Alright, so a few weeks ago I rereleased my factions server called Purge Paradise, on release we had around 100 players within a few minutes of it going live, after a few minutes though the server started to lag to pieces, I have heard a number of reasons this could happen and I am just here to ask for suggestions to reduce this opening sort of lag, after awhile everything stabilized but i'd rather everything be as lagless as possible on release.
I pre-loaded all chunks in all worlds before hand, I set render distance to 3 and configured spigot.yml, paper.yml, taco.yml and bukkit.yml to have the least lag possible, I have also heard disabling chat could help fix this but I am just wondering if anyone else has anymore fixes?
thanks for the help
I pre-loaded all chunks in all worlds before hand, I set render distance to 3 and configured spigot.yml, paper.yml, taco.yml and bukkit.yml to have the least lag possible, I have also heard disabling chat could help fix this but I am just wondering if anyone else has anymore fixes?
thanks for the help
