What is better for creating games?

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lolSam

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If you want something more efficient/performance, C++. If you really want to get into game programming: C++. If you're still learning basics about programming: Java. If you want something that's memory managed, and easier to write: Java.
 

Ivain

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C#, Definitely.
C++ is the standard for most game engines.
Java is great for general programming, but terrible for games (I mean, look at Minecraft).
If you want to start making games I personally recommend a game engine.
there's several free ones now.
Gamemaker Studio: Evolved from the old gamemaker to become a fully fledged 2D engine with some small 3D elements to it.
Perfect if you suck at programming but still want to make a game (Undertale, for instance)

Unity3D 5: Designed for both 2D and 3D games, an ideal engine for beginners. Uses C# as main language, with bits of Javascript.

Unreal Engine 4: Designed mostly for 3D games, as well as other 3D functions, it's a great engine for high-level graphics. Not to mention it's blueprint system can help you visualize your programming. If you dislike the blueprint system, it may not be the engine for you.

Cryengine 3: somewhat more difficult to use than the other engines, but extremely powerful (even more so than UE4, in many ways).

ALL OF THESE ARE AVAILABLE FOR FREE!
 

Ivain

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Then again, it does allow for far more modding than would otherwise have happened.
but still, with C#, C++ or any other language, really, it would be so much more optimized[DOUBLEPOST=1479469748][/DOUBLEPOST]If you find you have difficulty with the Syntax of any language, I recommend trying to start with Python. It has almost no syntax compared to other languages. It really helped me get through my programming block, since Syntax was my main weakness.
 
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