Housing System for my players
Houses are generated from different schematics as templates. Placed in a void world.
The houses are placed with X blocks between them. Spawnpoint of the house is the same for all templates. We will cordinate this by moving the build around inside the schematic file.
Player can tp to the house, interact inside the house and use the pre placed chests that are placed for storage.
Player can decide to sell on of the houses from the GUI menu if player maybe wants to upgrade to a bigger house.
Players can decide to tp to their houses from a GUI menu. Depended on permissions.
Player can purchase a house from different signs which then generates the house with a template.
Our plan is to have these signs spread all over our PVP city map so that they need to explore the different
Sign is showing the name of the house and the price.
Anyone can click and purchase this template at this house. They will just have their own schematic generated in the void world.
This means that technically 1000 can click the same sign to purchase a house but it will generate a place for each of them in the void world using the schematic we decided for this house.
Player can also leave the house in two ways. Player can /spawn or click a sign next to the front door.
If he clicks the sign at the front door player is teleported to the place where it was purchases. Outside on the PVP map.
This is allot like on a server named Grand Theft Minecart. They have similar system like this.
About you:
You are comfortable in this request and know how to get to the finished product.
You have experience from previous projects.
You are open-minden and share your thoughts, ideas or solutions for the requested product.
Kley
Kley#2049
Houses are generated from different schematics as templates. Placed in a void world.
The houses are placed with X blocks between them. Spawnpoint of the house is the same for all templates. We will cordinate this by moving the build around inside the schematic file.
Player can tp to the house, interact inside the house and use the pre placed chests that are placed for storage.
Player can decide to sell on of the houses from the GUI menu if player maybe wants to upgrade to a bigger house.
Players can decide to tp to their houses from a GUI menu. Depended on permissions.
Player can purchase a house from different signs which then generates the house with a template.
Our plan is to have these signs spread all over our PVP city map so that they need to explore the different
Sign is showing the name of the house and the price.
Anyone can click and purchase this template at this house. They will just have their own schematic generated in the void world.
This means that technically 1000 can click the same sign to purchase a house but it will generate a place for each of them in the void world using the schematic we decided for this house.
Player can also leave the house in two ways. Player can /spawn or click a sign next to the front door.
If he clicks the sign at the front door player is teleported to the place where it was purchases. Outside on the PVP map.
This is allot like on a server named Grand Theft Minecart. They have similar system like this.
About you:
You are comfortable in this request and know how to get to the finished product.
You have experience from previous projects.
You are open-minden and share your thoughts, ideas or solutions for the requested product.
Kley
Kley#2049
- Type
- Requesting
- Provided by
- Individual
