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UHC RUN | Like style EpicCube 1.0

Criwix

MineMexUHC CEO
Premium
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UHC Run plugin like epicube style

Warning: Please read the terms and conditions section before buying.
Warning: This plugin needs a license so you will need to join the discord, https://discord.gg/UgCJ3p3VdX


PRICE: 10$

Features:
- Solo and Team games
- Nether in overworld
- Combatlogger
- InstaBreak logs and leaves
- Mining iron and gold ore give 2 ingots instead of having to smelt the ore and coal gives torches, gravel also has a chance to drop arrows
- MySQL Support
- Spectator mode
and more....

Terms and conditions:
Do not resell the plugin or the sourcecode
No refund of the plugin or sourcecode
The plugin will have updates to add new things
You can not publish the plugin or the source code anywhere


Preview:
657e62e6a6acca385259e23ff670f50a.gif
93f9d18f253d3d155a7aebc9c168e5b179f978a1

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4d4139c21efc3461a518ccb21f27faba.gif

0b41ffca8dfcfa42ae91e7e4adb1baf0.gif

7175c3bd98f5180c73f56ccc4d39a911.gif

Files preview:
Code:
SQL:

  enabled: false
  ip: ""
  database: ""
  table: ""
  user: ""
  password: ""

LICENSE: ""

worlds:
  overworld:
    name: 'uhcworld'
    size: 500
    canepercent: 27

Manage:
  teams:
    state: true
    size: 2
    friendly_fire: true

  timers:
    events:
      heal: 5
      pvp: 15
      teleport: 20
      shrink: 10
    lobby:
      teleport:
        count: MINUTES

        teams: 4
        ffa: 2
      start:
        count: SECONDS

        teams: 40
        ffa: 30
    stop: 25


  players:
    teams:
      min: 10
      max: 20
    ffa:
      min: 6
      max: 12

Potions:
  strength:
    1: true
    2: false
  speed: true
  poison: true
  invisibility: false
  regeneration: false


timers:
  hour: "hora"
  minute: "minuto"
  second: "segundo"

Locations:
  spawn:

colored-names:
  teammates: '§a'
  enemies: '§c'
  spectators: '§7'
Code:
Prefix: "&7[&e&lUHCRun&7]"

Potions:
  disabled: "<prefix> &f<potion> &apotions are &cdisable"

Teams:
  join: "<prefix> &fYour team is now <team>"
  full: "<prefix> <team> &fits full!"

Game:

  teleport:
    message: "<prefix> &fAll players will be teleported in &e{time}&f."
    title:
      first: "&e<cooldown>"
      secondary: "¡Get ready!"

  start:
    message: "<prefix> &fGame begins in &e{time}&f."
    started: "<prefix> &fGame has begun!"
    title:
      first: "&e<cooldown>"
      secondary: ""

  motd:
    state: true
    LOADING: "&cLoading World"
    LOBBY:
      waiting: "&aWaiting for players <min>&7/<max> "
      teleport: "&eTeleport begins in &6<time>"
    TELEPORTING: "&eBegins in &6<time>"
    GAME: "&4In game &ftime: &6<time>"

  border:
    teleport: "<prefix> &fBorder does tp on&f&o<time>&f."
    shrink: "<prefix> &fBorder has shrunk since &e<previus> a &e<new>."
    move: "<prefix> &cBorder has started to shrink!"

  combatlog:
    die: "&c<name>&7[&f<kills>&7] has been disconnected for a long time and has died"

  events:
    pvp:
      enabled: "<prefix> &cGrace period has ended."
      count: "<prefix> &fGrace period ends in &f&o<time>&f."

    finalheal:
      gived: "<prefix> &fFinal heal given."
      count: "<prefix> &fFinal heal in &f&o<time>&f."

    end: "<prefix> &fThe server will restart in &e<time>&f."

