WOOL*2/3
ORANGE_DYE: (ORANGE_TULIP+@ORANGE_DYE_COMBO)/2
ORANGE_SHULKER_BOX: SHULKER_SHELL*2+CHEST+ORANGE_DYE
ORANGE_STAINED_CLAY: HARDENED_CLAY+ORANGE_DYE
ORANGE_STAINED_GLASS: (GLASS*8+ORANGE_DYE)/8
ORANGE_STAINED_GLASS_PANE: ORANGE_STAINED_GLASS*6/16
ORANGE_TULIP: 4
ORANGE_WOOL: WHITE_WOOL+ORANGE_DYE
OXEYE_DAISY: 4
PACKED_ICE: 10
PAINTING: (STICK*8)+@ANY_WOOL
PAPER: SUGAR_CANE*3/3
PEONY: 4
PILLAR_QUARTZ_BLOCK: QUARTZ_BLOCK
PINK_CARPET: PINK_WOOL*2/3
PINK_DYE: (PINK_TULIP+@PINK_DYE_COMBO)/2
PINK_SHULKER_BOX: SHULKER_SHELL*2+CHEST+PINK_DYE
PINK_STAINED_CLAY: HARDENED_CLAY+PINK_DYE
PINK_STAINED_GLASS: (GLASS*8+PINK_DYE)/8
PINK_STAINED_GLASS_PANE: PINK_STAINED_GLASS*6/16
PINK_TULIP: 4
PINK_WOOL: WHITE_WOOL+PINK_DYE
PISTON: COBBLESTONE*4+@ANY_PLANK*3+IRON_INGOT+REDSTONE
PODZOL: 8
POISONOUS_POTATO: 1
POLISHED_ADESITE: ANDESITE
POLISHED_DIORITE: DIORITE
POLISHED_GRANITE: GRANITE
POPPED_CHORUS_FRUIT: CHORUS_FRUIT+@SMELT
POPPY: 4
POTATO: 0.03
POTION: GLASS_BOTTLE+&WATER
BuyRate: -1
# Potion types coming soon
POWERED_RAIL: REDSTONE+STICK+GOLD_INGOT*6
PRISMARINE: PRISMARINE_SHARD*4
PRISMARINE_BRICKS: PRISMARINE_SHARD*9
PRISMARINE_CRYSTALS: 10
PRISMARINE_SHARD: 27
PUFFERFISH: 24
PUMPKIN: 1.48
PUMPKIN_PIE: PUMPKIN+SUGAR+EGG
PUMPKIN_SEED: PUMPKIN/4
PURPLE_CARPET: PURPLE_WOOL*2/3
PURPLE_DYE: (ROSE_RED+LAPIS_LAZULI)/2
PURPLE_SHULKER_BOX: SHULKER_SHELL*2+CHEST
PURPLE_STAINED_CLAY: HARDENED_CLAY+PURPLE_DYE
PURPLE_STAINED_GLASS: (GLASS*8+PURPLE_DYE)/8
PURPLE_STAINED_GLASS_PANE: PURPLE_STAINED_GLASS*6/16
PURPLE_WOOL: WOOL+PURPLE_DYE
PURPUR_BLOCK: POPPED_CHORUS_FRUIT
PURPUR_PILLAR: PURPUR_SLAB*2
PURPUR_SLAB: PURPUR_BLOCK/2
PURPUR_STAIRS: PURPUR_BLOCK*6/4
QUARTZ: 1.16
QUARTZ_BLOCK: QUARTZ*4
QUARTZ_ORE: QUARTZ*2.2
QUARTZ_SLAB: QUARTZ_BLOCK*3
QUARTZ_STAIRS: QUARTZ_BLOCK*6/4
RABBIT_FOOT: 38
RABBIT_HIDE: 0.6
RABBIT_STEW: COOKED_RABBIT+BAKED_POTATO+CARROT+@ANY_MUSHROOM+BOWL
RAIL: (IRON_INGOT*6+STICK)/16
RAW_BEEF: 4.6
RAW_CHICKEN: 1.19
RAW_FISH: 3.14
RAW_MUTTON: 3.6
RAW_PORKCHOP: 4.4
RAW_RABBIT: 4.3
RAW_SALMON: 3.14
RED_CARPET: RED_WOOL*2/3
RED_MUSHROOM: 4
RED_MUSHROOM_BLOCK: RED_MUSHROOM*2
RED_NETHER_BRICK_BLOCK: NETHER_BRICK*2+NETHER_WART*2
RED_SAND: 1
RED_SANDSTONE: RED_SAND*4
RED_SANDSTONE_SLAB: RED_SANDSTONE*3/6
RED_SANDSTONE_STAIRS: RED_SANDSTONE*6/4
