Ultimate EggWars | Partys, Generator, Shop, Trails, Glass | Multi Arena 1.0.0

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InsiderAnh

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EggWars.png
This is a plugin EggWars with many new features, for example you can make generators unlimited and all kinds, the store is completely editable, and has some comesticos you will love.

SOURCE CODE: 50USD

Features.png
⇀ Multi Arena Mode - This plugin is MultiArena mode.
⇀ Tops - You have kills, wins and eggs broken tops.
⇀ Achievements - You have the following achievements: BLOCK_BROKEN, BLOCK_PLACED, DEATHS, KILLS, WINS, SHOTS and SUCCESS_SHOTS.
⇀ Sign System - You have a system of posters to get into the games.
⇀ Party System - You have a Party system, to get into the games.
⇀ Kits System - You have a system to make kits unlimited.
⇀ Glass System - The crystal system in the sand is that each player has its own glass.
⇀ Trails System - Particles of arrow, completely editable and unlimited.
⇀ Spectator Options - Spectator options, such as speed and night vision.
⇀ Shop Kits, Trails and Cages - Awesome shop where you can sell kits and trails.
⇀ Team Selector - A team selector tool to join a specific team.
⇀ Generators - Generators can be upgraded to generate items faster and you can customize each upgrade level requirements and improvements.
⇀ Unlimited generators - You can create the generators you want, with the materials you want, and the levels you want.
⇀ Quick Buy - You can shift click in the villager shop to spend all the materials you have (Quick purchase of large quantities)
⇀ Solo/Team - Arenas that you create can be Solo, or Teams of any size you want.
⇀ MySQL & SQLite - You have two types of statistics storage.
⇀ Types of Store - In the voting, you have the option to vote for the type of store.
⇀ Time of Game - In the voting, you have the option to vote for time.
⇀ Life of Players - In the voting, you have the option to vote for the amount of life of the players.
⇀ Team, Global chat - When you are playing in team mode there is team and global chat.
⇀ Spectate / Spectate Chat - Spectate players in game after you die and spectate chat only between spectators.
⇀ Per arena chat - Ingame chat does not affect on any chat out of the game.
⇀ Custom Villager shop (Categories, Category items) - You can customize the shop categories like (blocks, items, food) and each category has specific custom items with specific price.
⇀ Placeholder API - You have the following placeholders.
%ew_wins%
%ew_kills%
%ew_deaths%
%ew_broken%
%ew_placed%
%ew_played%
%ew_shots%
%ew_succes_shots%
%ew_coins%
%ew_timeplayed%
⇀ Spectator TP Players - You have an item that allows you to teleport to the players in the arena.

Commands.png
/ew setkills - Set the position of the top of kills.
/ew setwins - Set the position of the top of wins.
/ew seteggs - Set the position of the top of eggs broken.
/ew setmainlobby - Set the position of the main lobby.
/ew cages - Open the cage menu.
/ew trails - Open the trails menu.
/ew kits - Open the kits menu.
/ew create <name> - Create a new arena.
/ew edit <name> - Edit an already created arena.
/ew join <name> - Join a game.
/ew leave - Leave of game.
/ew setlobby - Set the arena lobby you are currently creating or editing.
/ew setspect - Set the arena spect you are currently creating or editing.
/ew addvillager - Add a villager to the game.
/ew addteam - Add a team to the game. (When you use this command will automatically put you in the editing of that team)
/ew setcolor <color> - Sets the color of a team.
/ew setrespawn - Sets the respawn of a team.
/ew setegg - Sets the egg location of a team.
/ew setspawn - Gives you the star to add spawns.
/ew removespawn - Remove the last spawn setted.
/ew save - Save the game.

Permissions.png
⇀ eggwars.admin » Gives you the admin permissions.
⇀ eggwars.cages » Gives you the cages permissions.
⇀ eggwars.trails » Gives you the trails permissions.
⇀ eggwars.kits » Gives you the kits permissions.
⇀ eggwars.setkills » Set up the tops kills place.
⇀ eggwars.setwins » Set up the tops wins place.
⇀ eggwars.seteggs » Set up the tops eggs broken place.

How to install.png
1.- Buy the plugin.
2.- Put the plugin in the folder /plugins of your server and upload it.
3.- Use the commands that are in the commands section.
4.- The plugin has dependencies Holographic Displays and NametagEdit.

