Project Elysian (AntiCheat)

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Clyde

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Before we start: If you're from DotLegit (Mostly targeting Hunting_Potato), leave. I don't want your trash talk here like you've been doing to me. I am just looking for people who wish to contribute to Project Elysian and help find bugs/bypasses and patch them.

NOTICE: Speed sensitivity has been lowered drastically for 1-2 days. This is so I can debug more efficiently (Basically speed won't detect like its usual self while I do some debug and fixing)

Welcome to Project Elysian! A state of AntiCheat using some unique methods to detect hacks.

What is Project Elysian you may ask?
Project Elysian has been in development for about 16 days now (As of 2/17/18), I know 3 days, not much of a big deal right? Well you'll be kinda surprised. In 3 days I have managed to patch all known speed hacks (That we know of) at ease (Though, we don't patch timer speeds as of yet) and worked out most of the bugs (Only about 2 known bugs).

We also patched Jesus (With 1 false flag which takes 30 seconds to fix) and some other checks.

Alright, that's cool. How can I test this AntiCheat?
Hop on over to: -soon- and come test Speed for yourself (Speed, Jesus and Impossible Move are the only live checks I have enabled right now)

Discord invite: https://discord.gg/SpAEWYt

Will you be selling this, or will it be free?
I am personally not sure myself just quite yet. If I do, I wanna be competitive and sell it for $25, though at the same time I kinda wanna release it free after the fall of Lancer (Cause I lost source, though I recovered it, I lost the motivation to continue it)

Do you have any videos showcasing the AntiCheat?
Yep! As a matter of fact, I am starting a dev log series of Elysian (Videos below)


 
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Sentiinel

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Good luck on this :) Once it releases I’ll gave I get this for my server
 

Clyde

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Thanks for the replies ^.^

Currently I disabled stair support and some other things to optimize speed, so if anyone runs up stairs, or jump sprints under a block, expect flags!
 
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Clyde

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Dev log #2 (Flight and Ascension) is out! Check it out here:
 

Clyde

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Why u slow to put this in the discord: llllllll U know ur boy wants to skid this code I need fast...
Sorry boy, get back to skidding that public Janitor source :eek:[DOUBLEPOST=1517977884][/DOUBLEPOST]Speed sensitivity has been lowered drastically for 1-2 days. This is so I can debug more efficiently.
 
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Clyde

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Sorry for the lack of Dev Logs! I haven't been home all week.

During the time I was gone, I have been improving my 3.1 block reach detection (Almost there! I am literally ~0.1-0.2 away before accurately detecting it, won't be added to test server until complete)

I have also added an angle/hitbox check (Not added in test server yet)!

Make sure to join my discord for more updates and news!
 

Clyde

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Hey guys, Elysian has been making quite the progress!

I now have a Heuristics check for KillAura, I can nearly detect 3.01 KillAura and with the help of a personal friend of mine who's attending a university in Switzerland (Studying Machine Learning/AI), I am looking to incorporate it into Elysian as well (Once it's properly trained and stable enough, though I doubt I'll be adding it anytime soon).

I've also been working on Timer and Speed which has been fun to work on ^.^. Make sure to join our discord for more updates and information.
 

GAllen

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Wanted to inform you, that your discord link is expired ;) (You should click last forever)
 

Clyde

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Clyde

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Timer is progressively getting better! I can detect 1.02 timer now (Well theoretically I can do 1.01, but it falses more). 1.02 also falses a bit, but I am working on it. Hoping to get it fixed within a day or 2!

And once Timer is completed, basically my entire movement check is done and I can move onto Combat! Can't wait!

Pssst... 3.1 reach detection coming soon as well (I can detect 3.25+ almost accurately right now) ;)[DOUBLEPOST=1519800066][/DOUBLEPOST]NoFall has been added to blocked hacks.
Speed has also been blocked now (Speed Class 1 will false a bit as its a new fresh check and I still gotta work the quirks)
 
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