Simple chess pieces, experimenting with Substance Painter

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reachforheaven

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Modeled and UV wrapped. in Blender and textured in Substance Painter for Unity V5. I started using Zbrush on the pawn, but decided It's not really worth the trouble as I'm not as confident with it.

I haven't made the knight yet as I'm still fixing issues with smoothing/stretch issues. Queen and Rook are in stone as I would like white to be wood, black to be stone. Planning on importing then in Unity to make a simple chess game.

Any feedback/constructive criticism welcome.

edit: weird anti-aliasing issue on the images, that's not present in the textures or model, just something imgur did
 
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