UHC Run plugin like epicube style
Warning: Please read the terms and conditions section before buying.
Warning: This plugin needs a license so you will need to join the discord, https://discord.gg/UgCJ3p3VdX
PRICE: 10$
Features:
- Solo and Team games
- Nether in overworld
- Combatlogger
- InstaBreak logs and leaves
- Mining iron and gold ore give 2 ingots instead of having to smelt the ore and coal gives torches, gravel also has a chance to drop arrows
- MySQL Support
- Spectator mode
and more....
Terms and conditions:
Do not resell the plugin or the sourcecode
No refund of the plugin or sourcecode
The plugin will have updates to add new things
You can not publish the plugin or the source code anywhere
Preview:
Files preview:
Code Snippets:
Warning: Please read the terms and conditions section before buying.
Warning: This plugin needs a license so you will need to join the discord, https://discord.gg/UgCJ3p3VdX
PRICE: 10$
Features:
- Solo and Team games
- Nether in overworld
- Combatlogger
- InstaBreak logs and leaves
- Mining iron and gold ore give 2 ingots instead of having to smelt the ore and coal gives torches, gravel also has a chance to drop arrows
- MySQL Support
- Spectator mode
and more....
Terms and conditions:
Do not resell the plugin or the sourcecode
No refund of the plugin or sourcecode
The plugin will have updates to add new things
You can not publish the plugin or the source code anywhere
Preview:
Files preview:
Code:
SQL:
enabled: false
ip: ""
database: ""
table: ""
user: ""
password: ""
LICENSE: ""
worlds:
overworld:
name: 'uhcworld'
size: 500
canepercent: 27
Manage:
teams:
state: true
size: 2
friendly_fire: true
timers:
events:
heal: 5
pvp: 15
teleport: 20
shrink: 10
lobby:
teleport:
count: MINUTES
teams: 4
ffa: 2
start:
count: SECONDS
teams: 40
ffa: 30
stop: 25
players:
teams:
min: 10
max: 20
ffa:
min: 6
max: 12
Potions:
strength:
1: true
2: false
speed: true
poison: true
invisibility: false
regeneration: false
timers:
hour: "hora"
minute: "minuto"
second: "segundo"
Locations:
spawn:
colored-names:
teammates: '§a'
enemies: '§c'
spectators: '§7'
Code:
Prefix: "&7[&e&lUHCRun&7]"
Potions:
disabled: "<prefix> &f<potion> &apotions are &cdisable"
Teams:
join: "<prefix> &fYour team is now <team>"
full: "<prefix> <team> &fits full!"
Game:
teleport:
message: "<prefix> &fAll players will be teleported in &e{time}&f."
title:
first: "&e<cooldown>"
secondary: "¡Get ready!"
start:
message: "<prefix> &fGame begins in &e{time}&f."
started: "<prefix> &fGame has begun!"
title:
first: "&e<cooldown>"
secondary: ""
motd:
state: true
LOADING: "&cLoading World"
LOBBY:
waiting: "&aWaiting for players <min>&7/<max> "
teleport: "&eTeleport begins in &6<time>"
TELEPORTING: "&eBegins in &6<time>"
GAME: "&4In game &ftime: &6<time>"
border:
teleport: "<prefix> &fBorder does tp on&f&o<time>&f."
shrink: "<prefix> &fBorder has shrunk since &e<previus> a &e<new>."
move: "<prefix> &cBorder has started to shrink!"
combatlog:
die: "&c<name>&7[&f<kills>&7] has been disconnected for a long time and has died"
events:
pvp:
enabled: "<prefix> &cGrace period has ended."
count: "<prefix> &fGrace period ends in &f&o<time>&f."
finalheal:
gived: "<prefix> &fFinal heal given."
count: "<prefix> &fFinal heal in &f&o<time>&f."
end: "<prefix> &fThe server will restart in &e<time>&f."
win:
formatkills: "&e&l#<position> Kills &7- <name> &7- <kills>"
ffa:
- ""
- "&e&lUHC RUN"
- "&f&l"
- "&eWinner&f: <name> &7- <kills> kills &7(&e<wins>&7)"
- ""
- "<top-kills>"
team:
- ""
- "&e&lUHC RUN"
- "&f&l"
- "&eWinners&f: <team-name> <names> &7- <kills> kills"
- ""
- "<top-kills>"
death:
ondie: "<prefix> &eNow you are a spectator: §celiminated!§e."
Code:
## VARIABLES - <game-time> , <game-type>
TITLE: "&a&lUHC RUN &7(&f<game-type>&7)"
LOBBY:
teleport: "&fTeleport in&7:&d <cooldown>"
waiting:
- '&aWaiting players!'
- '&f<players-start> &7more to start...'
lines:
- ''
- '&fPlayers&7: &d<players>'
- '&fType&7: &d<type>'
- ''
- '<teleport>'
- '<waiting>'
- ''
- '&amc.criwix.net'
TELEPORTING:
- ''
- '&fPlayers&7: &d<players>'
- '&fType&7: &d<type>'
- ''
- '&fStarts in&7: &d<cooldown>'
- ''
- '&amc.criwix.net'
GAME:
FFA:
- ''
- '&fGame time&7: &d<game-time>'
- '<VARIABLE-TELEPORT>'
- ''
- '&fPlayers&7: &d<players>'
- '&fKills&7: &d<kills>'
- ''
- '&fBorde&7: &d<border>x<border>'
- '&fCenter&7: &d<center>'
- ''
- '&amc.criwix.net'
TEAM:
- ''
- '&fGame time&7: &d<game-time>'
- '<VARIABLE-TELEPORT>'
- ''
- '&fPlayers&7: &d<players>'
- '&fKills&7: &d<kills> &7(<team-kill>&7)'
- '<VARIABLE-TEAM>'
- ''
- '&fBorde&7: &d<border>x<border>'
- '&fCenter&7: &d<center>'
- ''
- '&amc.criwix.net'
VARIABLES:
TEAM: "&7(&f<name>&7) &b<arrow> &b<distance>b"
CENTER: "&b<arrow> &b<distance>b"
TELEPORT: "&fTeleport in&7: &d<teleport-time>"
END:
restarting: "&7Restarting in &7: &d<time>"
FFA:
- ''
- '&fWinner&7: &d<name>'
- '&fKills&7: &d<kills>'
- '&fWins&7: &d<wins>'
- ''
- '<restarting>'
- ''
TEAM:
winners:
- ' - &f<name>'
- ' - &cKills: &f<kills>'
lines:
- ''
- '&fWinners&7: &fTeam <team> '
- '<winners>'
- ''
- '&fTeam kills: &d<tkills>'
- '<restarting>'
- ''
Code:
##COLOR;DISPLAYNAME
## COLORS: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/ChatColor.html
INVENTORY_TITLE: "&bChoose your team"
LOBBY_ITEM: "&e&lTeams"
TAB: true
TEAMS:
- 'RED;&7[<color>#1&7]'
- 'AQUA;&7[<color>#2&7]'
- 'YELLOW;&7[<color>#3&7]'
- 'DARK_GRAY;&7[<color>#4&7]'
- 'WHITE;&7[<color>#5&7]'
- 'GOLD;&7[<color>#6&7]'
- 'GREEN;&7[<color>#7&7]'
- 'LIGHT_PURPLE;&7[<color>#8&7]'
- 'DARK_BLUE;&7[<color>#9&7]'
- 'GRAY;&7[<color>#10&7]'
Code Snippets:
- Type
- Offering

