Next gen. minecraft server
High-end system:
In order to keep our server running lagfree we will run our entire system on a dedicated server. Once open to public we will activate this system. Offering 64Gb ram @2660 mhrz, 14 cores at 2.4 gb (intel), 1 TB SSD & a 1G/bit connection (central europe). We try to maintain a lagfree experience for every player and are willing to split our network into multiple bungeecrod servers if needed (once the playerbase grows)
Immersive ingame mechanics:
Our server will feature many many unique functions such as more advanced AI for mobs, customized leveling and progressing of each character, spells, classes, dungeons, obtainable perks, growing cities with demands and upgrades, clanwars, skills, keybinds, movement mechanics like climbing and crawling, all GUI run, vanilla only and accessable for every player from 1.9 - 1.12.2. Our goal is to create a server that redefines the limits of minecraft.
Active development:
Planed is to release new “seasons” every 3 - 4 months including new skills, classes, maps, dungeons, quests, items and mobs. We want to engage people to keep venturing around in our maps so you will be able to find hidden quests, discover new regions and even unlock personalized paths depending on how you play on our network. Featuring custom models and sounds as well as a detail-rich world (built by us as well as downloaded, with credits).
Community based:
Implementing new features, fixing others and creating new content based on polls and wishes from the community we wish to be more than just a “network”. We wish to be the sandbox of everyone dreaming that he can build a world with running economy, adventures, stories and roleplay!
What will be the basic principle of our network?
You will forge your path. You will build your kingdom, have raging wars with your enemies and times of great economical boost with your allies. The very essence of the gameplay lies in the classic “roleplay factions”, known from a lot of big network. However you will not be able to build your empire by simply by grinding like in vanilla RP. By working your way through our quest-worlds, fighting against monsters and bosses, you will be rewarded with custom created resources and items. Investing and trading them with players as well as with AI driven economies from towns and cities you can obtain knowledge to craft machines, build new structures (f.e. giant castles or devensive structures that can be placed in the world) and unlock new skills. Skills and magic are a crucial part of our gameplay. Ofc you can fight with a sword and bow. And yes, these items do have skills themselves like earthquakes or giving you extra health and attributes. But not only will you have to work your way to get to certain levels to use these items: have you ever been in the middle of a battlefield in a clanwar where your enemy unleashes storms, rains of arrows or even hordes of monsters onto you? Have you ever tried to fight them back by going into berserk mode or turn the world into a hell of lava and spikes growing from the ground?
We are planing to open our network to public in late december 2018 but in order to do this we need y o u r help. We need builders, people who write stories for quests and adventures, people who are willing to support the playerbase when they need help or have questions.
Apply now for:
- Buildteam
- Supporter
- Developer
- 3D Model artist
- Content creator
- Chat-guard
- Moderator
Payment:
The server is payed by the founder HRZNzero. You will not be aksed to donate anything if you don’t like to. After we receive donations from players, we will proceed as following:
Once the running expenses for server and network are payed for the respective month, every further donation will be split into: 50% backup, 50% cashout. The ranks Builder, 3D-modeler and Developer will receive money from the cashout account based on how many hours they invested into the server. This might not be that much but its our way to thank them for their crucial work. Of course ranks like supporter and co are just as important but we feel like these ranks are more of a voluntary work. All staff-members will also receive 60% of permanent of elements in our store (minimum of 3 months part of the team). So: even if you decide to leave the team after a few months, you will be rewearded with great perks and reduction on our store (permanent)
The upcomming early-access release is gonna have:
Skills to test and Unlockable Spells
8 Custom mobs
2 Dungeons
22 Challenges
And much, much More ! ! !
If you are intrested or have any question please add me in discord (ShidouK#1485)
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