RED_SHULKER_BOX: SHULKER_SHELL*2+CHEST+RED_DYE
RED_STAINED_CLAY: HARDENED_CLAY+RED_DYE
RED_STAINED_GLASS: (GLASS*8+RED_DYE)/8
RED_STAINED_GLASS_PANE: RED_STAINED_GLASS*6/16
RED_TULIP: 4
RED_WOOL: WOOL+RED_DYE
REDSTONE: 0.09
REDSTONE_BLOCK: REDSTONE*9
REDSTONE_COMPARATOR: STONE*3+QUARTZ+REDSTONE_TORCH*3
REDSTONE_LAMP: GLOWSTONE+REDSTONE*4
REDSTONE_ORE: REDSTONE_ORE*1.2
REDSTONE_REPEATER: STONE*3+REDSTONE_TORCH*3+REDSTONE
REDSTONE_TORCH: REDSTONE+STICK
ROSE_BUSH: 4
ROSE_RED: (POPPY+RED_TULIP+BEETROOT+@RED_DYE_COMBO)/4
ROTTEN_FLESH: 0.02
SADDLE: 53
SAND: 0.013
SANDSTONE: SAND*4
SANDSTONE_SLAB: SANDSTONE*3/6
SANDSTONE_STAIRS: SANDSTONE*6/4
SEA_LANTERN: PRISMARINE_SHARD*4+PRISMARINE_CRYSTALS*5
SEED: 0.02
SHEARS: IRON_INGOT*2
SHIELD: @WOOD*6+IRON_INGOT
SHULKER_SHELL: 120
SIGN: (@WOOD*6+STICK)/3
SKELETON_HEAD: -1
SLIME_BALL: 15
SLIME_BLOCK: SLIME_BALL*9
SMOOTH_RED_SANDSTONE: RED_SANDSTONE
SMOOTH_SANDSTONE: SANDSTONE
SNOW: SNOW_BLOCK*3/6
SNOW_BLOCK: SNOWBALL*4
SNOWBALL: 0.02
SOUL_SAND: 0.5
SPAWN_EGG: -1
SPAWN_EGG_BAT: -1
SPAWN_EGG_BLAZE: -1
SPAWN_EGG_CAVE_SPIDER: -1
SPAWN_EGG_CHICKEN: -1
SPAWN_EGG_COW: -1
SPAWN_EGG_CREEPER: -1
SPAWN_EGG_ENDERMAN: -1
SPAWN_EGG_ENDERMITE: -1
SPAWN_EGG_GHAST: -1
SPAWN_EGG_GUARDIAN: -1
SPAWN_EGG_HORSE: -1
SPAWN_EGG_MAGMACUBE: -1
SPAWN_EGG_MOOSHROOM: -1
SPAWN_EGG_OCELOT: -1
SPAWN_EGG_PIG: -1
SPAWN_EGG_PIGMAN: -1
SPAWN_EGG_RABBIT: -1
SPAWN_EGG_SHEEP: -1
SPAWN_EGG_SHULKER: -1
SPAWN_EGG_SILVERFISH: -1
SPAWN_EGG_SKELETON: -1
SPAWN_EGG_SLIME: -1
SPAWN_EGG_SPIDER: -1
SPAWN_EGG_SQUID: -1
SPAWN_EGG_VILLAGER: -1
SPAWN_EGG_WITCH: -1
SPAWN_EGG_WOLF: -1
SPAWN_EGG_ZOMBIE: -1
SPECKLED_MELON: MELON+GOLD_NUGGET*8
SPECTRAL_ARROW: (ARROW+GLOWSTONE*4)/2
SPIDER_EYE: 1.3
SPLASH_POTION: POTION
SPONGE: WET_SPONGE+@SMELT
SPRUCE_BOAT: SPRUCE_PLANK*5
SPRUCE_DOOR: SPRUCE_PLANK*6/3
SPRUCE_FENCE: (SPRUCE_PLANK*4+STICK*2)/3
SPRUCE_FENCE_GATE: STICK*4+SPRUCE_PLANK*2
SPRUCE_LEAVES: 4
SPRUCE_LOG: 3.5
SPRUCE_PLANK: SPRUCE_LOG/4
SPRUCE_SAPLING: SPRUCE_LEAVES*10
SPRUCE_SLAB: SPRUCE_PLANK*3/6
SPRUCE_STAIRS: SPRUCE_PLANK*6/4
STICK: @WOOD*2/4
STICKY_PISTON: PISTON+SLIME_BALL
STONE: COBBLESTONE+@SMELT
STONE_AXE: STICK*2+COBBLESTONE*3
STONE_BRICK: STONE*4
STONE_BRICK_SLAB: STONE_BRICK*3/6
STONE_BRICK_STAIRS: STONE_BRICK*6/4
