Hello! I run a minecraft server network and I have encountered a problem. Since most of our servers are minigames we only needed small maps so; there was practically not lag but I have setup an normal world for Economy and the players are getting lag when they load new chunks. Please keep in mind I have also
pre-generated the entire map.
The server has current 8GB allocated to it for the meantime, that doesn't seem to be an issue but when players load more chunks the CPU usage will go up to about 40%. If a player stands in an area and waits a few minutes for all the chunks to load , when they send a message it will appear instantly but if you were to walk around the map and send a message it would take about 5-15 Seconds.
pre-generated the entire map.
The server has current 8GB allocated to it for the meantime, that doesn't seem to be an issue but when players load more chunks the CPU usage will go up to about 40%. If a player stands in an area and waits a few minutes for all the chunks to load , when they send a message it will appear instantly but if you were to walk around the map and send a message it would take about 5-15 Seconds.
