Hey
I'm getting a little less interested in Minecraft so I am thinking of selling my network.
Name: PxlPvP(.com) PixelPvP, for the people who don't get it.
Domain bought @ Namecheap.com (will point proof.pxlpvp.com to the sales thread if I end up selling it).
No playerbase, since it's currently a BETA server.
Some background:
The Server:
Guilds has more commands.
The GitHub Repository (Core):
The GitHub Repository (Guilds):
The Guilds Map:
All together, this is about 6 or 7 months work.
Notice: DNS issues may happen for a few minutes since I updated the DNS to only point to the game server.
DNS issues appear to be fixed.
If anyone has any questions about this, feel free to ask. I feel like I've left out some information that could help here, but I'm not sure what.
Now selling this server. See my profile for the sales thread if interested. Locking.
I'm getting a little less interested in Minecraft so I am thinking of selling my network.
Name: PxlPvP(.com) PixelPvP, for the people who don't get it.
Domain bought @ Namecheap.com (will point proof.pxlpvp.com to the sales thread if I end up selling it).
No playerbase, since it's currently a BETA server.
Some background:
- 100% custom. I used no third party plugins for this
- Minecraft 1.10 with 1.7-like PvP
- Custom Permissions System
- Not node-based. All permissions are managed directly in code. See the third and fourth image in "The GitHub Repository" for an example.
- MongoDB Backend
- All Java, no Skript
- Custom Gamemode / Unfinished, but working
- The gamemode is called Guilds and is similar to factions.
- The game, much like the rest of the server, has a MongoDB backend.
- Guilds has a custom spawn on a random map.
- It has chunk-based land claims built in and a custom currency/economy.
- A not-so-bad network core, which makes creating things such as GUIs and MongoDB-based features super simple. Below is an example.
- Lifetime Overwatch Panel Ultimate
- I will additionally set the network up on one server for whoever ends up buying it, so then it will definitely work.
- Most of the code is documented/commented, but some bits aren't. The code is relatively easy to understand (as I've been told by other developers).
- When I sell it, it will include all the source, worlds and the domain.
The Server:
Guilds has more commands.
The GitHub Repository (Core):
The GitHub Repository (Guilds):
The Guilds Map:
All together, this is about 6 or 7 months work.
DNS issues appear to be fixed.
If anyone has any questions about this, feel free to ask. I feel like I've left out some information that could help here, but I'm not sure what.
Now selling this server. See my profile for the sales thread if interested. Locking.
- Type
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