Configuration.png
YAML:
achievements:
  block-100:
    type: BLOCK_BROKEN
    amount: 100
    message:
    - "&aYou have earned the achievement &eRomper 100 Blocks&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  placed-100:
    type: BLOCK_PLACED
    amount: 100
    message:
    - "&aYou have earned the achievement &ePlace 100 Blocks&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  shots-100:
    type: SHOTS
    amount: 100
    message:
    - "&aYou have earned the achievement &eLaunch 100 Arrows&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  successhots-100:
    type: SUCCESS_SHOTS
    amount: 100
    message:
    - "&aYou have earned the achievement &eAcert 100 Arrows&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  kills-10:
    type: KILLS
    amount: 10
    message:
    - "&aYou have earned the achievement &eKill 10 Players&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  wins-10:
    type: WINS
    amount: 10
    message:
    - "&aYou have earned the achievement &eGet 10 Wins&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  deaths-10:
    type: DEATHS
    amount: 10
    message:
    - "&aYou have earned the achievement &eGet 10 Deaths&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  deaths-20:
    type: DEATHS
    amount: 20
    message:
    - "&aYou have earned the achievement &eGet 20 Deaths&a."
    - "&eYou have won &6+20 Coins&e."
    rewards:
      commands:
      - none
      money: 20
YAML:
permFormat: pex user <player> add <permission>
chat:
  lobby: "&b[EggWars] &7<player>: &f<msg>"
  global: "&6[GLOBAL] <team> <player>&7: &f<msg>"
  team: "<team> <player>&7: &f<msg>"
  spects: "&7[SPEC] &7<player>: &f<msg>"
mainLobby: null
stats: null
tops:
  kills: null
  wins: null
  eggs: null
coins:
  kill: 1
  egg: 5
  win: 20
kitSize: 27
trailSize: 27
glassSize: 27
server: EW1
signs:
  waiting: 5
  starting: 4
  pregame: 6
  ingame: 14
  finish: 11
  restart: 15
cmds:
- /ew leave
MySQL:
  enabled: false
  username: Insider
  password: spigot
  database: Martu
  host: 127.0.0.1
  port: 3306
YAML:
types:
  iron:
    drop: IRON_INGOT
    data: 0
    max: 64
    levels:
      0:
        upgrate:
          material: IRON_INGOT
          amount: 10
          name: "&7Iron"
        speed: 80
      1:
        upgrate:
          material: IRON_INGOT
          amount: 20
          name: "&7Iron"
        speed: 40
      2:
        upgrate:
          material: GOLD_INGOT
          amount: 5
          name: "&6Gold"
        speed: 30
      3:
        upgrate:
          material: DIAMOND
          amount: 5
          name: "&bDiamonds"
        speed: 20
    menu:
      icon: IRON_INGOT
      data: 0
      amount: 1
      title: "&6Generator of &7Iron &6- Level <level>"
      info:
        nameItem: "&6Generator of &7Iron &6- Level <level>"
        loreItem:
        - "&9Production Interval: <time> seconds"
      upgrate:
        nameItem: "&6Upgrate to: &6Generator of &7Iron &6- Level <nextLevel>"
        loreItem:
        - "&9Production Interval: <nextTime> seconds"
        - "&7"
        - "&3Cost: &e<nextCost> <nextMaterial>"
      max:
        nameItem: "&6Generator of &7Iron &6- Maximum"
        loreItem:
        - "&cThis generator is at the maximum level."
  gold:
    drop: GOLD_INGOT
    data: 0
    max: 20
    levels:
      0:
        upgrate:
          material: GOLD_INGOT
          amount: 10
          name: "&6Gold"
        speed: 160
      1:
        upgrate:
          material: GOLD_INGOT
          amount: 20
          name: "&6Gold"
        speed: 80
      2:
        upgrate:
          material: DIAMOND
          amount: 5
          name: "&bDiamonds"
        speed: 60
      3:
        upgrate:
          material: DIAMOND
          amount: 25
          name: "&bDiamonds"
        speed: 40
    menu:
      icon: GOLD_INGOT
      data: 0
      amount: 1
      title: "&6Generator of &eGold &6- Level <level>"
      info:
        nameItem: "&6Generator of &eGold &6- Level <level>"
        loreItem:
        - "&9Production Interval: <time> seconds"
      upgrate:
        nameItem: "&6Upgrate to: &6Generator of &eGold &6- Level <nextLevel>"
        loreItem:
        - "&9Production Interval: <nextTime> seconds"
        - "&7"
        - "&3Cost: &e<nextCost> <nextMaterial>"
      max:
        nameItem: "&6Generator of &eGold &6- Maximum"
        loreItem:
        - "&cThis generator is at the maximum level."
  diamond:
    drop: DIAMOND
    data: 0
    max: 5
    levels:
      0:
        upgrate:
          material: DIAMOND
          amount: 5
          name: "&bDiamonds"
        speed: 200
      1:
        upgrate:
          material: DIAMOND
          amount: 10
          name: "&bDiamonds"
        speed: 160
      2:
        upgrate:
          material: DIAMOND
          amount: 25
          name: "&bDiamonds"
        speed: 100
      3:
        upgrate:
          material: DIAMOND
          amount: 25
          name: "&bDiamonds"
        speed: 40
    menu:
      icon: DIAMOND
      data: 0
      amount: 1
      title: "&6Generator of &bDiamond &6- Level <level>"
      info:
        nameItem: "&6Generator of &bDiamond &6- Level <level>"
        loreItem:
        - "&9Production Interval: <time> seconds"
      upgrate:
        nameItem: "&6Upgrate to: &6Generator of &bDiamond &6- Level <nextLevel>"
        loreItem:
        - "&9Production Interval: <nextTime> seconds"
        - "&7"
        - "&3Cost: &e<nextCost> <nextMaterial>"
      max:
        nameItem: "&6Generator of &bDiamond &6- Maximum"
        loreItem:
        - "&cThis generator is at the maximum level."
YAML:
glasses:
  default:
    id: 0
    name: "&aDefault"
    icon: GLASS
    data: 0
    amount: 1
    slot: 0
    price: 0
    isBuy: true
    permission: skywars.glass.default
    lore: |-
      &7Cristal default
      &7for dont have money.
      &7
      &eClick to select!
    buyLore: |-
      &7Cristal default
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &eClick to buy!
    permLore: |-
      &7Cristal default
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &cYou dont have permissions!
    top:
      block: GLASS
      data: 0
    center:
      block: GLASS
      data: 0
    floor:
      block: GLASS
      data: 0
YAML:
## Armor Format: MATERIAL:DATA:AMOUNT
### Items Format: MATERIAL:DATA:AMOUNT:SLOT
## Items Enchantment: MATERIAL:DATA:AMOUNT:SLOT:ENCHANT:ENCHANT_NAME:ENCHANT_LEVEL:TRUE
## Items More Enchantments: MATERIAL:DATA:AMOUNT:SLOT:ENCHANT:ENCHANT_NAME:ENCHANT_LEVEL:TRUE:ENCHANT:ENCHANT_NAME:ENCHANT_LEVEL:TRUE
kits:
  default:
    id: 0
    icon: WOOD_SWORD
    data: 0
    amount: 1
    slot: 0
    name: "&aDefault"
    helmet: DIAMOND_HELMET:0:1
