Hello mc-market today im here to show off the intel staffmode so far.
So Intel Staffmode is a staffmode which will contain a lot of unique useful features which are in demend by buyers and im still looking for suggestions.
Proof:
Code Snippet:
So Intel Staffmode is a staffmode which will contain a lot of unique useful features which are in demend by buyers and im still looking for suggestions.
Proof:
Code Snippet:
Code:
import com.google.common.collect.HashBasedTable;
import com.google.common.collect.Table;
import me.jedi.staffmode.util.C;
import me.jedi.staffmode.util.ItemBuilder;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import rip.cleo.oblique.menu.MenuAction;
import rip.cleo.oblique.menu.RowType;
import rip.cleo.oblique.menu.impl.CommonMenu;
import rip.cleo.oblique.provider.Provider;
public class StaffModeMenu extends CommonMenu {
public StaffModeMenu() {
super("StaffModeMenu", 3);
}
@Override
public Provider<Player, Table<Integer, ItemStack, MenuAction>> itemProvider() {
return player -> {
Table<Integer, ItemStack, MenuAction> toReturn = HashBasedTable.create();
fill(toReturn, new ItemStack(Material.REDSTONE_BLOCK), RowType.AROUND);
toReturn.put(13, new ItemBuilder(Material.PAPER)
.name(C.c("&cClearchat tool!"))
.lore(C.c("&7Clears the global chat."))
.build(),
clickType -> {
for (Player online : Bukkit.getOnlinePlayers()) {
online.sendMessage(new String[101]);
online.sendMessage(C.c("&AGlobal chat has been cleared."));
}
return true;
});
return toReturn;
};
}
}
