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Ambrosia

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Who am I?
- Hello everyone, my name is Spigot. I have been terraforming for over one year and I keep getting better each and every day. I am familiar with WorldPainter, and I am learning WorldMachine as of today.

Why choose me?
- You should choose me because I am very high-quality with each and every piece of terrain I do. I am very cheap and reliable with almost instant responses.

My payment methods?
- PayPal (F&F)

What is my pricing?
- 512 by 512 = $2.50
- 1k by 1k = $5.50
- 2k by 2k = $10.00
- 3k by 3k = $25.00
- 4k by 4k = $30.00
- 5k by 5k = $45.00
- 6k by 6k = $67.50
- 128 by 128 = $2.00
- 256 by 256 = $4.00
- 384 by 384 = $8.00
- 512 by 512 = $12.00
- 640 by 640 = $17.50
- 768 by 768 = $25.00
- 896 by 896 = $32.50
- 1024 by 1024 = $42.50

What are my terms and services?
#1 - You may not resell/redistribute my work without my, the sellers, permission.
#2 - You are not allowed to chargeback/refund any of the money (if so, PayPal will be contacted).
#3 - If you evade any of these terms, I, the seller, can use this terrain in any way I desire.
#4 - Once you purchase the map, you have 7 days to contact me about any bugs/glitches.

How will this work?
- We will discuss the details via Skype.
- After we discuss the details you will pay %50 upfront payment.
- I will finish the terrain show you it, from there you can ask me to fix any errors.
- Once I fix the errors, I will send the map over via MediaFire.
- You will pay the other %50 payment.

Are there any vouch copies?
- Yes, there are (1/2)
You must have 250+ posts and 100+ reactions to receive a vouch copy.

My contact information?
- Skype: live:javacontactmcm
- Gmail: [email protected]
- MCM: PM me on here!

* All warzones are made with WorldPainter, WorldMachine, WorldEdit, and VoxelSniper *
 
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FatTaco

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I believe I have claimed a vouch copy from Ambrosia. Will keep everyone updated on the results.
 

Ambrosia

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The prices are way to low. HCF Terrains are essentialy flat. All you need to do is run a brush over the full terrain with trees in them and maybe add some flat spaces for koths and spawn. WAY TO OVER PRICED
I don't believe that they are high. I may lower them a little tho.
I understand you may think they are high, I will be glad to lower them. And the steps you explained are completely wrong.
 

Jayson

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The prices are way to low. HCF Terrains are essentialy flat. All you need to do is run a brush over the full terrain with trees in them and maybe add some flat spaces for koths and spawn. WAY TO OVER PRICED
Considering that it's not a set increment price for each, it really depends on the work quality. $85 for 36000000 blocks could mean it's worth $10 or $80, depends on the quality. $7 for 200k blocks not the best but needs to start somewhere.
 
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Ivain

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The prices are way to low. HCF Terrains are essentialy flat. All you need to do is run a brush over the full terrain with trees in them and maybe add some flat spaces for koths and spawn. WAY TO OVER PRICED
And you, sir, are a lowballer. Just because in general HCF terrain is flattish does not mean it's easy to get it done properly.
Many maps have lots of different biomes, and to get good caves for HCF is not as easy as it may sound (getting vanilla caves in worldpainter is not something normally possible, only through a time-consuming workaround).

How about you try making a HCF with 3 separate biomes spread around the map yourself, before complaining about prices. Or just show me some of those super-simple HCF maps you make.

Finally, so what if it's overpriced? If you are also making maps, but for far cheaper, people would just go to you for the service, would they not? Why should you care that a competitor is overpricing? more clients for you!
 

Merock

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And you, sir, are a lowballer. Just because in general HCF terrain is flattish does not mean it's easy to get it done properly.
Many maps have lots of different biomes, and to get good caves for HCF is not as easy as it may sound (getting vanilla caves in worldpainter is not something normally possible, only through a time-consuming workaround).

How about you try making a HCF with 3 separate biomes spread around the map yourself, before complaining about prices. Or just show me some of those super-simple HCF maps you make.

Finally, so what if it's overpriced? If you are also making maps, but for far cheaper, people would just go to you for the service, would they not? Why should you care that a competitor is overpricing? more clients for you!
It's quite challenging, I'm trying to get into terrain, HCF terrain especially.
 

Ivain

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Of course, someone who delivers very basic maps and puts minimal effort into them (using only default worldpainter hills and stuff like that, which a LOT of people seem to do), they're worth far less than maps made with care by hand, or using advanced WorldMachine terrains while still being fit for HCF.


However, I absolutely LOATHE people that go crying about prices without even having seen the work. Or go crying about prices in general. If you have to say something about price, do it in a civilized and constructive manner, not saying "WAY TOO OVERPRICED BLABBLAH BOHOO"

That said, Ambrosia , I strongly recommend you take some good ingame pictures and/or renders of some of your maps, to show off what your worlds actually look like. You cannot give out vouch copies to every member of the forums that takes an interest.
Or you could, technically, but you'd be ripping yourself off.
 

Ambrosia

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And you, sir, are a lowballer. Just because in general HCF terrain is flattish does not mean it's easy to get it done properly.
Many maps have lots of different biomes, and to get good caves for HCF is not as easy as it may sound (getting vanilla caves in worldpainter is not something normally possible, only through a time-consuming workaround).

How about you try making a HCF with 3 separate biomes spread around the map yourself, before complaining about prices. Or just show me some of those super-simple HCF maps you make.

Finally, so what if it's overpriced? If you are also making maps, but for far cheaper, people would just go to you for the service, would they not? Why should you care that a competitor is overpricing? more clients for you!

Of course, someone who delivers very basic maps and puts minimal effort into them (using only default worldpainter hills and stuff like that, which a LOT of people seem to do), they're worth far less than maps made with care by hand, or using advanced WorldMachine terrains while still being fit for HCF.


However, I absolutely LOATHE people that go crying about prices without even having seen the work. Or go crying about prices in general. If you have to say something about price, do it in a civilized and constructive manner, not saying "WAY TOO OVERPRICED BLABBLAH BOHOO"

That said, Ambrosia , I strongly recommend you take some good ingame pictures and/or renders of some of your maps, to show off what your worlds actually look like. You cannot give out vouch copies to every member of the forums that takes an interest.
Or you could, technically, but you'd be ripping yourself off.
Do you know anyone that does some good renders?
 

YosemiteOG

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I would love a vouch copy <3, working on a hcf server with some friends, also GLWS!
 
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