    chestplate: AIR:0:1
    leggings: AIR:0:1
    boots: AIR:0:1
    price: 0
    isBuy: true
    permission: skywars.kits.default
    items:
    - WOOD_SWORD:0:1:0
    - WOOD_PICKAXE:0:1:1
    potionsEffects:
    - ABSORPTION:200:0:TRUE
    lore: |-
      &7Kit default
      &7for dont have money.
      &7
      &eClick to select!
    buyLore: |-
      &7Kit default
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &eClick to buy!
    permLore: |-
      &7Cristal default
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &cYou dont have permission!
YAML:
messages:
  noPermission: '&cYou dont have permission to do this..'
  noMoney: '&cYou dont have enough coins.'
  join: '&7<player> &ehas joined the game. &b(&e<players>&b/&e<max>&b)'
  quit: '&7<player> &ehas left the game. &b(&e<players>&b/&e<max>&b)'
  starting: '&eThe game will start in &b<time> &esecond<s>.'
  prestart: '&eThe boxes will be opened in &b<time> &esecond<s>.'
  noHasNeed: '&cYou dont have the items you need to buy.'
  hasBuy: '&aYou bought &6<item>&a.'
  noBreakEgg: '&cYou can not break your own egg.'
  breakEgg: '&eThe player <teamColor><player> &ea broken team egg <teamBreakColor><teamBreakName>&e.'
  breakYourEgg: '&4&lYour egg has been destroyed.'
  noBreakBlock: '&cYou can only break blocks put in the game.'
  youNeed: '&cYou need more <material> &cto improve this.'
  alreadyVote: '&cYou have already voted for this option.'
  vote: '&7<player> &ehas voted for &b<voteType>&e. &6Votes <votes>!'
  selectedVote: '<voteType> &ehas been selected by voting. &6Votes <votes>!'
  kitSelected: '&aThe Kit has been selected &6<kit>&a.'
  trailSelected: '&aThe Trail has been selected &6<trail>&a.'
  glassSelected: '&aThe glass has been selected &6<glass>&a.'
  noInGame: '&cYou are not in any game.'
  leaveGame: '&cYou has left the game.'
  newLife: '&aYour egg has given you a new life.'
  teamFull: '&cFull team goes into another.'
  unbalanced: '&cUnbalanced teams try to come in another time.'
  joinedTeam: '&eYou have entered the team <team>&e.'
  respawning: '&eReappearing in &c<time> &esecond<s>.'
  noCMD: '&cYou cannot use commands not allowed.'
  buyItem: '&aYou have successfully purchased the &e<item>&a.'
  gameFull: '&cThis game is full.'
  gameAlreadyStart: '&cThe game already started.'
  party: '&aAll your party players have been moved to your game.'
  partyLong: '&cYour party is too big to get into this game.'
  onlyLeader: '&cOnly the leader of the party can join games.'
  teamDeath: '&c&lThe team <teamColor><teamName> &c&lhas been eliminated.'
  coinsAdd: '&e+<coins>'
  win:
  - '&7'
  - '<center>&e&lMAGISTERIAL VICTORY'
  - '&7'
  - '&fThe team <team> &fwon the game!'
  - '&7'
tops:
  kills:
  - '&b&lTop EggWars Kills'
  - <top>
  wins:
  - '&b&lTop EggWars Wins'
  - <top>
  eggs:
  - '&b&lTop EggWars Broken Eggs'
  - <top>
signs:
  line-1: '&lEggWars'
  line-2: <state>
  line-3: 'Map: <name>'
  line-4: '&7<players>/<max>'
states:
  waiting: '&aWaiting...'
  starting: '&eStarting'
  pregame: '&cPre Game'
  ingame: '&4In Game'
  finish: '&9Finishing'
  restarting: '&5Restarting'
deathMessages:
  explosion: '&7<player> &eexploded into a thousand pieces'
  contact: '&7<player> &edied by contact'
  custom: '&7<player> &edied of unknown causes'
  drowning: '&7<player> &ebelieved it was a fish'
  entity: '&7<player> &ewas killed'
  fall: '&7<player> &edied from falling from the sky'
  falling: '&7<player> &ethe block has fallen'
  fire: '&7<player> &ewas burned'
  firetick: '&7<player> &eburned to death'
  lava: '&7<player> &etry to swim in lava'
  lighting: '&7<player> &ewas killed by Zeus'
  magic: '&7<player> &edied for a potion'
  melting: '&7<player> &edied for a potion'
  poison: '&7<player> &edied for a potion'
  projectile: '&7<player> &egot a head shot'
  startvation: '&7<player> &edied of starvation'
  suffocation: '&7<player> &eflushing'
  suicide: '&7<player> &elife was worth his dick'
  thorns: '&7<player> &ekill himself if he looks'
  void: '&7<player> &ejump to void'
  whiter: '&7<player> &ewas killed by the wither'
  player: ' by &7<killer>.'
  none: '.'
partys:
  error:
    noOnline: '&cThat player is not online.'
    isLeader: '&cOnly the leader can invite players.'
    inParty: '&cThis player is already a member of a party. Ask them to leave their Party and try this command again.'
    noOnlineNoYour: '&cI cant find or invite that player to your Party! :('
    alreadyInvited: '&cThis player is already invited to your party!'
    noInvited: '&cThis player currently does not accept party invitations.'
    acceptPlayer: '&cThe specified player is not or you are not the leader of the Party.'
    partyFull: '&cI am sorry, but that Party is full! Maybe the leader could make room for you..'
    noInvite: '&cNo outstanding Invitations for this Party.'
    noInviteParty: '&cYou are not invited to this Party..'
    noParty: '&cYou are not in a Party..'
    noInYourParty: '&cThat player is not in your Party.!'
    noYouKick: '&cYou can not kick yourself or the Party leader!'
    noLeaveLeader: '&cYou are the leader! or promotes another member to be a leader and leaves or dissolves the Party.'
  invitePlayer: '&bInvited &e<player>&b.'
  joinedPlayer: '&bYou entered the Party of &e<player>&b.'
  chatEnabled: '&aAll messages will no longer be sent to Party chat.'
  chatDisabled: '&cAll messages will now be sent to the Party chat.'
  declined: '&cYou declined the invitation for the Party of &e<player>&c.'
  deleted: '&cYou remove the Party.'
  kick: '&aExpel &e<player> &aoutside your Party!'
  leave: '&cYou got out of the Party.'
  promote: '&cYou promoted &e<player> &cParty leader!'
  inviteParty1: '&bYou have an invitation for a party.'
  inviteParty: '&e<player> &ainvite you to your party, you want to join?'
holograms:
  villager:
  - '&e&lEggWars Shop'
  - '&7(Click to open)'
items:
  team:
    nameItem: '&aTeam Selector'
    loreItem: |-
      &7Click to open the
      &7team selector.
  kit:
    nameItem: '&aKit Selector'
    loreItem: |-
      &7Click to open the
      &7kit Selector.
  vote:
    nameItem: '&aVote'
    loreItem: |-
      &7Click to open the
      &7voting menu.
  leave:
    nameItem: '&cLeave'
    loreItem: |-
      &7Click to exit and
      &7end the fun.
  spectate:
    nameItem: '&aSpectator Players &7(Right Click)'
    loreItem: |-
      &7Click to open the menu
      &7of spectators.
  config:
    nameItem: '&bSpectator Options &7(Right Click)'
    loreItem: |-
      &7Set your parameters of
      &7spector.
menus:
  kits:
    title: '&aKit Selector'
  trail:
    title: '&aTrail Selector'
  glass:
    title: '&aGlass Selector'
  team:
    title: '&aTeam Selector'
    team:
      loreItem:
