What is the best core out right now?

Status
This thread has been locked.
PebbleHost
High performance, consistent uptime and fast support. Minecraft hosting that just works.

Fle

Top tier Random.
Supreme
Feedback score
11
Posts
1,025
Reactions
425
Resources
0
And you have used Notorious for many months and you know how it performs? At least I made my own HCF core from scratch and you are only criticising othere developers.

P.S. Actually core is used on SecondLife Network and it can hold 400 players at 19-20 TPS with ease.
A flat file core holding 400 at 20 tps? I think not.
And actually, I've spent enough time around notorious to know that no server that intends to have a large player base should be using it.
 

Nerm

Deactivated
Feedback score
21
Posts
851
Reactions
714
Resources
0
And you have used Notorious for many months and you know how it performs? At least I made my own HCF core from scratch and you are only criticising othere developers.

P.S. Actually core is used on SecondLife Network and it can hold 400 players at 19-20 TPS with ease.
Their core is heavily forked, I doubt reg notorious can hold 400 players at 19
 
Last edited:

Clyde

Premium
Feedback score
44
Posts
1,574
Reactions
1,220
Resources
0
A custom one by Mat Ammar T or Clyde
Last core I sold here was a para fork one, but I took down thread as I had issues with my partner. No longer plan on making HCF cores, working on AntiCheats now (Project Nexus being one of them).
 

Enclusion

Feedback score
0
Posts
114
Reactions
29
Resources
0
And you have used Notorious for many months and you know how it performs? At least I made my own HCF core from scratch and you are only criticising othere developers.

P.S. Actually core is used on SecondLife Network and it can hold 400 players at 19-20 TPS with ease.
I don't personally know about the latest version, I just know in the past it was not the best. Props on developing it yourself.
 

MarkehMe

Feedback score
0
Posts
11
Reactions
2
Resources
0
Massivecore and FactionsUUID are completely flatfile and hold hundreds of people.

Just to clarify on this, Factions 2 and FactionsUUID are flat file - but hold everything in memory and periodically save. The save is done async so it never blocks.

If a plugin is regularly reading a file it will end up being slow with regular reads unless they're on some fast storage - like NVMe SSD.

Factions 2 with Mongo does the same thing. Store in memory, push updates to mongo, and poll periodically for changes.
 

samjoesquid

Own servers
Premium
Feedback score
5
Posts
598
Reactions
253
Resources
0
TimelessPvP held over 3000-5000 players consistently using a MassiveCore Factions flat file; ran smoothly.

All I've heard regarding notorious is it's made for smaller servers; not the planned larger ones.
 

Ammar T

Programming Teacher
Supreme
Feedback score
7
Posts
820
Reactions
394
Resources
0
I'm hearing lots of arguments about flat-file and databases in here; quite honestly a bad MySQL or MongoDB implementation is worse than a good, flat-file format. Lots of developers include irrelevant and unnecessary data in their files that they can derive from simple calculation which slows down the I/O speed exponentially as the number of players increases.
 
Status
This thread has been locked.
Top