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Technical Question

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Savant

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Hello,
I have a Java related technical question. Basically in Java I am making a Redstone 2D Simulator. Where you can have "wire" and "torches" and the torches will activate the wire. Each cell has its own value of how much power it contains. Each cell is suppose to slowly decreases power every unit, the same way minecraft does it.

https://gyazo.com/4ea5eaf65390ed0c4cad2d4a4be7f104

As you can see in the GIF, if you pay attention to that Text that indicates the cells value it does not follow this simply rule. Each cell can get the ones around it and update their values to continue on the chain. The problem with this is that it will show that some cells even though they are close to the source will still have a low value based upon when they were placed. How can I fix this? I could not even come up, even with a ridiculous solution to the problem. Any advice would be much appreciated!
 
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