      - '&ePlayers:'
      - '<teamPlayers>'
      - '&7'
      - '&eClick to join!'
  options:
    title: 'Spectator Options'
    enable: '&aEnable'
    disable: '&cDisable'
    velocidad:
      nameItem: '&aSpeed <#>'
      loreItem: |-
        &7Click to change your
        &7speed leve <#>.
    vision:
      nameItem: '<type> Night Vision'
      loreItem: |-
        &7Click to <type> the
        &7night vission.
  vote:
    title: '&aVoting Menu'
    main:
      type:
        nameItem: '&eVote Shop'
        loreItem: |-
          &7Click to open the menu
          &7of store type voting.
      time:
        nameItem: '&eVote Time'
        loreItem: |-
          &7Click to open the menu
          &7of time voting.
      health:
        nameItem: '&eVote Life'
        loreItem: |-
          &7Click to open the menu
          &7of life voting.
    type:
      title: '&aVote Shop'
      normal:
        nameItem: '&6Normal Shop'
        loreItem: |-
          &7Click to vote for
          &7normal shop.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
      basic:
        nameItem: '&7Basic Shop'
        loreItem: |-
          &7Click to vote for
          &7basic shop.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
      op:
        nameItem: '&4Overpowered Shop'
        loreItem: |-
          &7Click to vote for
          &7overpowered shop.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
    time:
      title: '&aVote Time'
      dia:
        nameItem: '&eDay'
        loreItem: |-
          &7Click to vote for
          &7time of day.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
      tarde:
        nameItem: '&6Afternoon'
        loreItem: |-
          &7Click to vote for
          &7time of afternoon.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
      noche:
        nameItem: '&8Noche'
        loreItem: |-
          &7Click to vote for
          &7time of night.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
    health:
      title: '&aVotar por Vida'
      10health:
        nameItem: '&b10 Corazones'
        loreItem: |-
          &7Click to vote for
          &710 hearts.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
      20health:
        nameItem: '&b20 Corazones'
        loreItem: |-
          &7Click to vote for
          &720 hearts.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
      40health:
        nameItem: '&b40 Corazones'
        loreItem: |-
          &7Click to vote for
          &740 hearts.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
title:
  prestart:
    title: '&c<time>'
    subtitle: '&ePrepare to fight'
  starting:
    title: '&c<time>'
    subtitle: '&r'
  break:
    title: '&4&lBROKEN EGG'
    subtitle: '&fYou no longer respawn!'
  respawn:
    title: '&aRESPAWNED'
    subtitle: '&eYour egg has given you life!'
  respawing:
    title: '&cRESPAWNING'
    subtitle: '&eIn &c<time> &esecond<s>.'
required:
  has:
  - '&7'
  - '&a&oClick to buy'
  - '&a&oStuff-Click to buy all'
  noHas:
  - '&7'
  - '&cYou dont have enough.'
generators:
  broken: '&cBroken'
  iron:
    line-1: '&lGenerator'
    line-2: '&7Iron'
    line-3: 'Level: <level>'
    line-4: '&8Click to open!'
    broken-1: '&lGenerator'
    broken-2: '&7Iron'
    broken-3: '&cBroken'
    broken-4: '&8Click to open!'
  gold:
    line-1: '&lGenerator'
    line-2: '&6Gold'
    line-3: 'Level: <level>'
    line-4: '&8Click to open!'
    broken-1: '&lGenerator'
    broken-2: '&6Gold'
    broken-3: '&cBroken'
    broken-4: '&8Click to open!'
  diamond:
    line-1: '&lGenerator'
    line-2: '&bDiamond'
    line-3: 'Level: <level>'
    line-4: '&8Click to open!'
    broken-1: '&lGenerator'
    broken-2: '&bDiamond'
    broken-3: '&cBroken'
    broken-4: '&8Click to open!'
scoreboards:
  main-title: '&e&lEGGWARS LOBBY'
  main: |-
    &f
    &fName: &a<player>
    &f
    &fLobby: &a#1
    &f
    &fOnline: &a<online>/100
    &f
    &6www.servername.net
  lobby-title: '&e&lEGGWARS'
  lobby: |-
    &f
    &fPlayers: &a<players>/<max>
    &f
    &fMap: &a<map>
    &f
    &fServer: &a<server>
    &f
    &6www.servername.net
  starting-title: '&e&lEGGWARS'
  starting: |-
    &f
    &fPlayers: &a<players>/<max>
    &f
    &fStarting in: &a<time><s>
    &f
    &fMap: &a<map>
    &f
    &fServer: &a<server>
    &f
    &6www.servername.net
  game-title: '&e&lEGGWARS'
  game: |-
    &7Date: <date>
    &f
    <teams>
    &f
    &fKills: &a<kills>
    &fBroken Eggs: &a<eggs>
    &f
    &6www.servername.net
teamFormat: '<teamColor><teamName>: &a&l<status>'
teams:
  aqua: 'Aqua'
  dark_blue: 'Dark Blue'
  black: 'Black'
  blue: 'Blue'
  dark_aqua: 'Cyan'
  dark_red: 'Dark Red'
  red: 'Red'
  dark_gray: 'Dark Gray'
  gray: 'Gray'
  dark_green: 'Dark Green'
  green: 'Green'
  light_purple: 'Pink'
  dark_purple: 'Purple'
  white: 'White'
  yellow: 'Yellow'
  gold: 'Orange'
votes:
  none: '&6None'
  time:
    dia: '&eDay'
    tarde: '&6Afternoon'
    noche: '&8Night'
  type:
    basic: '&7Basic'
    normal: '&6Normal'
    op: '&4Overpowered'
  health:
    10health: '&b10 Hearts'
    20health: '&b20 Hearts'
    40health: '&b40 Hearts'
setup:
  worldCreated: '&aThe world &e<name> &ahas been created.'
YAML:
sounds:
  join: SUCCESSFUL_HIT
  quit: NOTE_BASS
  starting: NOTE_PLING
  prestart: NOTE_PLING
  buy: NOTE_STICKS
  breakEgg: AMBIENCE_THUNDER
YAML:
trails:
  default:
    id: 0
    name: "&aDefault"
    icon: BARRIER
    data: 0
    amount: 1
    slot: 0
    price: 0
    isBuy: true
    particle: NONE
    offsetX: 0.0
    offsetY: 0.0
    offsetZ: 0.0
    speed: 0
    amount: 0
    range: 0
    permission: skywars.trails.default
    lore: |-
      &7Trail default
      &7for dont have money.
      &7
      &eClick to select!
    buyLore: |-
      &7Trail default
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &eClick to buy!
    permLore: |-
      &7Trail default
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &eClick to buy!
  water:
    id: 1
    name: "&bWater"
    icon: WATER_BUCKET
    data: 0
    amount: 1
    slot: 1
    price: 0
    isBuy: false
    particle: DRIP_WATER
    offsetX: 0.0
    offsetY: 0.0
    offsetZ: 0.0
    speed: 10.0
    amount: 1
    range: 15.0
    permission: skywars.trails.water
    lore: |-
      &7Trail water
      &7for dont have money.
      &7
      &eClick to select!
    buyLore: |-
      &7Trail water
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &eClick to buy!
    permLore: |-
      &7Trail water
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &eClick to buy!
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PebbleHost
High performance, consistent uptime and fast support. Minecraft hosting that just works.