    win:
      formatkills: "&e&l#<position> Kills &7- <name> &7- <kills>"
      ffa:
        - ""
        - "&e&lUHC RUN"
        - "&f&l"
        - "&eWinner&f: <name> &7- <kills> kills &7(&e<wins>&7)"
        - ""
        - "<top-kills>"
      team:
        - ""
        - "&e&lUHC RUN"
        - "&f&l"
        - "&eWinners&f: <team-name> <names> &7- <kills> kills"
        - ""
        - "<top-kills>"

  death:
    ondie: "<prefix> &eNow you are a spectator: §celiminated!§e."
Code:
## VARIABLES - <game-time> , <game-type>
TITLE: "&a&lUHC RUN &7(&f<game-type>&7)"

LOBBY:
  teleport: "&fTeleport in&7:&d <cooldown>"
  waiting:
    - '&aWaiting players!'
    - '&f<players-start> &7more to start...'
  lines:
    - ''
    - '&fPlayers&7: &d<players>'
    - '&fType&7: &d<type>'
    - ''
    - '<teleport>'
    - '<waiting>'
    - ''
    - '&amc.criwix.net'


TELEPORTING:
  - ''
  - '&fPlayers&7: &d<players>'
  - '&fType&7: &d<type>'
  - ''
  - '&fStarts in&7: &d<cooldown>'
  - ''
  - '&amc.criwix.net'


GAME:
  FFA:
    - ''
    - '&fGame time&7: &d<game-time>'
    - '<VARIABLE-TELEPORT>'
    - ''
    - '&fPlayers&7: &d<players>'
    - '&fKills&7: &d<kills>'
    - ''
    - '&fBorde&7: &d<border>x<border>'
    - '&fCenter&7: &d<center>'
    - ''
    - '&amc.criwix.net'
  TEAM:
    - ''
    - '&fGame time&7: &d<game-time>'
    - '<VARIABLE-TELEPORT>'
    - ''
    - '&fPlayers&7: &d<players>'
    - '&fKills&7: &d<kills> &7(<team-kill>&7)'
    - '<VARIABLE-TEAM>'
    - ''
    - '&fBorde&7: &d<border>x<border>'
    - '&fCenter&7: &d<center>'
    - ''
    - '&amc.criwix.net'
  VARIABLES:
    TEAM: "&7(&f<name>&7) &b<arrow> &b<distance>b"
    CENTER: "&b<arrow> &b<distance>b"
    TELEPORT: "&fTeleport in&7: &d<teleport-time>"

END:
  restarting: "&7Restarting in &7: &d<time>"
  FFA:
    - ''
    - '&fWinner&7: &d<name>'
    - '&fKills&7: &d<kills>'
    - '&fWins&7: &d<wins>'
    - ''
    - '<restarting>'
    - ''
  TEAM:
    winners:
      - ' - &f<name>'
      - '  - &cKills: &f<kills>'
    lines:
      - ''
      - '&fWinners&7: &fTeam <team> '
      - '<winners>'
      - ''
      - '&fTeam kills: &d<tkills>'
      - '<restarting>'
      - ''
Code:
##COLOR;DISPLAYNAME


## COLORS: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/ChatColor.html

INVENTORY_TITLE: "&bChoose your team"
LOBBY_ITEM: "&e&lTeams"

TAB: true

TEAMS:
  - 'RED;&7[<color>#1&7]'
  - 'AQUA;&7[<color>#2&7]'
  - 'YELLOW;&7[<color>#3&7]'
  - 'DARK_GRAY;&7[<color>#4&7]'
  - 'WHITE;&7[<color>#5&7]'
  - 'GOLD;&7[<color>#6&7]'
  - 'GREEN;&7[<color>#7&7]'
  - 'LIGHT_PURPLE;&7[<color>#8&7]'
  - 'DARK_BLUE;&7[<color>#9&7]'
  - 'GRAY;&7[<color>#10&7]'

Code Snippets:
OgSAx2K.png
 
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