I’ve been lurking around the community for a while, but I figured it was finally time to step out of the shadows and introduce myself properly.
I’m a developer and project founder based in Latvia. For the past two years, my life has been almost entirely consumed by a single mission: pushing the absolute limits of what is possible within the Minecraft engine, specifically in the tactical FPS genre.
Along with a dedicated lead developer and several talented artists, I've been building Nova Nexus. It’s a project that focuses heavily on high-fidelity mechanics that you don’t usually see in this space, things like proprietary ragdoll physics, modular weapon systems...
I’m a developer and project founder based in Latvia. For the past two years, my life has been almost entirely consumed by a single mission: pushing the absolute limits of what is possible within the Minecraft engine, specifically in the tactical FPS genre.
Along with a dedicated lead developer and several talented artists, I've been building Nova Nexus. It’s a project that focuses heavily on high-fidelity mechanics that you don’t usually see in this space, things like proprietary ragdoll physics, modular weapon systems...
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