Should I make a tutorial on how to code a decent Anti-Cheat?

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kampai

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I was thinking about making a text (or video) tutorial on how to make an anticheat.

What the tutorial would include:
  • How to make your anti-cheat look good so when a developer looks at it they might be surprised at how it coded.
  • Checks, multiple cheats for the same cheat before sending a message to prevent spam.
  • How to decent basic hacks such as Speed, Killaura and Flight/Glide
  • A basic understanding of how most anti cheats work.
What the tutorial won't include:
  • Me showing/telling you the best way to do things and how to combat every cheat ever made in the game.
  • An anti-cheat that is unbypassable.
This is just another (a little bit more advanced than basic) anti cheat that will get you by if you use your brain. You will have to think and apply your knowledge of java to fix/improve/make new checks for your anti-cheat.

I will also be trying to optimize the anti-cheat as best as possible for pvp and such so I will almost never be canceling any events or stopping players for attacking/speed hacking (depends on what level the speed hack is). I may also add in an auto-ban feature into the tutorial.

Would anyone want to see this? Yes, my current speed/flight/killaura detection that I have made currently right now are (in my opinion) better than average, I will only be showing this because I dont have the time to think about and create more
 
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