Stellar Bounty is a plugin that isn't going over the top like these other bounty plugins on the market. It is a simple plugin that will engage PVP on your server but also have a unique feel.
- Customizable GUI
- Customizable Messages
- Bounty NPC (Turn in the heads to the "Bounty Collector" for your money)
- Online/Offline support
- Sounds
# Help Command
help-header: '&8&m---------&r &8« &3&lBounty Help &8» &8&l&m---------'
help-format: '&3%command% &8• &3%description%'
# The format of the broadcast messages
broadcast-format:
- ''
- ' &4Bounties'
- ''
- ' %message%'
- ''
# Name of the bounty collector NPC
npc-name: '&a&lBounty Collector'
# How long players have to wait till they can remove a bounty they have set. (in seconds)
bounty-remove-cooldown: 900
# Name of the dropped head when a player with a bounty is killed
dropped-head-name: '&c&l[!] &c&n%player%'
# Lore of the dropped head when a player with a bounty is killed
dropped-head-lore:
- '&c* Bounty: &7$%bounty%'
- '&7'
- '&7&oVisit the &c&oBounty Master &7&oto claim your reward.'
# GUI
# Bounty list GUI
# All materials you can input can be found at: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html (1.14)
gui:
# The title of the GUI
title: '&8Bounties'
filler:
# Material of filler item
type: STAINED_GLASS_PANE
# The data of the filler item (The color of the item)
data: 7
# The format for the player heads in the bounty list
heads:
# The name of the player head item
name: '&c&l[!] &c&n%player%'
# The lore of the player head item
lore:
- '&c* Bounty: &7$%bounty%'
# back-button and forward-button are the names of the Previous Page button and the Next Page button
# You can add more items, as long as they do not lie in the middle region where the bounties would appear.
# You can use name, type, lore and slot to manipulate these items.
items:
# The Previous Page button
back-button:
# Name to be displayed when hovered over
name: '&7Previous Page'
# The type of the button
type: STONE_BUTTON
# The slot number at which this item should be (It starts at 0, so the 47th slot would be 46)
slot: 47
# Same thing as the Previous Page button
forward-button:
name: '&7Next Page'
type: STONE_BUTTON
slot: 51
help-header: '&8&m---------&r &8« &3&lBounty Help &8» &8&l&m---------'
help-format: '&3%command% &8• &3%description%'
# The format of the broadcast messages
broadcast-format:
- ''
- ' &4Bounties'
- ''
- ' %message%'
- ''
# Name of the bounty collector NPC
npc-name: '&a&lBounty Collector'
# How long players have to wait till they can remove a bounty they have set. (in seconds)
bounty-remove-cooldown: 900
# Name of the dropped head when a player with a bounty is killed
dropped-head-name: '&c&l[!] &c&n%player%'
# Lore of the dropped head when a player with a bounty is killed
dropped-head-lore:
- '&c* Bounty: &7$%bounty%'
- '&7'
- '&7&oVisit the &c&oBounty Master &7&oto claim your reward.'
# GUI
# Bounty list GUI
# All materials you can input can be found at: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html (1.14)
gui:
# The title of the GUI
title: '&8Bounties'
filler:
# Material of filler item
type: STAINED_GLASS_PANE
# The data of the filler item (The color of the item)
data: 7
# The format for the player heads in the bounty list
heads:
# The name of the player head item
name: '&c&l[!] &c&n%player%'
# The lore of the player head item
lore:
- '&c* Bounty: &7$%bounty%'
# back-button and forward-button are the names of the Previous Page button and the Next Page button
# You can add more items, as long as they do not lie in the middle region where the bounties would appear.
# You can use name, type, lore and slot to manipulate these items.
items:
# The Previous Page button
back-button:
# Name to be displayed when hovered over
name: '&7Previous Page'
# The type of the button
type: STONE_BUTTON
# The slot number at which this item should be (It starts at 0, so the 47th slot would be 46)
slot: 47
# Same thing as the Previous Page button
forward-button:
name: '&7Next Page'
type: STONE_BUTTON
slot: 51
player-only: '&c&l[!] &7You can only execute this command as a player.'
incorrect-usage: '&c&l[!] &7Incorrect usage, please use: &c{0}&7.'
invalid-player: '&c&l[!] {0} &7is not a valid player!'
invalid-number: '&c&l[!] {0} &7is not a valid number!'
insufficient-funds: '&c&l[!] &7You do not have enough money to set this bounty!'
bounty-on-self: '&c&l[!] &7You cannot set a bounty on yourself!'
bounty-already-set: '&c&l[!] &7You already have a bounty set on &c{0}&7!'
bounty-successfully-set: '&a&l[!] &7You have &asuccessfully &7set a bounty on &a{0}&7!'
bounty-successfully-removed: '&a&l[!] &7You have &asuccessfully &7removed the bounty
on &a{0}&7!'
bounty-not-set: '&c&l[!] &7You do not have a bounty set on &c{0}&7!'
bounty-remove-soon: '&c&l[!] &7You need to wait &c{0} &7before you can remove this
bounty!'
bounty-successfully-claimed: '&a&l[!] &7You have successfully claimed your bounties
totalling: $&c{0}!'
broadcast-bounty-set: '&7A bounty of $&c{0} &7was set on &c{1} &7by &c{2}!'
broadcast-bounty-removed: '&c{1} &7has removed their bounty on &c{0}!'
broadcast-bounty-kill: '&7&c{2} &7has claimed a bounty of $&c{0} &7from &c{1}!'
no-permission: '&c&l[!] &7You do not have permission to run this command.'
bounty-too-little: '&c&l[!] &7Your bounty needs to be a minimum of $&c{0}&7!'
incorrect-usage: '&c&l[!] &7Incorrect usage, please use: &c{0}&7.'
invalid-player: '&c&l[!] {0} &7is not a valid player!'
invalid-number: '&c&l[!] {0} &7is not a valid number!'
insufficient-funds: '&c&l[!] &7You do not have enough money to set this bounty!'
bounty-on-self: '&c&l[!] &7You cannot set a bounty on yourself!'
bounty-already-set: '&c&l[!] &7You already have a bounty set on &c{0}&7!'
bounty-successfully-set: '&a&l[!] &7You have &asuccessfully &7set a bounty on &a{0}&7!'
bounty-successfully-removed: '&a&l[!] &7You have &asuccessfully &7removed the bounty
on &a{0}&7!'
bounty-not-set: '&c&l[!] &7You do not have a bounty set on &c{0}&7!'
bounty-remove-soon: '&c&l[!] &7You need to wait &c{0} &7before you can remove this
bounty!'
bounty-successfully-claimed: '&a&l[!] &7You have successfully claimed your bounties
totalling: $&c{0}!'
broadcast-bounty-set: '&7A bounty of $&c{0} &7was set on &c{1} &7by &c{2}!'
broadcast-bounty-removed: '&c{1} &7has removed their bounty on &c{0}!'
broadcast-bounty-kill: '&7&c{2} &7has claimed a bounty of $&c{0} &7from &c{1}!'
no-permission: '&c&l[!] &7You do not have permission to run this command.'
bounty-too-little: '&c&l[!] &7Your bounty needs to be a minimum of $&c{0}&7!'