InsiderAnh

Java Developer
Banned
Feedback score
2
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This is a plugin EggWars with many new features, for example you can make generators unlimited and all kinds, the store is completely editable, and has some comesticos you will love.

SOURCE CODE: 50USD

View attachment 194838
⇀ Multi Arena Mode - This plugin is MultiArena mode.
⇀ Tops - You have kills, wins and eggs broken tops.
⇀ Achievements - You have the following achievements: BLOCK_BROKEN, BLOCK_PLACED, DEATHS, KILLS, WINS, SHOTS and SUCCESS_SHOTS.
⇀ Sign System - You have a system of posters to get into the games.
⇀ Party System - You have a Party system, to get into the games.
⇀ Kits System - You have a system to make kits unlimited.
⇀ Glass System - The crystal system in the sand is that each player has its own glass.
⇀ Trails System - Particles of arrow, completely editable and unlimited.
⇀ Spectator Options - Spectator options, such as speed and night vision.
⇀ Shop Kits, Trails and Cages - Awesome shop where you can sell kits and trails.
⇀ Team Selector - A team selector tool to join a specific team.
⇀ Generators - Generators can be upgraded to generate items faster and you can customize each upgrade level requirements and improvements.
⇀ Unlimited generators - You can create the generators you want, with the materials you want, and the levels you want.
⇀ Quick Buy - You can shift click in the villager shop to spend all the materials you have (Quick purchase of large quantities)
⇀ Solo/Team - Arenas that you create can be Solo, or Teams of any size you want.
⇀ MySQL & SQLite - You have two types of statistics storage.
⇀ Types of Store - In the voting, you have the option to vote for the type of store.
⇀ Time of Game - In the voting, you have the option to vote for time.
⇀ Life of Players - In the voting, you have the option to vote for the amount of life of the players.
⇀ Team, Global chat - When you are playing in team mode there is team and global chat.
⇀ Spectate / Spectate Chat - Spectate players in game after you die and spectate chat only between spectators.
⇀ Per arena chat - Ingame chat does not affect on any chat out of the game.
⇀ Custom Villager shop (Categories, Category items) - You can customize the shop categories like (blocks, items, food) and each category has specific custom items with specific price.
⇀ Placeholder API - You have the following placeholders.
%ew_wins%
%ew_kills%
%ew_deaths%
%ew_broken%
%ew_placed%
%ew_played%
%ew_shots%
%ew_succes_shots%
%ew_coins%
%ew_timeplayed%
⇀ Spectator TP Players - You have an item that allows you to teleport to the players in the arena.
/ew setkills - Set the position of the top of kills.
/ew setwins - Set the position of the top of wins.
/ew seteggs - Set the position of the top of eggs broken.
/ew setmainlobby - Set the position of the main lobby.
/ew cages - Open the cage menu.
/ew trails - Open the trails menu.
/ew kits - Open the kits menu.
/ew create <name> - Create a new arena.
/ew edit <name> - Edit an already created arena.
/ew join <name> - Join a game.
/ew leave - Leave of game.
/ew setlobby - Set the arena lobby you are currently creating or editing.
/ew setspect - Set the arena spect you are currently creating or editing.
/ew addvillager - Add a villager to the game.
/ew addteam - Add a team to the game. (When you use this command will automatically put you in the editing of that team)
/ew setcolor <color> - Sets the color of a team.
/ew setrespawn - Sets the respawn of a team.
/ew setegg - Sets the egg location of a team.
/ew setspawn - Gives you the star to add spawns.
/ew removespawn - Remove the last spawn setted.
/ew save - Save the game.

⇀ eggwars.admin » Gives you the admin permissions.
⇀ eggwars.cages » Gives you the cages permissions.
⇀ eggwars.trails » Gives you the trails permissions.
⇀ eggwars.kits » Gives you the kits permissions.
⇀ eggwars.setkills » Set up the tops kills place.
⇀ eggwars.setwins » Set up the tops wins place.
⇀ eggwars.seteggs » Set up the tops eggs broken place.

1.- Buy the plugin.
2.- Put the plugin in the folder /plugins of your server and upload it.
3.- Use the commands that are in the commands section.
4.- The plugin has dependencies Holographic Displays and NametagEdit.

