Recommended shaderpacks for build and terrain pictures (Ultra large shadow distance)

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ajthemacboy

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I've found that even the Ultra packs, like KUDA 5.0.2, Sildur's Extreme, SEUS 10.2 ULTRA preview, etc., only render shadows within a certain distance.

See this example of KUDA 5.0.2 ULTRA:

However, in the composite.fsh, the shadowDistance is set to 2048. Even when I raise it to 4096 the shadow render distances remains the same. Changing my view distance doesn't effect the shadow render distance either.

This is not limited to KUDA shaders; even when the shadowDistance is modified in other shaderpacks, they are never really far enough for my needs.

This being said, is this a limitation of the Shader's mod? What do you use to take cinematic pictures of your terrain or builds?
 
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Ivain

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I use chunky, though it limits me to slightly less than optifine extreme distance due to hardware issues (I don't have enough RAM to render more than 1500x1500 at once without serious lag). the results are pretty nice though.
 
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