Recruiting for Staff New rpg balance server CUSTOM PLUGIN AND CLASS

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Bottttle

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General information


Classes


  • 5 different classes (Tank, Healer, Warrior, Hunter, and Mage). They are all dependent on each other. It’s a team-based game.

  • Unlike other servers and your usual experience with classes, this server is following other footsteps.


The classes are entirely customized to be exactly what each class portrays:

Tank has a shield

Healer can heal

Warrior has a sword

Hunter has a bow

Mage has snowballs that do damage.

(It’s not just pot pvp, with 3 minor abilities that barely makes a difference, where the abilities don’t seem to have a rational idea behind them)


  • Compared to others, this server DOES NOT have abilities that don’t have rational thinking behind them, such as:
an item that makes you teleport constantly

a shovel that makes the ground turn into fire

permanent speed 4 for a single class

or effects that seem to be either based on luck or just too overpowered or too bad in general.

  • The server does not include, thousands of different plugins that make the content overwhelming and rely on grinding, rather than skills.

THIS SERVER HAS A HUGE FOCUS ON BALANCING THE GAMEPLAY AND MAKING IT RELY ON SKILLS RATHER THAN LUCK OR SOMETHING ELSE:


Gameplay


  • General stuff
The overall objective is of many

  • Unite with your team to kill bosses, kill enemy players, to be the first one to defeat or journey the new content that each phase delivers.

Assured constant content/action, as:

  • You won’t lose items by dying - You also gain a huge reward from killing players. This will make everyone hungry to kill.

  • Every phase, the most valuable items will be at one specific location, this will make everyone fight for the same thing, at the same time, which assures that there will be content at all times.


  • Fast phased content
This means that the content is very friendly for new players:

This is to defeat the idea of grinding continuously. We make sure that the gameplay relies on skills rather than grinding for multiple hours every day. This will be achieved by multiple factors, such as:

  • New phase (content), every month that includes something like dungeons or 3v3 rated arenas.
Effect: Makes it more viable and tempting to play, as it is more time friendly. (Less time consuming) (Straight to the fun action)

Effect: 100% drop chance. This will make the server become Skill > Luck

Effect: Even more action, as you get a huge reward from killing players. This will make everyone hungry to kill.

  • Phases (small explanation). New content will be released every month.

  • Effect: This will keep the hype up. (The server won’t die, as there will always be new content around the corner)

  • Effect: This will create action, as everyone will be fighting for the same thing/event at the same time. (So even if the server is ‘low populated’ there will still be huge fights and content/action)

  • Team finder

  • Customized team finder in-game, forums and on the discord.
As the gameplay will be very team-based, it will be somewhat necessary to play as a team, rather than alone

Therefore, we took the time to develop a team finder, that helps you finding the team that you need.


Map

The main area, will be of 1000x1000 blocks that contain different locations to which you can teleport to through portals. This allows us to make everyone fight for the same thing, at the same location. (This keeps the action alive, and therefore provides content)


To understand the idea of the gameplay of the PVP on this server you could take a look at these two videos:


Arenas:


World PVP:


For more information comment on the thread and add Warsade#5580
 
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