YAML:
achievements:
  block-100:
    type: BLOCK_BROKEN
    amount: 100
    message:
    - "&aYou have earned the achievement &eRomper 100 Blocks&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  placed-100:
    type: BLOCK_PLACED
    amount: 100
    message:
    - "&aYou have earned the achievement &ePlace 100 Blocks&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  shots-100:
    type: SHOTS
    amount: 100
    message:
    - "&aYou have earned the achievement &eLaunch 100 Arrows&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  successhots-100:
    type: SUCCESS_SHOTS
    amount: 100
    message:
    - "&aYou have earned the achievement &eAcert 100 Arrows&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  kills-10:
    type: KILLS
    amount: 10
    message:
    - "&aYou have earned the achievement &eKill 10 Players&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  wins-10:
    type: WINS
    amount: 10
    message:
    - "&aYou have earned the achievement &eGet 10 Wins&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  deaths-10:
    type: DEATHS
    amount: 10
    message:
    - "&aYou have earned the achievement &eGet 10 Deaths&a."
    - "&eYou have won &6+10 Coins&e."
    rewards:
      commands:
      - none
      money: 10
  deaths-20:
    type: DEATHS
    amount: 20
    message:
    - "&aYou have earned the achievement &eGet 20 Deaths&a."
    - "&eYou have won &6+20 Coins&e."
    rewards:
      commands:
      - none
      money: 20
YAML:
permFormat: pex user <player> add <permission>
chat:
  lobby: "&b[EggWars] &7<player>: &f<msg>"
  global: "&6[GLOBAL] <team> <player>&7: &f<msg>"
  team: "<team> <player>&7: &f<msg>"
  spects: "&7[SPEC] &7<player>: &f<msg>"
mainLobby: null
stats: null
tops:
  kills: null
  wins: null
  eggs: null
coins:
  kill: 1
  egg: 5
  win: 20
kitSize: 27
trailSize: 27
glassSize: 27
server: EW1
signs:
  waiting: 5
  starting: 4
  pregame: 6
  ingame: 14
  finish: 11
  restart: 15
cmds:
- /ew leave
MySQL:
  enabled: false
  username: Insider
  password: spigot
  database: Martu
  host: 127.0.0.1
  port: 3306
YAML:
types:
  iron:
    drop: IRON_INGOT
    data: 0
    max: 64
    levels:
      0:
        upgrate:
          material: IRON_INGOT
          amount: 10
          name: "&7Iron"
        speed: 80
      1:
        upgrate:
          material: IRON_INGOT
          amount: 20
          name: "&7Iron"
        speed: 40
      2:
        upgrate:
          material: GOLD_INGOT
          amount: 5
          name: "&6Gold"
        speed: 30
      3:
        upgrate:
          material: DIAMOND
          amount: 5
          name: "&bDiamonds"
        speed: 20
    menu:
      icon: IRON_INGOT
      data: 0
      amount: 1
      title: "&6Generator of &7Iron &6- Level <level>"
      info:
        nameItem: "&6Generator of &7Iron &6- Level <level>"
        loreItem:
        - "&9Production Interval: <time> seconds"
      upgrate:
        nameItem: "&6Upgrate to: &6Generator of &7Iron &6- Level <nextLevel>"
        loreItem:
        - "&9Production Interval: <nextTime> seconds"
        - "&7"
        - "&3Cost: &e<nextCost> <nextMaterial>"
      max:
        nameItem: "&6Generator of &7Iron &6- Maximum"
        loreItem:
        - "&cThis generator is at the maximum level."
  gold:
    drop: GOLD_INGOT
    data: 0
    max: 20
    levels:
      0:
        upgrate:
          material: GOLD_INGOT
          amount: 10
          name: "&6Gold"
        speed: 160
      1:
        upgrate:
          material: GOLD_INGOT
          amount: 20
          name: "&6Gold"
        speed: 80
      2:
        upgrate:
          material: DIAMOND
          amount: 5
          name: "&bDiamonds"
        speed: 60
      3:
        upgrate:
          material: DIAMOND
          amount: 25
          name: "&bDiamonds"
        speed: 40
    menu:
      icon: GOLD_INGOT
      data: 0
      amount: 1
      title: "&6Generator of &eGold &6- Level <level>"
      info:
        nameItem: "&6Generator of &eGold &6- Level <level>"
        loreItem:
        - "&9Production Interval: <time> seconds"
      upgrate:
        nameItem: "&6Upgrate to: &6Generator of &eGold &6- Level <nextLevel>"
        loreItem:
        - "&9Production Interval: <nextTime> seconds"
        - "&7"
        - "&3Cost: &e<nextCost> <nextMaterial>"
      max:
        nameItem: "&6Generator of &eGold &6- Maximum"
        loreItem:
        - "&cThis generator is at the maximum level."
  diamond:
    drop: DIAMOND
    data: 0
    max: 5
    levels:
      0:
        upgrate:
          material: DIAMOND
          amount: 5
          name: "&bDiamonds"
        speed: 200
      1:
        upgrate:
          material: DIAMOND
          amount: 10
          name: "&bDiamonds"
        speed: 160
      2:
        upgrate:
          material: DIAMOND
          amount: 25
          name: "&bDiamonds"
        speed: 100
      3:
        upgrate:
          material: DIAMOND
          amount: 25
          name: "&bDiamonds"
        speed: 40
    menu:
      icon: DIAMOND
      data: 0
      amount: 1
      title: "&6Generator of &bDiamond &6- Level <level>"
      info:
        nameItem: "&6Generator of &bDiamond &6- Level <level>"
        loreItem:
        - "&9Production Interval: <time> seconds"
      upgrate:
        nameItem: "&6Upgrate to: &6Generator of &bDiamond &6- Level <nextLevel>"
        loreItem:
        - "&9Production Interval: <nextTime> seconds"
        - "&7"
        - "&3Cost: &e<nextCost> <nextMaterial>"
      max:
        nameItem: "&6Generator of &bDiamond &6- Maximum"
        loreItem:
        - "&cThis generator is at the maximum level."
YAML:
glasses:
  default:
    id: 0
    name: "&aDefault"
    icon: GLASS
    data: 0
    amount: 1
    slot: 0
    price: 0
    isBuy: true
    permission: skywars.glass.default
    lore: |-
      &7Cristal default
      &7for dont have money.
      &7
      &eClick to select!
    buyLore: |-
      &7Cristal default
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &eClick to buy!
    permLore: |-
      &7Cristal default
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &cYou dont have permissions!
    top:
      block: GLASS
      data: 0
    center:
      block: GLASS
      data: 0
    floor:
      block: GLASS
      data: 0
YAML:
## Armor Format: MATERIAL:DATA:AMOUNT
### Items Format: MATERIAL:DATA:AMOUNT:SLOT
## Items Enchantment: MATERIAL:DATA:AMOUNT:SLOT:ENCHANT:ENCHANT_NAME:ENCHANT_LEVEL:TRUE
## Items More Enchantments: MATERIAL:DATA:AMOUNT:SLOT:ENCHANT:ENCHANT_NAME:ENCHANT_LEVEL:TRUE:ENCHANT:ENCHANT_NAME:ENCHANT_LEVEL:TRUE
kits:
  default:
    id: 0
    icon: WOOD_SWORD
    data: 0
    amount: 1
    slot: 0
    name: "&aDefault"
    helmet: DIAMOND_HELMET:0:1
