Randomizable's ⭐ Professional Management ⭐ Affordable

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Randomizable

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WhiteGangMember

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Vouch, he's really friendly and is flexible to staff extra hours defiantly would recommend him for being a staff member if I was a owner.

Can Vouch that he was staff on Valid and ArkHQ.
 

Garth

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Vouch, I don't really know Zirum but I've seen him around the market in the recruitment section at times and he seems to know what he's doing.
 

Randomizable

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[Edited] All forms of contact are again available!
 

BlazingTide

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Valid never had a 100-200 player base. The highest that server got was around 100. Stop lying.
 

Randomizable

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Valid never had a 100-200 player base. The highest that server got was around 100. Stop lying.
Valids launch while I was a Youtuber/Trial-Mod, reached 230ish players from what I was told. While I was a manager it was around 60-100 per launch. Thats why I put 100-200 not 200.
 
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BlazingTide

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Valids launch while I was a Youtuber/Trial-Mod, reached 230ish players from what I was told. While I was a manager it was around 60-100 per launch. Thats why I put 100-200 not 200.
60-100 per launch yes. But right after that launch it would have 0 players. Fix your thread, your completely lying in it to make yourself look better.
 

Randomizable

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60-100 per launch yes. But right after that launch it would have 0 players. Fix your thread, your completely lying in it to make yourself look better.
Im going to end it here because I prefer not to trash my thread so if you want to discuss it more I would be more than happy and feel free to pm me. The network would get around 60-100 per launch and yes it would slow down after launch as many servers do I am simply stating the amount of users the network had not ho active they were.
 

BlazingTide

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Im going to end it here because I prefer not to trash my thread so if you want to discuss it more I would be more than happy and feel free to pm me. The network would get around 60-100 per launch and yes it would slow down after launch as many servers do I am simply stating the amount of users the network had not ho active they were.
You clearly said "100-200" playerbase. But then stated that it would get max 60-100 on launches. I'm not trying to trash your thread. You just need to speak the truth because your charging people while clearly lying to them.
 

Randomizable

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You clearly said "100-200" playerbase. But then stated that it would get max 60-100 on launches. I'm not trying to trash your thread. You just need to speak the truth because your charging people while clearly lying to them.
In the thread I am stating 100-200 because that was the amount of unique users that were on the network during launches throughout the whole time I was on ValidHCF from helper to manager. During my time as manager the launcher were 60-100 but before I was manager the most I was told it reached was 230ish. If it matters that much to you, I will have it changed to 50-100 as its not that big of a deal and I have much more experience than just ValidHCF. I put that to show the network at the average, and highest point of the network. On my private more detailed management document, it states that while I was in the position of manager, that it was 50-100 on launch. I am just showing the size of the network on this not how active or large it was EVERY launch. Just at peek and average. But as I said before if you would like to discuss it more, feel free to private message me.
 
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