Hello
I'm currently selling my survival and towny server the following features:
Earth Map
Job System
This is the main way to earn in game money, Players can unlock upto 3 job slots once they reach the needed rank. There's also a job limit wherein after you reached it, You need to wait for 1 hr and 30 mins in order to gain money again in that job. Earn jobexp to levelup your job simply just by grinding. High Job Level equals to Higher Job Cap Limit
Realistic Weather System
The weather on a country depends on it's geography.
Player based economy
Everything economy based on the server are ran by the players themselves.
Realistic Animal Mechanics
Just like in real life, Attacking animals will make them fight you back.
Realistic Food Spoilage System
Just like in real life, Uneaten food will become spoiled after a certain amount of time. Spoiled food gives a powerful poison effect when consumed
Disasters
There's a time that a meteor or some meteorites will land on the surface of earth, These meteorites contains natural resources such as gold, iron and more. Also if the country is experiencing a windy weather with a dash of rain there's a high probability that a tornado will spawn.
Tokens and Lootboxes System
There are 4 tokens available
Treat
Gives everyone online in the server 100 In game money
Shout
Allows you to broadcast a message to the whole server (Good for advertising shops)
Time
Allows you to manipulate the time of the server
Weather
Allows you to manipulate the weather
Regular players can claim 1x Time token everyday and 2x Weather tokens every week. while players with a higher donor rank can claim upto 3x times in the same amount of time.
Realistic Cave System
When time passes by the caves ages, causing a lot of vines and mushroom to appear, Also there's a chance that a cave might collapse on you when mining.
Harsh Nether
There's no nether in real life but in order to give players access to the nether related items especially on 1.16, I added a nether. But this version of nether comes with a few surprises. There's a 40 percent chance that some parts of the nether collapse on you and many more.
Vehicles System
There are 5 purchasable vehicles at the moment but you can add more:
Regular Car
Can carry upto 2 passengers
Bike
Can carry 1 passenger, Can hop and no fuel needed
Plane
Can carry upto 2 passengers
Helicopter
Can only carry 1 passenger
Racing Car
Can only carry 1 passenger but it is fast.
These vehicles have a little physics in them and needs to refuel everytime the fuel bar has been depleted.
No pay2win feature
Everything in the server requires hardwork and pure dedication. All of the donator ranks only provides a small yet balanced perks like:
/feed - Every 1 hr and 30 mins
/fly - For 5 mins with a 40 mins CD
Other perks are just cosmetics and some additional player options such as player ignore
Reputation System
Players can add a positive or negative reputation to a player, Once everyday. Every 5 positive reputations will reduce 1 negative rep and Every 3 negative rep the player will receive 1 warning point. Once he or she reaches 2 warning points the player will be temporarily banned from the server. Players can also unlock job related boost by reaching a specific amount of positive rep.
There's many more features that isn't mentioned here, If you are interested on buying this I'll tell you the rest.
DISCORD: Arthful Creations#6774
I'm currently accepting offers atm
I'm currently selling my survival and towny server the following features:
Earth Map
Job System
This is the main way to earn in game money, Players can unlock upto 3 job slots once they reach the needed rank. There's also a job limit wherein after you reached it, You need to wait for 1 hr and 30 mins in order to gain money again in that job. Earn jobexp to levelup your job simply just by grinding. High Job Level equals to Higher Job Cap Limit
Realistic Weather System
The weather on a country depends on it's geography.
Player based economy
Everything economy based on the server are ran by the players themselves.
Realistic Animal Mechanics
Just like in real life, Attacking animals will make them fight you back.
Realistic Food Spoilage System
Just like in real life, Uneaten food will become spoiled after a certain amount of time. Spoiled food gives a powerful poison effect when consumed
Disasters
There's a time that a meteor or some meteorites will land on the surface of earth, These meteorites contains natural resources such as gold, iron and more. Also if the country is experiencing a windy weather with a dash of rain there's a high probability that a tornado will spawn.
Tokens and Lootboxes System
There are 4 tokens available
Treat
Gives everyone online in the server 100 In game money
Shout
Allows you to broadcast a message to the whole server (Good for advertising shops)
Time
Allows you to manipulate the time of the server
Weather
Allows you to manipulate the weather
Regular players can claim 1x Time token everyday and 2x Weather tokens every week. while players with a higher donor rank can claim upto 3x times in the same amount of time.
Realistic Cave System
When time passes by the caves ages, causing a lot of vines and mushroom to appear, Also there's a chance that a cave might collapse on you when mining.
Harsh Nether
There's no nether in real life but in order to give players access to the nether related items especially on 1.16, I added a nether. But this version of nether comes with a few surprises. There's a 40 percent chance that some parts of the nether collapse on you and many more.
Vehicles System
There are 5 purchasable vehicles at the moment but you can add more:
Regular Car
Can carry upto 2 passengers
Bike
Can carry 1 passenger, Can hop and no fuel needed
Plane
Can carry upto 2 passengers
Helicopter
Can only carry 1 passenger
Racing Car
Can only carry 1 passenger but it is fast.
These vehicles have a little physics in them and needs to refuel everytime the fuel bar has been depleted.
No pay2win feature
Everything in the server requires hardwork and pure dedication. All of the donator ranks only provides a small yet balanced perks like:
/feed - Every 1 hr and 30 mins
/fly - For 5 mins with a 40 mins CD
Other perks are just cosmetics and some additional player options such as player ignore
Reputation System
Players can add a positive or negative reputation to a player, Once everyday. Every 5 positive reputations will reduce 1 negative rep and Every 3 negative rep the player will receive 1 warning point. Once he or she reaches 2 warning points the player will be temporarily banned from the server. Players can also unlock job related boost by reaching a specific amount of positive rep.
There's many more features that isn't mentioned here, If you are interested on buying this I'll tell you the rest.
DISCORD: Arthful Creations#6774
I'm currently accepting offers atm