    chestplate: AIR:0:1
    leggings: AIR:0:1
    boots: AIR:0:1
    price: 0
    isBuy: true
    permission: skywars.kits.default
    items:
    - WOOD_SWORD:0:1:0
    - WOOD_PICKAXE:0:1:1
    potionsEffects:
    - ABSORPTION:200:0:TRUE
    lore: |-
      &7Kit default
      &7for dont have money.
      &7
      &eClick to select!
    buyLore: |-
      &7Kit default
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &eClick to buy!
    permLore: |-
      &7Cristal default
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &cYou dont have permission!
YAML:
messages:
  noPermission: '&cYou dont have permission to do this..'
  noMoney: '&cYou dont have enough coins.'
  join: '&7<player> &ehas joined the game. &b(&e<players>&b/&e<max>&b)'
  quit: '&7<player> &ehas left the game. &b(&e<players>&b/&e<max>&b)'
  starting: '&eThe game will start in &b<time> &esecond<s>.'
  prestart: '&eThe boxes will be opened in &b<time> &esecond<s>.'
  noHasNeed: '&cYou dont have the items you need to buy.'
  hasBuy: '&aYou bought &6<item>&a.'
  noBreakEgg: '&cYou can not break your own egg.'
  breakEgg: '&eThe player <teamColor><player> &ea broken team egg <teamBreakColor><teamBreakName>&e.'
  breakYourEgg: '&4&lYour egg has been destroyed.'
  noBreakBlock: '&cYou can only break blocks put in the game.'
  youNeed: '&cYou need more <material> &cto improve this.'
  alreadyVote: '&cYou have already voted for this option.'
  vote: '&7<player> &ehas voted for &b<voteType>&e. &6Votes <votes>!'
  selectedVote: '<voteType> &ehas been selected by voting. &6Votes <votes>!'
  kitSelected: '&aThe Kit has been selected &6<kit>&a.'
  trailSelected: '&aThe Trail has been selected &6<trail>&a.'
  glassSelected: '&aThe glass has been selected &6<glass>&a.'
  noInGame: '&cYou are not in any game.'
  leaveGame: '&cYou has left the game.'
  newLife: '&aYour egg has given you a new life.'
  teamFull: '&cFull team goes into another.'
  unbalanced: '&cUnbalanced teams try to come in another time.'
  joinedTeam: '&eYou have entered the team <team>&e.'
  respawning: '&eReappearing in &c<time> &esecond<s>.'
  noCMD: '&cYou cannot use commands not allowed.'
  buyItem: '&aYou have successfully purchased the &e<item>&a.'
  gameFull: '&cThis game is full.'
  gameAlreadyStart: '&cThe game already started.'
  party: '&aAll your party players have been moved to your game.'
  partyLong: '&cYour party is too big to get into this game.'
  onlyLeader: '&cOnly the leader of the party can join games.'
  teamDeath: '&c&lThe team <teamColor><teamName> &c&lhas been eliminated.'
  coinsAdd: '&e+<coins>'
  win:
  - '&7'
  - '<center>&e&lMAGISTERIAL VICTORY'
  - '&7'
  - '&fThe team <team> &fwon the game!'
  - '&7'
tops:
  kills:
  - '&b&lTop EggWars Kills'
  - <top>
  wins:
  - '&b&lTop EggWars Wins'
  - <top>
  eggs:
  - '&b&lTop EggWars Broken Eggs'
  - <top>
signs:
  line-1: '&lEggWars'
  line-2: <state>
  line-3: 'Map: <name>'
  line-4: '&7<players>/<max>'
states:
  waiting: '&aWaiting...'
  starting: '&eStarting'
  pregame: '&cPre Game'
  ingame: '&4In Game'
  finish: '&9Finishing'
  restarting: '&5Restarting'
deathMessages:
  explosion: '&7<player> &eexploded into a thousand pieces'
  contact: '&7<player> &edied by contact'
  custom: '&7<player> &edied of unknown causes'
  drowning: '&7<player> &ebelieved it was a fish'
  entity: '&7<player> &ewas killed'
  fall: '&7<player> &edied from falling from the sky'
  falling: '&7<player> &ethe block has fallen'
  fire: '&7<player> &ewas burned'
  firetick: '&7<player> &eburned to death'
  lava: '&7<player> &etry to swim in lava'
  lighting: '&7<player> &ewas killed by Zeus'
  magic: '&7<player> &edied for a potion'
  melting: '&7<player> &edied for a potion'
  poison: '&7<player> &edied for a potion'
  projectile: '&7<player> &egot a head shot'
  startvation: '&7<player> &edied of starvation'
  suffocation: '&7<player> &eflushing'
  suicide: '&7<player> &elife was worth his dick'
  thorns: '&7<player> &ekill himself if he looks'
  void: '&7<player> &ejump to void'
  whiter: '&7<player> &ewas killed by the wither'
  player: ' by &7<killer>.'
  none: '.'
partys:
  error:
    noOnline: '&cThat player is not online.'
    isLeader: '&cOnly the leader can invite players.'
    inParty: '&cThis player is already a member of a party. Ask them to leave their Party and try this command again.'
    noOnlineNoYour: '&cI cant find or invite that player to your Party! :('
    alreadyInvited: '&cThis player is already invited to your party!'
    noInvited: '&cThis player currently does not accept party invitations.'
    acceptPlayer: '&cThe specified player is not or you are not the leader of the Party.'
    partyFull: '&cI am sorry, but that Party is full! Maybe the leader could make room for you..'
    noInvite: '&cNo outstanding Invitations for this Party.'
    noInviteParty: '&cYou are not invited to this Party..'
    noParty: '&cYou are not in a Party..'
    noInYourParty: '&cThat player is not in your Party.!'
    noYouKick: '&cYou can not kick yourself or the Party leader!'
    noLeaveLeader: '&cYou are the leader! or promotes another member to be a leader and leaves or dissolves the Party.'
  invitePlayer: '&bInvited &e<player>&b.'
  joinedPlayer: '&bYou entered the Party of &e<player>&b.'
  chatEnabled: '&aAll messages will no longer be sent to Party chat.'
  chatDisabled: '&cAll messages will now be sent to the Party chat.'
  declined: '&cYou declined the invitation for the Party of &e<player>&c.'
  deleted: '&cYou remove the Party.'
  kick: '&aExpel &e<player> &aoutside your Party!'
  leave: '&cYou got out of the Party.'
  promote: '&cYou promoted &e<player> &cParty leader!'
  inviteParty1: '&bYou have an invitation for a party.'
  inviteParty: '&e<player> &ainvite you to your party, you want to join?'
holograms:
  villager:
  - '&e&lEggWars Shop'
  - '&7(Click to open)'
items:
  team:
    nameItem: '&aTeam Selector'
    loreItem: |-
      &7Click to open the
      &7team selector.
  kit:
    nameItem: '&aKit Selector'
    loreItem: |-
      &7Click to open the
      &7kit Selector.
  vote:
    nameItem: '&aVote'
    loreItem: |-
      &7Click to open the
      &7voting menu.
  leave:
    nameItem: '&cLeave'
    loreItem: |-
      &7Click to exit and
      &7end the fun.
  spectate:
    nameItem: '&aSpectator Players &7(Right Click)'
    loreItem: |-
      &7Click to open the menu
      &7of spectators.
  config:
    nameItem: '&bSpectator Options &7(Right Click)'
    loreItem: |-
      &7Set your parameters of
      &7spector.
menus:
  kits:
    title: '&aKit Selector'
  trail:
    title: '&aTrail Selector'
  glass:
    title: '&aGlass Selector'
  team:
    title: '&aTeam Selector'
    team:
      loreItem:
      - '&ePlayers:'
      - '<teamPlayers>'
