I've been playing around with in-memory storage stuff with Redis and I somehow managed to create a synchronization plugin.
I honestly have no fucking clue if it's worth anything, but it is pretty useful as it removes the need for all that pesky proxy-to-plugin messaging stuff.
It has a very simple API, and has 3 commands to evaluate those functions aswell.
It basically synchronizes your server's:
- Current playercount
- Maximum playercount
- Server status (whitelisted, online or offline)
- Server motd
It also has a pretty nice Restlet for HTTP requests incase you want to make some sort of a live statistic page.
If anyone is interested hit me up, here is some proof and shit:
Also I've been thinking about changing my title to lambda abuser if you saw what I did on line 43 to 48.
Don't mind my autism of using .ini configs
I honestly have no fucking clue if it's worth anything, but it is pretty useful as it removes the need for all that pesky proxy-to-plugin messaging stuff.
It has a very simple API, and has 3 commands to evaluate those functions aswell.
It basically synchronizes your server's:
- Current playercount
- Maximum playercount
- Server status (whitelisted, online or offline)
- Server motd
It also has a pretty nice Restlet for HTTP requests incase you want to make some sort of a live statistic page.
If anyone is interested hit me up, here is some proof and shit:
Also I've been thinking about changing my title to lambda abuser if you saw what I did on line 43 to 48.
Don't mind my autism of using .ini configs
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