STONE_BUTTON: STONE
STONE_HOE: STICK*2+COBBLESTONE*2
STONE_PICKAXE: STICK*2+COBBLESTONE*3
STONE_PLATE: STONE*2
STONE_SHOVEL: STICK*2+COBBLESTONE
STONE_SLAB: COBBLESTONE*3/6
STONE_SWORD: STICK+COBBLESTONE*2
STRING: 0.75
STRUCTURE_BLOCK: -1
STRUCTURE_VOID: -1
SUGAR: SUGAR_CANE
SUGAR_CANE: 2.8
SUNFLOWER: 4
TALL_GRASS: 4
TIPPED_ARROW: ARROW
BuyRate: -1
TNT: SAND*4+GUNPOWDER*5
TORCH: @TORCH_FUEL+STICK/4
TOTEM: 4000
TRAPPED_CHEST: CHEST+TRIPWIRE_HOOK
TRIPWIRE_HOOK: IRON_INGOT+STICK+@WOOD
VINES: 5
WATER_BUCKET: BUCKET+&WATER
WET_SPONGE: 233
WHEAT: 0.22
WHITE_CARPET: WHITE_WOOL*2/3
WHITE_SHULKER_BOX: SHULKER_SHELL*2+CHEST+WHITE_DYE
WHITE_STAINED_CLAY: HARDENED_CLAY+WHITE_DYE
WHITE_STAINED_GLASS: (GLASS*8+WHITE_DYE)/8
WHITE_STAINED_GLASS_PANE: WHITE_STAINED_GLASS*6/16
WHITE_TULIP: 4
WHITE_WOOL: WOOL+WHITE_DYE
WITHER_SKELETON_HEAD: 2000
WOOD_AXE: @WOOD*3+STICK*2
WOOD_BUTTON: @WOOD
WOOD_HOE: @WOOD*2+STICK*2
WOOD_PICKAXE: @WOOD*3+STICK*2
WOOD_PLATE: @WOOD*2
WOOD_SHOVEL: @WOOD+STICK*2
WOOD_SWORD: @WOOD*2+STICK
WOOD_TRAPDOOR: @WOOD*6
YELLOW_CARPET: YELLOW_WOOL*2/3
YELLOW_SHULKER_BOX: SHULKER_SHELL*2+CHEST+YELLOW_DYE
YELLOW_STAINED_CLAY: HARDENED_CLAY+YELLOW_DYE
YELLOW_STAINED_GLASS: (GLASS*8+YELLOW_DYE)/8
YELLOW_STAINED_GLASS_PANE: YELLOW_STAINED_GLASS*6/16
YELLOW_WOOL: WOOL+YELLOW_DYE
ZOMBIE_HEAD: -1
That's why I'm here, requesting someone to make me a sexy, navigable series of shop menus specifically for this plugin.
I need 1 to open up when someone does /shop, and show all the categories, and 1 for each of the categories.
How they're categorized, and any other menus created past that I don't mind(too much), as long as all attainable items are featured.
Each item, when left-clicked, just needs to run /buy ITEM_NAME -c
Or maybe /buy ITEM_NAME 16 -c for stuff like dirt and sand and invaluable stuff like that.
And right click runs the same command but without the confirm tag. (-c)
And as long as it turns out looking like something worth paying someone to do for me, you'll be paid for it.
I confess, I'm not much of a configurations guy; so if anyone's got any idea about how much $ I should be offering for this to be done, please let me know.
If it helps at all, I intend on selling the entire AutoEconomy plugin for around $25-$35 a copy.
