Why does my treasure.yml config break mcmmo

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oPatriick

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- this is my treasure.yml

Every time i try and I put this part into the mcmmo config the mcmmo plugin stops working.
Item_Drop_Rates:
Tier_1:
TRAP: 7.68
COMMON: 20.00
UNCOMMON: 0.00
RARE: 0.00
EPIC: 0.00
LEGENDARY: 0.00
RECORD: 0.00
Tier_2:
TRAP: 2.50
COMMON: 20.00
UNCOMMON: 20.00
RARE: 0.00
EPIC: 0.00
LEGENDARY: 0.00
RECORD: 0.00
Tier_3:
TRAP: 1.50
COMMON: 0.00
UNCOMMON: 20.00
RARE: 25.00
EPIC: 0.00
LEGENDARY: 0.00
RECORD: 0.00
Tier_4:
TRAP: 1.00
COMMON: 0.00
UNCOMMON: 20.00
RARE: 25.00
EPIC: 30.00
LEGENDARY: 0.00
RECORD: 0.00
Tier_5:
TRAP: 0.25
COMMON: 0.00
UNCOMMON: 20.00
RARE: 25.00
EPIC: 30.00
LEGENDARY: 35.00
RECORD: 0.00
Tier_6:
TRAP: 0.10
COMMON: 0.00
UNCOMMON: 20.00
RARE: 25.00
EPIC: 30.00
LEGENDARY: 35.00
RECORD: 40.00
Tier_7:
TRAP: 0.05
COMMON: 0.00
UNCOMMON: 20.00
RARE: 25.00
EPIC: 30.00
LEGENDARY: 35.00
RECORD: 40.00
Tier_8:
TRAP: 0.01
COMMON: 0.00
UNCOMMON: 20.00
RARE: 25.00
EPIC: 30.00
LEGENDARY: 35.00
RECORD: 40.00
 
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Cryptoxic

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because each one of the chances needs to have some type of chance to get common, uncommon, rare, and record[DOUBLEPOST=1493142457][/DOUBLEPOST]you cant have zero set as a value for them
 

oPatriick

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because each one of the chances needs to have some type of chance to get common, uncommon, rare, and record[DOUBLEPOST=1493142457][/DOUBLEPOST]you cant have zero set as a value for them
I changed it to this and it still broke.
Item_Drop_Rates:
Tier_1:
TRAP: 7.68
COMMON: 20.00
UNCOMMON: 1.00
RARE: 1.00
EPIC: 1.00
LEGENDARY: 1.00
RECORD: 1.00
Tier_2:
TRAP: 2.50
COMMON: 20.00
UNCOMMON: 20.00
RARE: 1.00
EPIC: 1.00
LEGENDARY: 1.00
RECORD: 1.00
Tier_3:
TRAP: 1.50
COMMON: 1.00
UNCOMMON: 20.00
RARE: 25.00
EPIC: 1.00
LEGENDARY: 1.00
RECORD: 1.00
Tier_4:
TRAP: 1.00
COMMON: 1.00
UNCOMMON: 20.00
RARE: 25.00
EPIC: 30.00
LEGENDARY: 1.00
RECORD: 1.00
Tier_5:
TRAP: 0.25
COMMON: 1.00
UNCOMMON: 20.00
RARE: 25.00
EPIC: 30.00
LEGENDARY: 35.00
RECORD: 1.00
Tier_6:
TRAP: 0.10
COMMON: 1.00
UNCOMMON: 20.00
RARE: 25.00
EPIC: 30.00
LEGENDARY: 35.00
RECORD: 40.00
Tier_7:
TRAP: 0.05
COMMON: 1.00
UNCOMMON: 20.00
RARE: 25.00
EPIC: 30.00
LEGENDARY: 35.00
RECORD: 40.00
Tier_8:
TRAP: 0.01
COMMON: 1.00
UNCOMMON: 20.00
RARE: 25.00
EPIC: 30.00
LEGENDARY: 35.00
RECORD: 40.00
 

Cryptoxic

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RECORD_6:
Amount: 1
XP: 200
Rarity: EPIC
RECORD_7:
Amount: 1
XP: 200
Rarity: EPIC
RECORD_8:
Amount: 1
XP: 200
Rarity: EPIC
RECORD_9:
Amount: 1
XP: 200
Rarity: EPIC
RECORD_10:
Amount: 1
XP: 200
Rarity: EPIC
RECORD_11:
Amount: 1
XP: 200
Rarity: EPIC
RECORD_12:
Amount: 1
XP: 200
Rarity: EPIC
change the rarity to these to record not epic[DOUBLEPOST=1493142912][/DOUBLEPOST]these are records for a jukebox[DOUBLEPOST=1493142945][/DOUBLEPOST]set the drop rate for records lower than what they are now as well
 
Last edited:

oPatriick

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i changed it to that and its still not working[DOUBLEPOST=1493143192][/DOUBLEPOST]Also ive tested it and I would only put it the catches first and it would still work but once i changed tier chances is when it broke.[DOUBLEPOST=1493143727][/DOUBLEPOST]
RECORD_6:
Amount: 1
XP: 200
Rarity: EPIC
RECORD_7:
Amount: 1
XP: 200
Rarity: EPIC
RECORD_8:
Amount: 1
XP: 200
Rarity: EPIC
RECORD_9:
Amount: 1
XP: 200
Rarity: EPIC
RECORD_10:
Amount: 1
XP: 200
Rarity: EPIC
RECORD_11:
Amount: 1
XP: 200
Rarity: EPIC
RECORD_12:
Amount: 1
XP: 200
Rarity: EPIC
change the rarity to these to record not epic[DOUBLEPOST=1493142912][/DOUBLEPOST]these are records for a jukebox[DOUBLEPOST=1493142945][/DOUBLEPOST]set the drop rate for records lower than what they are now as well
anything else you think?
 
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