PvP AntiCheat

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Ruthless_Slayer

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rCheat

Hello! I own a Practice server on the ReactiveMC Network. Due to us not having a decent anticheat we have lost many players. Therefor I am looking for a good developer that can code a good AntiCheat for our Network/server. A price will be discussed after the project is finished and tested. Our budget depending on the quality is in between 100$ and 500$

I want the AntiCheat to detect and autoban players instead of blocking the action.
Whenever a player performs an illegal action he should receive violations on a surten cheat flag (ex. Fly, autoclicker, ..). These violations should also be notified to all staff members with a surten permission node. After reaching a surten violation level in a surten flag the player must be autobanned after 30 seconds for a configurable amount of time with a configurable command. (ex. Autoclicker = '/tempban [player] [14] [days] AutoClicker!')
During these 30 seconds, every 10 seconds there should be a message in chat to all staff saying "[Player] Will be autobanned for [Flag] in [x] Seconds. Click Here to cancel or type /ac cancel [Player]". All player violations should be saved in a SQL database and staff has to be able to lookup all violations on every player.

Flags:

- Kill Aura / Safe Aura
Everytime a player engages in pvp a NPC should be spawned near him for a short amount of time. If he hits that NPC which is placed out of normal pvp reach he will receive a Violation for Kill aura. Most Cheat clients use Safe Aura (automatically hits players in a surten FOV in front of them. Making it hard to detect since it doesnt turn on players on their side or behind them.). The best way, according to me, to detect this mechanic is by spawning a NPC right underneath them in the floor a littlebit to the right and to the left.
44e576ed5001ddfe346487482847a837.png

The NPC will get hit when the cheater is looking right at his opponent.
f311e2d0c957897c1b987df3549542b6.png


- Reach
Calculates distance of how far the player hits the other player. When a player is hit out of reach the cheater will be given a violation.

- Fly/Speed
If a player travels more blocks then possible on normal speed (or speed II potion).

- AutoClicker

When a player clicks above a configurable amount of clicks for a surten period of time he will be given autoclick violations.

- Anti KnockBack / Reduced KnockBack
When a player takes reduced knockback or no knockback at all.

Commands:

/ac inspect [Player]
-> View all player Violations in a GUI
/ac list
-> List of all players online in a GUI. listed from Most total violation level to least = 0.
/ac toggle [Flag]
-> Toggle a Flag on and off. (ex. Turn off checking for fly)
/ac autoban [Flag]
-> Toggle Autobanning for a flag
/ac cancel [Player]
-> Cancel autoban for a player

Permissions:


rCheat.staff
-> access to /ac inspect, /ac list & /ac cancel.
-> Will be notified when player receives a violation.
rCheat.Admin
-> Access to all commands
-> Will be notified when player receives a violation.


Please contact me on skype for more in depth information about the project.

IMD.TM
 
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AndreiTheDev

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Oh wait, these PVP servers. I heard something about them at some point.

Yeah, they're the people who'll still be on 1.7 by the time Minecraft 2.0 comes out because it's apparently better, or something like that. My apologies, feel free to continue using outdated software just because a secondary aspect of the game is "better" in those versions.
Let me explain you why most PvP Server Owners are not going to update to Minecraft 1.8 / 1.9:

First off, combos. Pretty much everyone can get a 4 hit Combo in 1.8 very easily with a Rod. You don't even need to be a skilled player for that.

Second, the Rod and the Bow (2 of the most important PvP Items) look so weird in 1.8, they're basically zoomed it, and players can miss many bow shots and can't land the Rod correctly.

Third, you can't blockhit anymore, which means you can't start a combo with blockhitting which is a very good method to start one. Blockhitting is also a very good technique to take less damage while hitting your opponent at the same time.

Fourth, many times you can't tell if you actually dealt damage to a player because their character doesn't turn red.

+ many other reasons.

PS: I'm sorry for my bad English (if there is any).
 

AndreiTheDev

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Unfortunately, I don't quite understand your argument for the sole reason that it contradicts itself.

You start off by saying that it takes no skill to get a combo with the rod, and then you say it's difficult to land the rod. Surely this is suggesting that using the rod would take skill due to it now being difficult to use in 1.8? I also see no evidence whatsoever of the bow being more difficult to use in 1.8. The arrow goes at a fixed velocity in the direction of your crosshair, same as 1.7, and the bow model does not affect your aim.

Now, you mention blockhitting, which as far as I can see is the main complaint about 1.8. So in 1.8, instead of using a cheap, overpowered block-hitting strategy like you could in 1.7, you have to use skill to use a fishing rod (you said it yourself) to get combos on your opponent. If 1.7 PVP is about skill, you have shown that 1.8 PVP far surpasses the 'skill' you claim is required for 1.7.
Idk what to say about this, but many people agree with the fact that 1.8 is bad for PvP.
 

Risky_Shotz03

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Can do this for you message me on Skype Djmoey123
 

Stephen

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It's dying as it is, soon you will see every big HCF / pot server updating to 1.8
1.9* Sike, I'd jump off a bridge first.[DOUBLEPOST=1441143681,1441143645][/DOUBLEPOST]But even if they go 1.8, I'll jump off a bridge.
 

Blowns

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1.9* Sike, I'd jump off a bridge first.[DOUBLEPOST=1441143681,1441143645][/DOUBLEPOST]But even if they go 1.8, I'll jump off a bridge.
1.8 pvp is actually way better, not saying it'll make me come back, but I've been playing 1.7 for so long it's a really good change
 

Stephen

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1.8 pvp is actually way better, not saying it'll make me come back, but I've been playing 1.7 for so long it's a really good change
1.8 kinda 'cancels' out the way I pvp. Idk, I just like 1.7 a lot better.
 

Jeroenhero

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It might be good for several hacks, but not for PvP.
I've been trying this anticheat on their official test server with some better clients (Metro, Eximius) and it didn't patch most hacks.
I've been using KillAura, Mob aura, Jesus and the only thing patched was reach.
+ the NPC'S are annoying
 
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