      - '&7'
      - '&eClick to join!'
  options:
    title: 'Spectator Options'
    enable: '&aEnable'
    disable: '&cDisable'
    velocidad:
      nameItem: '&aSpeed <#>'
      loreItem: |-
        &7Click to change your
        &7speed leve <#>.
    vision:
      nameItem: '<type> Night Vision'
      loreItem: |-
        &7Click to <type> the
        &7night vission.
  vote:
    title: '&aVoting Menu'
    main:
      type:
        nameItem: '&eVote Shop'
        loreItem: |-
          &7Click to open the menu
          &7of store type voting.
      time:
        nameItem: '&eVote Time'
        loreItem: |-
          &7Click to open the menu
          &7of time voting.
      health:
        nameItem: '&eVote Life'
        loreItem: |-
          &7Click to open the menu
          &7of life voting.
    type:
      title: '&aVote Shop'
      normal:
        nameItem: '&6Normal Shop'
        loreItem: |-
          &7Click to vote for
          &7normal shop.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
      basic:
        nameItem: '&7Basic Shop'
        loreItem: |-
          &7Click to vote for
          &7basic shop.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
      op:
        nameItem: '&4Overpowered Shop'
        loreItem: |-
          &7Click to vote for
          &7overpowered shop.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
    time:
      title: '&aVote Time'
      dia:
        nameItem: '&eDay'
        loreItem: |-
          &7Click to vote for
          &7time of day.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
      tarde:
        nameItem: '&6Afternoon'
        loreItem: |-
          &7Click to vote for
          &7time of afternoon.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
      noche:
        nameItem: '&8Noche'
        loreItem: |-
          &7Click to vote for
          &7time of night.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
    health:
      title: '&aVotar por Vida'
      10health:
        nameItem: '&b10 Corazones'
        loreItem: |-
          &7Click to vote for
          &710 hearts.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
      20health:
        nameItem: '&b20 Corazones'
        loreItem: |-
          &7Click to vote for
          &720 hearts.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
      40health:
        nameItem: '&b40 Corazones'
        loreItem: |-
          &7Click to vote for
          &740 hearts.
          &7
          &eVotes: &b<votes>
          &7
          &eClick to vote!
title:
  prestart:
    title: '&c<time>'
    subtitle: '&ePrepare to fight'
  starting:
    title: '&c<time>'
    subtitle: '&r'
  break:
    title: '&4&lBROKEN EGG'
    subtitle: '&fYou no longer respawn!'
  respawn:
    title: '&aRESPAWNED'
    subtitle: '&eYour egg has given you life!'
  respawing:
    title: '&cRESPAWNING'
    subtitle: '&eIn &c<time> &esecond<s>.'
required:
  has:
  - '&7'
  - '&a&oClick to buy'
  - '&a&oStuff-Click to buy all'
  noHas:
  - '&7'
  - '&cYou dont have enough.'
generators:
  broken: '&cBroken'
  iron:
    line-1: '&lGenerator'
    line-2: '&7Iron'
    line-3: 'Level: <level>'
    line-4: '&8Click to open!'
    broken-1: '&lGenerator'
    broken-2: '&7Iron'
    broken-3: '&cBroken'
    broken-4: '&8Click to open!'
  gold:
    line-1: '&lGenerator'
    line-2: '&6Gold'
    line-3: 'Level: <level>'
    line-4: '&8Click to open!'
    broken-1: '&lGenerator'
    broken-2: '&6Gold'
    broken-3: '&cBroken'
    broken-4: '&8Click to open!'
  diamond:
    line-1: '&lGenerator'
    line-2: '&bDiamond'
    line-3: 'Level: <level>'
    line-4: '&8Click to open!'
    broken-1: '&lGenerator'
    broken-2: '&bDiamond'
    broken-3: '&cBroken'
    broken-4: '&8Click to open!'
scoreboards:
  main-title: '&e&lEGGWARS LOBBY'
  main: |-
    &f
    &fName: &a<player>
    &f
    &fLobby: &a#1
    &f
    &fOnline: &a<online>/100
    &f
    &6www.servername.net
  lobby-title: '&e&lEGGWARS'
  lobby: |-
    &f
    &fPlayers: &a<players>/<max>
    &f
    &fMap: &a<map>
    &f
    &fServer: &a<server>
    &f
    &6www.servername.net
  starting-title: '&e&lEGGWARS'
  starting: |-
    &f
    &fPlayers: &a<players>/<max>
    &f
    &fStarting in: &a<time><s>
    &f
    &fMap: &a<map>
    &f
    &fServer: &a<server>
    &f
    &6www.servername.net
  game-title: '&e&lEGGWARS'
  game: |-
    &7Date: <date>
    &f
    <teams>
    &f
    &fKills: &a<kills>
    &fBroken Eggs: &a<eggs>
    &f
    &6www.servername.net
teamFormat: '<teamColor><teamName>: &a&l<status>'
teams:
  aqua: 'Aqua'
  dark_blue: 'Dark Blue'
  black: 'Black'
  blue: 'Blue'
  dark_aqua: 'Cyan'
  dark_red: 'Dark Red'
  red: 'Red'
  dark_gray: 'Dark Gray'
  gray: 'Gray'
  dark_green: 'Dark Green'
  green: 'Green'
  light_purple: 'Pink'
  dark_purple: 'Purple'
  white: 'White'
  yellow: 'Yellow'
  gold: 'Orange'
votes:
  none: '&6None'
  time:
    dia: '&eDay'
    tarde: '&6Afternoon'
    noche: '&8Night'
  type:
    basic: '&7Basic'
    normal: '&6Normal'
    op: '&4Overpowered'
  health:
    10health: '&b10 Hearts'
    20health: '&b20 Hearts'
    40health: '&b40 Hearts'
setup:
  worldCreated: '&aThe world &e<name> &ahas been created.'
YAML:
sounds:
  join: SUCCESSFUL_HIT
  quit: NOTE_BASS
  starting: NOTE_PLING
  prestart: NOTE_PLING
  buy: NOTE_STICKS
  breakEgg: AMBIENCE_THUNDER
YAML:
trails:
  default:
    id: 0
    name: "&aDefault"
    icon: BARRIER
    data: 0
    amount: 1
    slot: 0
    price: 0
    isBuy: true
    particle: NONE
    offsetX: 0.0
    offsetY: 0.0
    offsetZ: 0.0
    speed: 0
    amount: 0
    range: 0
    permission: skywars.trails.default
    lore: |-
      &7Trail default
      &7for dont have money.
      &7
      &eClick to select!
    buyLore: |-
      &7Trail default
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &eClick to buy!
    permLore: |-
      &7Trail default
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &eClick to buy!
  water:
    id: 1
    name: "&bWater"
    icon: WATER_BUCKET
    data: 0
    amount: 1
    slot: 1
    price: 0
    isBuy: false
    particle: DRIP_WATER
    offsetX: 0.0
    offsetY: 0.0
    offsetZ: 0.0
    speed: 10.0
    amount: 1
    range: 15.0
    permission: skywars.trails.water
    lore: |-
      &7Trail water
      &7for dont have money.
      &7
      &eClick to select!
    buyLore: |-
      &7Trail water
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &eClick to buy!
    permLore: |-
      &7Trail water
      &7for dont have money.
      &7
      &aPrice: &6<price>
      &7
      &eClick to buy!
View attachment 194840
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https://www.mc-market.org/resources/9771/
 
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