Hello I am creating this thread because I cant seem to find ANYTHING that works. If anyone here does not know what "Relog knock back" is, its where a player can log out and log back in to your server and they have a PvP advantage with knock back.
Quick explanation:
Normal knockback = completely relog based, kb changes depending on your position in the player list
Spigot knockback fix = doesn't fix it, just randomizes the player list every second (configurable, default is 1 second), making your relog/knockback kind of random
Overcast knockback fix = To my knowledge completely fixed kb, except that when it's fixed it's huge, so we need to reduce it when we use this one.
There is a fix to this issue but sadly its not with spigot. Its called SportBukkit. He fixes the issue directly. Link: https://goo.gl/wwDLb8
I would use this version to run my server but for some odd reason plugins dont work. (not getting into that here)
I am wondering if anyone can implement this fix into a plugin / or into a spigot jar. This is a FIX that actually fixes it.
If you want to test the relog issue, go on a vanilla server and fight someone, then one of you relog and fight again you WILL see the issue.
I WILL PAY FOR SOMEONE TO DO THIS. PM ME FOR DETAILS.
Quick explanation:
Normal knockback = completely relog based, kb changes depending on your position in the player list
Spigot knockback fix = doesn't fix it, just randomizes the player list every second (configurable, default is 1 second), making your relog/knockback kind of random
Overcast knockback fix = To my knowledge completely fixed kb, except that when it's fixed it's huge, so we need to reduce it when we use this one.
There is a fix to this issue but sadly its not with spigot. Its called SportBukkit. He fixes the issue directly. Link: https://goo.gl/wwDLb8
I would use this version to run my server but for some odd reason plugins dont work. (not getting into that here)
I am wondering if anyone can implement this fix into a plugin / or into a spigot jar. This is a FIX that actually fixes it.
If you want to test the relog issue, go on a vanilla server and fight someone, then one of you relog and fight again you WILL see the issue.
I WILL PAY FOR SOMEONE TO DO THIS. PM ME FOR DETAILS.
